[3.2] Cocotheone Righteous Fire - Life Build - 14k hp 4.3k hp reg 800k+ dps - Deathless Shaper

"
Bamburo wrote:
Hi Guys,

I have wanted to play a RF build for a while now i decided to try one and i picked this build to use, i decided not to go for the 700str scepter but the other since im kinda budget, ive already got a kaoms n a few other items in total i got 100c to finish this character off my goal is to just be able to do Uber Labs without much hassel. atm i feel i dont have neough regen as my main problem. i think ive got everything i can for my regen if some could check my character out n give me a few tips plz


https://www.pathofexile.com/account/view-profile/Bamburo/characters
CHARACTER is BlueFire

TY for all help

PS. for my helm setup i got it setup that way because i know that the level 3 empower wont give the extra +1 fire res that i need so i use it on the vitality for hp regen. and if i 4 link it then it usess to much mana since i cant afford a lvl 3 or 4 enlighten


Can you take a screenshot of your stats?
What is your life, life regen in maps, and max fire res?

I feel like the guide here is a bit outdated. I started a build based off it, and the passive tree is pretty accurate, but for gear and skills I think it can be a lot better! I've done my best so far, and this is what advice I have for you.

Here are my base stats in merciless with my auras on:
http://imgur.com/a/zRD1f


Here are my stats with auras and max endurance charges:
http://imgur.com/a/XAFSm

And here are my stats with auras, endurance charges, and flasks:
http://imgur.com/a/no22p


I'm not a fan of the Immortal Flesh belt or the Blood Dance boots at all. You sacrifice so much life and resist potential on those for minimal gain. The frenzy charges are nice...but they really are not needed at all and you can feel much more tanky with some good armor/life/str boots, and you can easily get a ton of life and resists on a belt.

Here are a few things I have changed on my own build that I feel helped a ton in survivability and damage.

1. Don't try to boost your purity of fire with a complicated 3 or 4 link. Just use a +3 to socketed gems ring with ok stats.

2. Grab The Formless Inferno helm. Not only does it boost your armor by an insane amount, it also converts a percentage of the phys damage you take to fire damage..and you already have high max fire res! This helm alone pretty much takes care of all your physical damage worries.

3. Run Vitality instead of Determination. As mentioned with the Inferno helm we don't need more armor and the extra regen is nice.

4. Ditch the cyclone and instead get a Scorching Ray/Cast While Channeling/Shock Nova. This simply melts bosses, and keeps your elemental equilibrium up super easy. Plus, cyclone can be slow and clunky. I rely only on shield charge for movement and it works better I think. I rarely get caught up on anything. *Bonus-If you can fit a flame dash in anywhere it helps navigate over shortcuts. This is specially helpful if you do plan on running labs.

5. On the left side of your tree you are missing the extra endurance charge and the .2% life regen per endurance charge. This helps out a ton, specially in vulnerability maps.

6. Get rid of the cwdt/enduring cry/immortal call setup and replace it with a cwdt/molten shell/life leech, and level the gems to 20. When your immortal call goes off you lose so much armor and regen (if you get the regen node I mentioned above), that it makes it not worth it. You are much better off keeping all that armor and life regen full time. With the molten shell setup it helps in similar situations where if you are getting hit hard, your molten shell will pop, increasing your armor by a ton, and when it explodes it nearly fills your life from the life leech.

7. You really need to get gloves with the 30% more damage over time mod. It is usually cheaper to craft them yourself with the essence. Also, 3b1R for your gloves I find better. With the buff to area of effect on RF, you really never need BOTH increased AOE and Conc effect at the same time. I swap between them during boss fights if needed, and have Increased burning damage in my red socket.
*Protip: There is a guide on Reddit somewhere about a super easy way to craft off color sockets on your 4 socket items with Vorici.

8. Rethink your flasks. No matter what get them all to 20% quality. Also, you only have 2 different flasks you can use at once, and health flasks don't help us much since our life pool is so huge. You can get way more benefit from having 5 different flasks.
The ones I use:

- Ruby Flask: Obvious, plus with the Inferno helm it boosts our armor by a lot as well.

- Topaz Flask: Getting shocked makes your degen hurt a lot, it helps vs dangerous lightning mobs

- Witchfire Brew: This is just perfect for RF. You get 60% increased damage, curse everything around you with lvl 21 vulnerability, and get a smoke cloud around you. This melts bosses.

- Rumi's Concoction: Boosts our armor by a ton, gives us lots more block, and spell block. Just a really solid defensive boost.

- Sulpher Flask: This is another just perfect for RF. It boosts your damage by 40% AND creates consecrated ground that gives you 4% extra life regen..I do believe this is even more life regen than your health flasks can give you & it doesn't stop if you get to full life!

These flasks all popped together gives you HUGE benefits in everything. When you get higher level you can grab the flask nodes up top on the witch side for even more of a boost.

9. See if you can get a summon stone golem with CWDT somewhere and max the levels. It gives you some regen and the golem will tank things for you too.

10. For funsies if you can throw in a vaal cyclone to just delete huge chunks of maps.

11. Get more levels. You are still pretty low...push for 90.

Here is my character and gear (HolyBlackSmith):
https://www.pathofexile.com/account/view-profile/Secksy/characters
IGN: HotnessEverspleen
Last edited by Secksy on Apr 2, 2017, 3:32:05 AM
"
Can you take a screenshot of your stats?
What is your life, life regen in maps, and max fire res?

I feel like the guide here is a bit outdated. I started a build based off it, and the passive tree is pretty accurate, but for gear and skills I think it can be a lot better! I've done my best so far, and this is what advice I have for you.

Here are my base stats in merciless with my auras on:
http://imgur.com/a/zRD1f


Here are my stats with auras and max endurance charges:
http://imgur.com/a/XAFSm

And here are my stats with auras, endurance charges, and flasks:
http://imgur.com/a/no22p


I'm not a fan of the Immortal Flesh belt or the Blood Dance boots at all. You sacrifice so much life and resist potential on those for minimal gain. The frenzy charges are nice...but they really are not needed at all and you can feel much more tanky with some good armor/life/str boots, and you can easily get a ton of life and resists on a belt.

Here are a few things I have changed on my own build that I feel helped a ton in survivability and damage.

1. Don't try to boost your purity of fire with a complicated 3 or 4 link. Just use a +3 to socketed gems ring with ok stats.

2. Grab The Formless Inferno helm. Not only does it boost your armor by an insane amount, it also converts a percentage of the phys damage you take to fire damage..and you already have high max fire res! This helm alone pretty much takes care of all your physical damage worries.

3. Run Vitality instead of Determination. As mentioned with the Inferno helm we don't need more armor and the extra regen is nice.

4. Ditch the cyclone and instead get a Scorching Ray/Cast While Channeling/Shock Nova. This simply melts bosses, and keeps your elemental equilibrium up super easy. Plus, cyclone can be slow and clunky. I rely only on shield charge for movement and it works better I think. I rarely get caught up on anything. *Bonus-If you can fit a flame dash in anywhere it helps navigate over shortcuts. This is specially helpful if you do plan on running labs.

5. On the left side of your tree you are missing the extra endurance charge and the .2% life regen per endurance charge. This helps out a ton, specially in vulnerability maps.

6. Get rid of the cwdt/enduring cry/immortal call setup and replace it with a cwdt/molten shell/life leech, and level the gems to 20. When your immortal call goes off you lose so much armor and regen (if you get the regen node I mentioned above), that it makes it not worth it. You are much better off keeping all that armor and life regen full time. With the molten shell setup it helps in similar situations where if you are getting hit hard, your molten shell will pop, increasing your armor by a ton, and when it explodes it nearly fills your life from the life leech.

7. You really need to get gloves with the 30% more damage over time mod. It is usually cheaper to craft them yourself with the essence. Also, 3b1R for your gloves I find better. With the buff to area of effect on RF, you really never need BOTH increased AOE and Conc effect at the same time. I swap between them during boss fights if needed, and have Increased burning damage in my red socket.
*Protip: There is a guide on Reddit somewhere about a super easy way to craft off color sockets on your 4 socket items with Vorici.

8. Rethink your flasks. No matter what get them all to 20% quality. Also, you only have 2 different flasks you can use at once, and health flasks don't help us much since our life pool is so huge. You can get way more benefit from having 5 different flasks.
The ones I use:

- Ruby Flask: Obvious, plus with the Inferno helm it boosts our armor by a lot as well.

- Topaz Flask: Getting shocked makes your degen hurt a lot, it helps vs dangerous lightning mobs

- Witchfire Brew: This is just perfect for RF. You get 60% increased damage, curse everything around you with lvl 21 vulnerability, and get a smoke cloud around you. This melts bosses.

- Rumi's Concoction: Boosts our armor by a ton, gives us lots more block, and spell block. Just a really solid defensive boost.

- Sulpher Flask: This is another just perfect for RF. It boosts your damage by 40% AND creates consecrated ground that gives you 4% extra life regen..I do believe this is even more life regen than your health flasks can give you & it doesn't stop if you get to full life!

These flasks all popped together gives you HUGE benefits in everything. When you get higher level you can grab the flask nodes up top on the witch side for even more of a boost.

9. See if you can get a summon stone golem with CWDT somewhere and max the levels. It gives you some regen and the golem will tank things for you too.

10. For funsies if you can throw in a vaal cyclone to just delete huge chunks of maps.

11. Get more levels. You are still pretty low...push for 90.

Here is my character and gear (HolyBlackSmith):
https://www.pathofexile.com/account/view-profile/Secksy/characters



thank you so much actually helped alot, i tried to add u but ur character on the poe site is on private so i cant view ur profile.
"
Bamburo wrote:


thank you so much actually helped alot, i tried to add u but ur character on the poe site is on private so i cant view ur profile.


Ah didn't realize that, it should be public now!

Edit* My build is significantly different I might make a new thread sometime soon.
IGN: HotnessEverspleen
Last edited by Secksy on Apr 2, 2017, 1:53:56 PM
This is my astimaate setup:

LP 1 2 3 4
Sceptre Enfeeble Enchance AoE x
Shield Purity of Fire Determination Empower x
Gloves RF AoE Concentrated Elemental Focus
Helm Shield Charge Fortyfy Faster Attak AoE
Boots Cast on DMG Golem Morten Reju totem (will change to life leech)


I dont understand:
1. Having a Doon Cyubeyari. I use doriani Catalist. I have 400 str on 95lvl Maruder. I dont collect str at all.
2. Using immortal call. Why? On my set i have 13k armour WITHOUT Determination yet. I dont need phisical reduction at all. The only dmg i need to resist is elemental and chaos resistance.
3. Endurance charges. We dont have problems with groups of mobs. Boss fight is usually 1 vs 1. Where to get EC from?

CWDT + molten shell + golem + X Is a way better on my setup.
Nwm fixed it.

(edit)
Last edited by Firaan on Apr 3, 2017, 12:00:37 PM
Alright, so i've kind of navigated between 2 or 3 different RF builds..all somewhat similar. I feel like my gear is pretty good.

8.3k life, 311% Fire Res, 227 Cold, and 153 Lightning, so my res's are fine. Sitting above 800 str and using a Doon.

I think my gem setup could be a tad bit different but i feel like my damage is lacking quite a bit. Or so i think so.

Any ideas? I know my flask setup is not optimal..so maybe that's where an overhaul is needed!

Appreciate any feedback!


Last edited by Mech_ on Apr 3, 2017, 7:12:01 PM
"
Mech_ wrote:
Alright, so i've kind of navigated between 2 or 3 different RF builds..all somewhat similar. I feel like my gear is pretty good.

8.3k life, 311% Fire Res, 227 Cold, and 153 Lightning, so my res's are fine. Sitting above 800 str and using a Doon.

I think my gem setup could be a tad bit different but i feel like my damage is lacking quite a bit. Or so i think so.

Any ideas? I know my flask setup is not optimal..so maybe that's where an overhaul is needed!

Appreciate any feedback!




Check out my post just a few above yours. The flasks and the scorching ray setup will help you just melt bosses.
IGN: HotnessEverspleen
Last edited by Secksy on Apr 3, 2017, 11:20:09 PM
hi what's the order of point allocation for ascendancy?
About glove enchant (coomandment of light):

Maybe in 2.6 they change the enchant or maybe earlyer. Now it gives only 4% life regen (used to be around 20%). That's why we had a great life regen before (as seen in Coco's pictures) and now is imposible to replicate it.

I can get max 3800-3900 HP/sec atm and was more than 5500 HP/sec before. Don't know if is a bug now or it was a bug back then but this is the situation atm.
Last edited by Piftiuta on Apr 9, 2017, 3:23:53 PM
"
Secksy wrote:
"
Bamburo wrote:
Hi Guys,

I have wanted to play a RF build for a while now i decided to try one and i picked this build to use, i decided not to go for the 700str scepter but the other since im kinda budget, ive already got a kaoms n a few other items in total i got 100c to finish this character off my goal is to just be able to do Uber Labs without much hassel. atm i feel i dont have neough regen as my main problem. i think ive got everything i can for my regen if some could check my character out n give me a few tips plz


https://www.pathofexile.com/account/view-profile/Bamburo/characters
CHARACTER is BlueFire

TY for all help

PS. for my helm setup i got it setup that way because i know that the level 3 empower wont give the extra +1 fire res that i need so i use it on the vitality for hp regen. and if i 4 link it then it usess to much mana since i cant afford a lvl 3 or 4 enlighten


Can you take a screenshot of your stats?
What is your life, life regen in maps, and max fire res?

I feel like the guide here is a bit outdated. I started a build based off it, and the passive tree is pretty accurate, but for gear and skills I think it can be a lot better! I've done my best so far, and this is what advice I have for you.

Here are my base stats in merciless with my auras on:
http://imgur.com/a/zRD1f


Here are my stats with auras and max endurance charges:
http://imgur.com/a/XAFSm

And here are my stats with auras, endurance charges, and flasks:
http://imgur.com/a/no22p


I'm not a fan of the Immortal Flesh belt or the Blood Dance boots at all. You sacrifice so much life and resist potential on those for minimal gain. The frenzy charges are nice...but they really are not needed at all and you can feel much more tanky with some good armor/life/str boots, and you can easily get a ton of life and resists on a belt.

Here are a few things I have changed on my own build that I feel helped a ton in survivability and damage.

1. Don't try to boost your purity of fire with a complicated 3 or 4 link. Just use a +3 to socketed gems ring with ok stats.

2. Grab The Formless Inferno helm. Not only does it boost your armor by an insane amount, it also converts a percentage of the phys damage you take to fire damage..and you already have high max fire res! This helm alone pretty much takes care of all your physical damage worries.

3. Run Vitality instead of Determination. As mentioned with the Inferno helm we don't need more armor and the extra regen is nice.

4. Ditch the cyclone and instead get a Scorching Ray/Cast While Channeling/Shock Nova. This simply melts bosses, and keeps your elemental equilibrium up super easy. Plus, cyclone can be slow and clunky. I rely only on shield charge for movement and it works better I think. I rarely get caught up on anything. *Bonus-If you can fit a flame dash in anywhere it helps navigate over shortcuts. This is specially helpful if you do plan on running labs.

5. On the left side of your tree you are missing the extra endurance charge and the .2% life regen per endurance charge. This helps out a ton, specially in vulnerability maps.

6. Get rid of the cwdt/enduring cry/immortal call setup and replace it with a cwdt/molten shell/life leech, and level the gems to 20. When your immortal call goes off you lose so much armor and regen (if you get the regen node I mentioned above), that it makes it not worth it. You are much better off keeping all that armor and life regen full time. With the molten shell setup it helps in similar situations where if you are getting hit hard, your molten shell will pop, increasing your armor by a ton, and when it explodes it nearly fills your life from the life leech.

7. You really need to get gloves with the 30% more damage over time mod. It is usually cheaper to craft them yourself with the essence. Also, 3b1R for your gloves I find better. With the buff to area of effect on RF, you really never need BOTH increased AOE and Conc effect at the same time. I swap between them during boss fights if needed, and have Increased burning damage in my red socket.
*Protip: There is a guide on Reddit somewhere about a super easy way to craft off color sockets on your 4 socket items with Vorici.

8. Rethink your flasks. No matter what get them all to 20% quality. Also, you only have 2 different flasks you can use at once, and health flasks don't help us much since our life pool is so huge. You can get way more benefit from having 5 different flasks.
The ones I use:

- Ruby Flask: Obvious, plus with the Inferno helm it boosts our armor by a lot as well.

- Topaz Flask: Getting shocked makes your degen hurt a lot, it helps vs dangerous lightning mobs

- Witchfire Brew: This is just perfect for RF. You get 60% increased damage, curse everything around you with lvl 21 vulnerability, and get a smoke cloud around you. This melts bosses.

- Rumi's Concoction: Boosts our armor by a ton, gives us lots more block, and spell block. Just a really solid defensive boost.

- Sulpher Flask: This is another just perfect for RF. It boosts your damage by 40% AND creates consecrated ground that gives you 4% extra life regen..I do believe this is even more life regen than your health flasks can give you & it doesn't stop if you get to full life!

These flasks all popped together gives you HUGE benefits in everything. When you get higher level you can grab the flask nodes up top on the witch side for even more of a boost.

9. See if you can get a summon stone golem with CWDT somewhere and max the levels. It gives you some regen and the golem will tank things for you too.

10. For funsies if you can throw in a vaal cyclone to just delete huge chunks of maps.

11. Get more levels. You are still pretty low...push for 90.

Here is my character and gear (HolyBlackSmith):
https://www.pathofexile.com/account/view-profile/Secksy/characters


Im leveling a RF marauder based in ur post and profile (Im pretty new to the game). Its RF still a viable skill for endgame bosses and maps? thanks!

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