Reddit : Here what Rory (GGG staff)have to say about the new skill tree..interesting stuff ...

In any case, ignoring my disappointment that I a) missed that thread on reddit and b) it was posted there instead of here in the first place, there's a big takeaway here.

And that is, the balance folks are paying attention... and this kind of dev interaction on the official forum would go a long way toward making this a more hospitable place.

Just saying.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
paying attention in rededit? of course =x
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Rohs an kyn
Sahl djahs afah
Mah morn narr
I just wish they'd let things be...sounds to me like they want to change the whole tree to keep everyone around the same defensive/offense wise...which is why I left D3, they focused way too much on keeping things balanced to the point the game became too basic and kind of bland to the point I couldn't even stomach playing it...it's an AARPG, we kill stuff... I don't see why do we need a near perfect balance for.

And the nerf to crit sounds horrifying, a lot of builds wont work without near crit cap...like any build built around CoC...I already have no design to play my duelist again, because only thing that kept him from taking massive amounts of damage in a game damage heavy was his block! Which I added after running grace and determination both wasn't enough to stop the major dmg spikes!

Sigh!!!
Last edited by justinmm1988#6504 on Dec 7, 2014, 8:47:44 AM
Tbh the endurance charge on crit does not seem like the end of the world to me , like lol you guys realize that part of the tree barely has any crit for non melee (or nothing at all , i havent checked thoroughly ) and we all know who is the "crittiest" of them all , coc obviously.The best way to go Coc is barrage or st and they are both builds who really dont benefit that much from going to that part of the tree and wasting at least 4 points for that node.

If we get rid of coc there is barely any build left that can do 10 crits a second ( the minimum imo for that node to be worth it) , i except it to be really good of a choice for Pledge of hands , staff builds and why not some sort of melee block/crit build (7 points for 10% end charge on crit and 10% for power charge on block and fakener to an extent (yea i know coc but still not the most effective when talking about crits per second)

I am also really curious for the other similiar effects with similiar non directly profiting ideas, was thinking about a facebreaker dom blow stun build of some kind to pair with the culling when stunned (4 points cost) but the onslaught on kill which in theory can be one of the most useful has a cost of 5 damn shit points even for axes lol.

It was really interesting tbh and ye guys , reddit>forums sorry , it is way easier to spot it there and it is a way more interesting , friendly and chill.Here in the forums this would barely be possible from all the dum dums saying non related stuff.

Also GG duelist has been buffed!!!(hope marauder is slightly buffed also)
Last edited by MadBro_#7856 on Dec 7, 2014, 8:50:09 AM
I really hoped that the counterattack skill that will be used with a shield will be avilable for unarmed attacks ... awesome .. another skill like shield charge that actually uses a weapon...
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Last edited by KorgothBG#4084 on Dec 7, 2014, 8:53:00 AM
"
MadBro_ wrote:

If we get rid of coc there is barely any build left that can do 10 crits a second ( the minimum imo for that node to be worth it) , i except it to be really good of a choice for Pledge of hands , staff builds and why not some sort of melee block/crit build (7 points for 10% end charge on crit and 10% for power charge on block.

The thing is, you absolutely do not have to have ten crits a second for that node to be worth it. Remember that endurance charges (without any length modifiers!) last ten seconds. Ten seconds to get a new one. That's all.

This is ignoring the whole CoC-Discharge, and Mjolnir Discharge thing.

Believe me, this can and will be very easily exploited, and only by crit builds to boot! Crit builds-- which absolutely did not need any help in the first place-- are getting a huge buff from this.

No, it isn't the end of the world, because in the end you're only making an absurdly powerful build... more absurdly powerful.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
"
Antnee wrote:
In any case, ignoring my disappointment that I a) missed that thread on reddit and b) it was posted there instead of here in the first place, there's a big takeaway here.

And that is, the balance folks are paying attention... and this kind of dev interaction on the official forum would go a long way toward making this a more hospitable place.

Just saying.


guess the part that is absurd , sorry but forums were shitty even when devs commented WAY more + every tiny bit of a thing said here is taken as a bomb meanwhile in reddit he is just the usual guy who enjoys talking about his job with people who know what he is talking about without making it stressful.Get over it , reddit and the forums are both part of the community /it is just that the forums are the stinking part of it.
"
I_NO wrote:
"
Antnee wrote:
about the crit meta... (I_NO, prepare your anus)

It depends on your definition of dramatic, but changes are being made. Feedback has been helpful, as it has drawn attention to stuff that had slipped my mind!

This current tree change hasn't really been focused on improving the Critical meta, as I want to really improve Critical mechanics in a sweeping way in future; Sadly 1.3.0 didn't allow the time for a real review.


Mmmh that is actually concerning lol


Told you. :P

"
Antnee wrote:
In any case, ignoring my disappointment that I a) missed that thread on reddit and b) it was posted there instead of here in the first place, there's a big takeaway here.

And that is, the balance folks are paying attention... and this kind of dev interaction on the official forum would go a long way toward making this a more hospitable place.

Just saying.


Yeah it's sad. But when you look at the official forums after the new tree, I wouldn't want to post here either as a dev. Not with the lenient moderation at least.
"
MadBro_ wrote:
reddit and the forums are both part of the community /it is just that the forums are the stinking part of it.

...which is why I'm slowly posting more on Reddit. I can still think it sucks, though, that the official forum is so goddamn bad.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

Need a chill group exiles to hang with? Join us:
http://www.pathofexile.com/forum/view-thread/1251403
"
Antnee wrote:
"
MadBro_ wrote:

If we get rid of coc there is barely any build left that can do 10 crits a second ( the minimum imo for that node to be worth it) , i except it to be really good of a choice for Pledge of hands , staff builds and why not some sort of melee block/crit build (7 points for 10% end charge on crit and 10% for power charge on block.

The thing is, you absolutely do not have to have ten crits a second for that node to be worth it. Remember that endurance charges (without any length modifiers!) last ten seconds. Ten seconds to get a new one. That's all.

This is ignoring the whole CoC-Discharge, and Mjolnir Discharge thing.

Believe me, this can and will be very easily exploited, and only by crit builds to boot! Crit builds-- which absolutely did not need any help in the first place-- are getting a huge buff from this.

No, it isn't the end of the world, because in the end you're only making an absurdly powerful build... more absurdly powerful.


ye but dont compare it to the duration of the endurance charge , compare it to other ways of getting endurance charges lol , enduring cry for example... minimum 2 ec for 3 seconds (thats why i said at least 10 crits a second) , or warlords mark(both ways that we can use efficently like cwdt oooor coh ) .. We have volls devotion ffs , those builds are truly the strongest and 4 points for this would not be worth it for them.Yes a build like a fakener could definitely use it but when you realise you waste 4 points MINIMUM for a build that usually does not go there just for an extra charge when you already kill before getting the chance for that charge ye...

Mjolnir discharge does not use crits by the way (the version who does is crazy expensive and it is still barely worth it)
Last edited by MadBro_#7856 on Dec 7, 2014, 9:04:53 AM

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