2.3 Fakener (budget fake Mjölner) build - Trickster Version
" Bump, please still want some help on where to head from here =] |
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" Get ur resist capped. U can't be capped right now, cuz u don't have Elementalist yet. I would respec Celestial Judgment (4 points) and the Constitution Wheel (5 points) and get Overcharge, Elementalist, Discipline and Training, Retribution and Amplify. Now u have 12% all ress from Elementalist. Take in account the +4% max ress and +39% fire/light ress from lvl 20 purity and now go fix ur gear and get ress capped. U also need more accuracy. I have 85% chance to hit with 1060 accuracy rating. U only have 540 accuracy rating. My gear for comparison:
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With these flasks I have 93% fire, 89% cold and 93% light ress, but I'm also capped without flasks. Last edited by JaTochNietDan#0638 on Feb 12, 2015, 8:11:36 AM
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Hi guys, Im currently trying out this build but i cant decide which of these daggers are better.
Should i go for attack speed or crits? |
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" The first one definately, cuz it also has spell crit chance, which helps with discharge. |
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Hi guys, i was wondering how to tackle trio in atziri map. It's the only part of the map im dying in, because i have no experience with it and/or strategy.
my gear:
Spoiler
I feel like im lacking something, i just dont know what (beside 6link...). What should i improve, and what is the optimal melee strategy for trio? |
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"check post #3 of my guide for how to atziri with coc cyclone Contact support@grindinggear.com to report issues relating to the game or forum. Thanks! Last edited by Doe#2466 on Feb 14, 2015, 11:37:57 AM
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Leveling tree ?
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Hi everyone,
I just love this build, although it's squishy, hard to play sometimes and inconsistent in different map mods, obviously not a "universal" build. But I love how "advanced" it is and how it rips through packs and bosses when you know what you're doing. And the way you charge into those packs and they just explode... it's awesome! Thanks, Mathill! A few quick questions for all Fakelovers: 1) I got myself accuracy and crit strike nodes frrom Eagle eye cluster (near Vall pact) and now have 90% chance to hit at lvl 82. Of course, I had to get rid of something (Ondar's, notably). Are those points in accuracy worth it? I feel ok right now, but maybe it's just countereffective? I have 85% chance to hit withought them with accuracy on gloves, amulet and both rings (250+ on all). 2) What's better - this? Or an 1.6 Aps Vagan's dagger withought spell damage, around 8.5 CC? It would be nice not to worry about accuracy, I'd free up 4 points in the tree and would get myself some +attack speed gloves and rings... Is it worth it? Last edited by gavsus252525#7802 on Feb 16, 2015, 7:42:53 AM
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" IMHO Vagan's dagger is better, unless you manage to have really high accuracy with your gear. |
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" It all depend on your gear. Accuracy is a suffix for all items (for rings can take up to 2 slots), so if you loose it from gear that mean you have room for 1 or 2 more suffix on gear. for example, IIR, IAS, ress, crit chance and crit multi for amulet. so its nice. on the other hand if you are capped on all your ress, and you have good enough gear, for example rings and gloves with IAS+Accuracy, crit chance and crit multi for amulets. so there is no point in settling on a vagan's dagger instead of using a good normal dagger. anyway for dps the formula is like this. we are interested in crit chance because this is where our dps comes from. so we check what is our chance to crit per second * Chance to hit = CtH * Crit chance = CH * Attacks per second = APS the formula is : CtH * CH * APS (this will tell us how many attacks will crit per second) this way you can compare Vagan's dagger with fast hitting one. just compare the 2 numbers and the higher one is a batter one. |
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