[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses


Guys,

Im doing the TS raider build and need help to understand which are the best links because the guide is very ambiguous atm


Currently:


Helmet: Herald of ice / Curse on Hit Supp / Ice bite Supp / Project Weak

Bow: Barrage / PPAD / Slower Project Supp / Elemental Damage

Body: TS / PhyToLight / GMP / PPAD / Elemental Damage

Boots: Blink / FA

Gloves: Hatred


What should i do to improve ? Thanks for any help



Hey guys, I'm quitenew and doing the ele scion version of this build, but there is so much info and everyone seems to be focusing on the phyisical TS build therefore I'd like to ask can someone recommend a armor/gloves/boots/quiver setup that goes along with Doomfletch Prism and also is the Prism actually a valid choice compared to Lionseye or Death's Opus? (currency shouldn't be a problem for me)
the build 1(tornado shot), with all itens, a nice craft bow with pdps 350+, kaoms heart, etc.. Is nice to farm maps tier 13-15? The build just one shot mobs in map?

and the correctly links is:

Ts - gmp - ppad - phystoligt - ele dmg with atck - main/FA

hatred

ice herald - curse on hit - ele weakness

blink arrow - FA

Bloodrage

ice golem

cwdt - ic - id

???
Last edited by maussoldier1#4127 on Sep 6, 2017, 2:29:57 AM
I have a hard time understanding the passive tree from the pictures posted. Is there a path of building link available for the TS build?

Also it says don't go for jewel unless you get close or have a real good jewel, how close does the TS build come to a jewel slot?

OR is there already a build for it on POE using create a build? https://www.pathofexile.com/build/create
Last edited by Hypochondriacs#4366 on Sep 6, 2017, 5:18:29 PM
Is it just me or is this build hard to gear once hitting 70?

Even without uniques, balancing resists with int and strength requirements as well as getting 5l with the correct colours seems to be pretty difficult. And then without the unique hat and gloves for example, I feel like a lot of DPS would be missing.
Looking for some input, using Lion's Eye Glare still - is this rare bow worth multimodding? I feel like it is but want to get another opinion before wasting currency on it. Thanks in advance.

"
Kaelz wrote:
Looking for some input, using Lion's Eye Glare still - is this rare bow worth multimodding? I feel like it is but want to get another opinion before wasting currency on it. Thanks in advance.



The only other "pure" DPS you can add there is attack speed, right?
So what do you do? Press Win button, type "calculator" and calculate the DPS the bow would have even with AS added.

"
IllusiveGuy wrote:

Is it just me or is this build hard to gear once hitting 70?


How does the level correlate with when you buy gear? At level 70, you need pretty much nothing while doing while/yellow maps. You can stick with Death's Opus like I had, or with Lioneye's Glare if you got that one.

Get rare quiver - HP, crit, AS, multiplier, added phys dmg (leave out one of these stats and it is cheap).

Rat's Nest is now 6 chaos, how is that expensive? Anyhow, Starkonja is even cheaper if you want that.

Get rare gloves with phys dmg and attack speed.

Then keep the rest as rare items - very easy to cap resist and get HP.
As for attributes, you don't need to have that assassin's mark at lvl 20. Keep it lower (at 91 I have it on lvl 12). Same for inc duration if you have that one.

Last but totally not least, the 5link. You got several options, either farm for fusings and link your bow/armor or buy a while 5linked eva armor with high enough ilvl and craft it (no need to multicraft). Use essences for HP or just alchemy/scouring combo. You are looking for a starter item - not an end game god-destroyer armor.

In fact, gearing for white maps was like....10 chaos for me? Which I basically already had (traded for alchemy on the way).

"
Hypochondriacs wrote:

I have a hard time understanding the passive tree from the pictures posted. Is there a path of building link available for the TS build?

Also it says don't go for jewel unless you get close or have a real good jewel, how close does the TS build come to a jewel slot?

OR is there already a build for it on POE using create a build? https://www.pathofexile.com/build/create


There were no links last time I checked. You can peek at what I play which is pretty much the same as was in the post.Here is the link.

As for jewel slots, you are basically next to 2 of them - next to Vaal Pact and just below Duelist starting area. Both cost 2 skill points to grab which is very low price for what they may provide. But beware, jewels for archers are bloody expensive.
I thought I could add another %phys with multimod. Like how this one is for example on poe.trade
Thanks for the info, and the link to your build. Did you notice difference when you refunded the 5 initial projectile damage nodes?
playing my own phys version of this build. lvl 81 as i write this and doing t13 maps. that's where i am now.



currently using a rare 6l chest but i plan to use this once i get it linked up:


40% dodge from acrobatics
16% dodge from boots at 8 frenzy charges.
10% dodge from flask.
6% dodge from daresso chest.
6% dodge from raider quartz infusion.

total: 78% dodge

i decided to stay almost pure phys so i can take full advantage of daresso chest and the three endurance charges immortal calls. that is mainly for reflect. the bane of lioneye's glare but they provide great protection from normal threats too.


Last edited by kompaniet#2874 on Sep 7, 2017, 11:39:01 AM

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