1.2.0c Patch Notes

The drop rates on the Beyond mobs are weak. The rare beyond mob should have a higher rarity drop rate than the regular rare mobs considering they're almost always twice as tanky and (at least) twice as lethal. Same with the blue beyond mobs. I obviously don't know the exact numbers but I have a level 76 and a level 51 and I seem to notice much better loot from regular rares and blues compared to the beyond rares and blues. It should be the opposite.

I realize the unique beyond mobs had their drop rates buffed, but most people aren't trying to summon those bad boys on purpose :D
IGN: Killerwalski
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Qarl wrote:
Version 1.2.0c

Fixed an issue where percentage defences mods could be doubled up on crafted items. Existing items with this issue have had their invalid crafted mod removed.



Should we expect this change for weapons too?
Last edited by kulnan on Sep 5, 2014, 7:32:44 PM

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