I can't see shit

I would love to see the ability to use a custom bitmap for the cursor (something bright that stands out), cause in the frenetic fight I sometimes loose the sight of the cursor and thus orientation.
When night falls
She cloaks the world
In impenetrable darkness
"
LividTaint wrote:
I don't want to ruin the art that some designer spent good time on, but what if you were to put an overshadow on the friendly units? something to darken them to create more contrast against the actual baddies? Or make them more opaque making the tangible content pop more?


"
NastyPants wrote:
...and there have been dozens of times where parties will be firing at a room full of my minions thinking there are still enemies around... because they cant tell the difference.


By far the most accurate comment in this thread.


Bolded for emphasis.

This is what I was thinking while playing. Would solve the minion problem, well this and the option to turn of highlighting of minions.

+1

Arbitrary placeholder decisions should never be embraced as final.
"
flavahbeast wrote:
If I get partied with a skeleton/zombie spammer I spam corpse explode whenever convenient. Corpse explode is pretty good anyway



Thats just stupid.


I have a summoner that uses curses and corpse explosion.


Spamming corpse explosion just to remove corpses and deprive summoners of corpses is pretty pointless. They then need to spam skeletons instead.


And with a skeletons not being perm that can cause problems in bad mob. For you anyways.









"
Vooodu wrote:
"
flavahbeast wrote:
If I get partied with a skeleton/zombie spammer I spam corpse explode whenever convenient. Corpse explode is pretty good anyway



Thats just stupid.


I have a summoner that uses curses and corpse explosion.


Spamming corpse explosion just to remove corpses and deprive summoners of corpses is pretty pointless. They then need to spam skeletons instead.


And with a skeletons not being perm that can cause problems in bad mob. For you anyways


Not to mention that annoying the other guy because he annoys you isnt helping anyone
i disagree with the OP. any computer from 2 years ago is capable of running this full speed if u aint running intergrated graphics
i totally agree,
when 6 ppl are spamming their aoes u cant see a shit.

in 1 party i asked:
"guys wtf, do you see anything what is hapening?"
" Nah i just shoot till everything is dead"... some1 replayed.
"
MegaDeth666 wrote:
"
LividTaint wrote:
I don't want to ruin the art that some designer spent good time on, but what if you were to put an overshadow on the friendly units? something to darken them to create more contrast against the actual baddies? Or make them more opaque making the tangible content pop more?


"
NastyPants wrote:
...and there have been dozens of times where parties will be firing at a room full of my minions thinking there are still enemies around... because they cant tell the difference.


By far the most accurate comment in this thread.


Bolded for emphasis.

This is what I was thinking while playing. Would solve the minion problem, well this and the option to turn of highlighting of minions.

+1



yup, very much agree

the sight issue is to me and my friends the main problem with the game besides the sync and lag issues, enough so that all 3 of us have thrown in the towel and only hope this gets fixed.

Obviously the devs play the game but all we kept commenting on during our last evening of play was 'don't the devs play this crap?' Way too much time shooting blindly or each others minions.

It was the deal breaker on top of the lag since, as has been said many times before, this game genre has been around a long time and it's expected that a major attempt at creating a long lasting Diablo type game would not have such major flaws.

This is huge problem

D2 did it right. Not every attack needs insanity sparkling things shooting everywhere


Eve one or 2 lightning strikers totem blankets the screen in flashing lights and u can't see shit

This has nothing ti do with lag or old computers

I don't lag at all but i still can't see shit
"
exori wrote:
i totally agree,
when 6 ppl are spamming their aoes u cant see a shit.

in 1 party i asked:
"guys wtf, do you see anything what is hapening?"
" Nah i just shoot till everything is dead"... some1 replayed.

Agreed, you just simply cannot see anything.
Between the barrages of AoE abilities from mobs, the summons everywhere, and the literal 80+ Sparks on the screen at once, co-op just feels impossible.
(:
I had an idea about this a while ago.

Make players in your party and their spells transparent, maybe not 100% transparent but put a option like the transparency thingy for the map in and you can choose yourself how high it should be.
Its always in the last place you look

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