Garena Open Beta 1.2.0 Patchnote

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Charan wrote:
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Fluffy_Puppies wrote:
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Charan wrote:
Is Taiwan SEA? Didn't know that.


Garena is a Singaporean company that also operates in Taiwan...their headquarters are within walking distance from my apartment.


I was being sarcastic: Taiwan is definitely not SEA even though Garena might be HQed in an SEA country.

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Actually, my first mapping character was an Arc shadow. Before the buff, but also before the crit node nerfs. He wasn't amazing but he got by. You can read about it in the Arc thread if you want.

The overbuffed Arc bored me. I fought to get it fixed in creative ways, and all GGG did was blunt and uninspired. The extra chains were great, but overdoing the damage and removing the ability to bounce between two mobs was dull.

I quite like where it will be.

you do realize that in order to play arc u need to take eb and stack lots of mana right?
this means no armor, very squishy and cannot do a lot of map modes. ele reflect; no regen; 50 regen; vuln;bm.Lets compare this to a cycloner and tell me if its op
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Charan wrote:
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Fluffy_Puppies wrote:
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Charan wrote:
Is Taiwan SEA? Didn't know that.


Garena is a Singaporean company that also operates in Taiwan...their headquarters are within walking distance from my apartment.


I was being sarcastic: Taiwan is definitely not SEA even though Garena might be HQed in an SEA country.



You were being rude. The original person mentioned Garena PoE only being in SEA. That is true until tomorrow when it opens in Taiwan. You believed the poster thought Garena was a Taiwanese company, and I corrected you.

You've got a rotten attitude for a moderator and I personally did not miss you when you had quit over a single nerf. You have the biggest sense of entitlement of any person on this forum and you mistakenly believe that because you have spent more money on this game than any other player that you should be treated special.

You also hold the mistaken belief that you know so much about this game, but the majority of your posts reveal the truth. You have even admitted yourself that you have only made it into low lvl maps on one character. Maybe that has changed by now, but w/e.
Keep PoE2 Difficult.
Hi all,

[Removed by Support]

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Dear (White) People,

Please stop freaking out. Yes, I've crossed checked the translation from this thread with the Garena patch notes. 100% correct, no mistakes to be found. Some phrasing could be done better but it's good enough.

Now, to my reasoning as to why you shouldn't take these notes too seriously:

1. NO FORSAKEN MASTERS MENTIONED ANYWHERE. <- Ignore this. Thanks to Fluffy for clarifying.

2. Garena's notes have always been slightly different to the main Path of Exile's notes. They are lagging behind on several fronts. The complete omission of the Forsaken Masters from these patch notes being the most obvious one.

3. Garena has quite a bit of freedom in changing their version of the game. Note that it's a bit, not complete freedom or no freedom at all. There's no reason for us to take the patch notes at 100% face value. I would regard them more as hints.

4. No nerf to obvious target Detonate Dead. A few possibilities:
-> 4a. Detonate Dead just isn't a problem over there. This assumes Garena has a lot of freedom in changing things, or at least rejecting changes. Another possibility is that they are missing the items that send Detonate Dead over the edge (Doryani's Catalyst for instance). Please correct me if I'm wrong. I'm too lazy to research this thoroughly.
-> 4b. Plain incompetence on Garena's part. That has happened TONS OF TIMES BEFORE.
-> 4c. The patch notes are a direct copy from GGG's 1.2 patch notes. If we accept this as a possibility we have to either assume GGG doesn't think DD is a problem (highly unlikely) or GGG somehow completely reworked the passive tree, destroying all Burning Damage and Increased AOE nodes. Also highly unlikely.

5. Viper Strike being the starting skill for Shadow.

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TLDR: Smart money's on the assumption that at best these patch notes are incomplete. Don't take these changes seriously, and even if you do don't assume these are the full patch notes.
Last edited by Kieren_GGG#0000 on Aug 13, 2014, 12:01:32 PM
wrath and anger nerf totally unexpected
my ranger is going to lose -40% or -50% of dps from pre-patch to post patch with coe+aura nerf
how much does spectral throw builds lose? 60% of dps? lol
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elitedesolator wrote:
Hi all,

[Removed by Support]

-------------

Dear (White) People,

Please stop freaking out. Yes, I've crossed checked the translation from this thread with the Garena patch notes. 100% correct, no mistakes to be found. Some phrasing could be done better but it's good enough.

Now, to my reasoning as to why you shouldn't take these notes too seriously:

1. NO FORSAKEN MASTERS MENTIONED ANYWHERE.

2. Garena's notes have always been slightly different to the main Path of Exile's notes. They are lagging behind on several fronts. The complete omission of the Forsaken Masters from these patch notes being the most obvious one.

3. Garena has quite a bit of freedom in changing their version of the game. Note that it's a bit, not complete freedom or no freedom at all. There's no reason for us to take the patch notes at 100% face value. I would regard them more as hints.

4. No nerf to obvious target Detonate Dead. A few possibilities:
-> 4a. Detonate Dead just isn't a problem over there. This assumes Garena has a lot of freedom in changing things, or at least rejecting changes. Another possibility is that they are missing the items that send Detonate Dead over the edge (Doryani's Catalyst for instance). Please correct me if I'm wrong. I'm too lazy to research this thoroughly.
-> 4b. Plain incompetence on Garena's part. That has happened TONS OF TIMES BEFORE.
-> 4c. The patch notes are a direct copy from GGG's 1.2 patch notes. If we accept this as a possibility we have to either assume GGG doesn't think DD is a problem (highly unlikely) or GGG somehow completely reworked the passive tree, destroying all Burning Damage and Increased AOE nodes. Also highly unlikely.

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TLDR: Smart money's on the assumption that at best these patch notes are incomplete. Don't take these changes seriously, and even if you do don't assume these are the full patch notes.


Chris said the Garena Taiwan realms are getting 1.2.0 without the forsaken masters tomorrow. (they get the passive tree and the revamped bosses) So that is why they are not mentioned. The notes may be incomplete to what we get on the 20th but I believe everything they have in their notes will also effect us.
Keep PoE2 Difficult.
Last edited by Kieren_GGG#0000 on Aug 13, 2014, 12:02:49 PM
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elitedesolator wrote:
Hi all,

[Removed by Support]



I laughed so hard at this!
Last edited by Kieren_GGG#0000 on Aug 13, 2014, 12:02:19 PM
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Exorcist901 wrote:
Arc nerf again...should i change to ball lightning?


Yeah, I don't understand an Arc nerf. Arc sucked... for a long time. GGG buffs Arc, people finally start using it. While usable and fun, Arc still wasn't OP. GGG then introduces Spell Echo and shortly there after, launches a 1 month league filled with Witches (Hmmm, wonder why), Witches which most likely Arc/Spell Echo'd their way to success. Hell, all the Witches with whatever skill probably Echo'd their way to success.

Using data from a 1-month prevalent with Witches due the introduction of new Support tailored for the class and then nerfing Arc due the success of the Arc/Echo combo... yeah that makes a lot of sense.
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Fluffy_Puppies wrote:
Chris said the Garena Taiwan realms are getting 1.2.0 without the forsaken masters tomorrow. (they get the passive tree and the revamped bosses) So that is why they are not mentioned. The notes may be incomplete to what we get on the 20th but I believe everything they have in their notes will also effect us.


Thanks for clarifying.

In this case ignore point 1. Other points still stand though. I still say these patch notes are going to be our partial patch notes at best.

Viper Strike as the starting gem for Shadow looks to me like they're missing a few note lines.
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Tanakeah wrote:
If you're gonna build for Ball Lightning then it'll take a bit more investment than Arc, and not just because Arc got buffed from last time. A 5L for BL would be something like:

BL > Lightning Pen > Knockback > Increased AOE > Faster Casting/Spell Echo

Yeah ball lightning does require more investment than arc, which is why I used arc for quite some time. I use added chaos and slower projectiles instead of lightning pen and knockback, clear speed stays the same and reflect is negligible. Knockback is terrible because everything is immune to it except trash mobs which die without it.
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InAshesTheyShallReap wrote:
wrath and anger nerf totally unexpected
my ranger is going to lose -40% or -50% of dps from pre-patch to post patch with coe+aura nerf
how much does spectral throw builds lose? 60% of dps? lol


Dont forget we have herald of ashes and ice as the new options. They could be better.

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