Path of Exile: Forsaken Masters
this is all actually very funny, people donating in the thousands to the small indie company that goes against the evil blizzard, meanwhile the small indie company is charging 20 bucks a pop in microtransaction and turning the game into a korean grinder to milk some asian cows
the dollar shop button couldnt be localized to other countries, lol Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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Congrats on this beautiful update GgG.Keep it up,because this game will be around for a long time.So you got to make it worth out efforts!
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Looking forward to this! :)
--== Enjoying the game ==--
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This looks absolutely phenomenal, thank you guys very much for all that new content...
<3 |
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What will the rng be like after the expansion hits? Easier crafting or all the same gambling as it is now?
I got 36 chars and i cant just keep finding enough orbs to "craft" items for all of them and i never liked to do the trading game. |
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I'm sorry if anyone takes this as a negative but i read it's gonna 1500 fusings to get a guaranteed six link...1500...I got this for 4 exalts as a white.
Spoiler
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Zigma this option isn't for casual players, but who has to 6L a Shav (if the nerf isn't killing it), in this case we take a windripper, will have the currency and is maybe tired of wasting 3k+ fusing for a 6l :)
So stop whining, to 6L a white base is way cheaper |
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Holy Carpet bro This is sooo radicalll!!! Can't wait!!!!!!!
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" so you want to hide the price of 6 linking? how do you gather the amount one needs to get 1,5k fusings anyway? if you find a mirror when starting on twilight strand it's... 2 minutes. " if you haven't got much time playing, the random outcome is your friend because it grants success even without much time investment if you're lucky. and guaranteed 6l success was implemented for only one purpose: if you're too lazy or it is too expensive to get a replacement for your current gear to be able to re-roll it, you now have a way to realize it without risk. it's not meant to to be the mandatory way people 6 link. age and treachery will triumph over youth and skill!
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dunno
it seems the master rewards r all around crafting / item gamblin it doesnt add anything per say new, just changes along the rng path even tho dealing with some of the missions on different map mods will b a challenge - or will the mission influence directly the map mods?- the rewards upon it r directed to that crafting situation. what if i dont rly care about crafting? why would i pick a master as an apprentice anyway? And if my guild will eventually have a Hideout, any motivation of such will perish. its an important approach, giving straight options on the 6l / 4+ off color account, tho did it need a mini-expansion supporting this theory? unless the masters unlock other type of rewards apart from gambling complexity Im not rly in the mood to listen to dudes that couldnt slay dominus, when having an extra party member :p on the other hand, the tree changes along with the some new/buffed skills caught my eye. and if cyclone had the mana cost decreased, u made my day :) dunno Back to The Melee (Reaving Insight): view-thread/1240462
Fusion Skill Engineering: view-thread/1095291 |
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