[3.1] JUGGERNAUT/BERSERKER 1H+Shield Max Block&Spell Block Tank, Atziri Killer+a BoR version

After quick look for skilltree i see that i can get only 72% block with BoR and Tempest shield at lvl89, with corrupred lazhwar its possible to get 75. In other case, we got ALOT of phys damage holding shield nodes and ALOT of hp nodes in mara's area. So...
The nerf to block kinda ruins the point of this build. It can still be done, however, but block chance will be a lot lower.

On the positive side, this build now won't have absolutely any mana problems, with the addition of the wonderful life+reduced mana cost of skills nodes between templar and marauder, as well as the mana nodes at templar. Also, another boost to dps, just as in patch 1.2.

My first version on the new tree gives me:
(defence)
+20% block chance (sucks, I know)
186% increased life
+307 to maximum life
3% life regen
6 endurance charges
20% chaos res

(offence)
134% inc melee phys dmg (+73% from strength)
26% inc. attack speed
3% life leech
134% (!!!) inc elemental dmg overall
2% fire penetration
19% (!) reduced mana cost of skills
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
skilltree is not final version, its still under develop so...
WE HOPE!
Yes, that's true. I somehow hope they'll realize they made Duelist even worse than he was and will change his start area a bit.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
My Plan for the next league is a 1h IB Marauder with a mace to stun and trigger the culling from the tree:

https://www.poebuilder.com/character/AAAAAgEAe4yExH7gdn-eV-RRXz8UIO8OUEfyLxo-KS58uH7ieTmezenVn8unMOStAedgxBnpYJE26LakhmBCjt6WmAphIRpVZKOi6hLhBS1gS14ThO907XrvQKCsrwz3qZXAvzJOG5fBgk1GYuyE2S_MqW54DVivFKne5VYtMglybGxGIq84U3bnu-2RzlcN0iH3vm6X8pzZYUE_ITS0L1Hm6hh3Uzs7nsWLT5tqhVIn7RkuCfbUfAYOfNn3MsT2hjsU9jqdJIs9D1FgBjn7qvMGlIffsoIH8kF8uzrYLdKfPmoBl7RVqXKpxBV99RzOK1ANzf5U

Help in creating this build would be highly appreciated.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
Hi i need some advice on using Abyssus helm my question is is it worth using cause of the phy dmg taken,my Abyssus has 50% increase phy dmg taken but boost's my Def from 4,000 to 4,900 and Dps to 10,000+ from 7,500 , I dont notice much difference about being tanky and surviving. I would like to know you're option on Abyssus.

I tried to get at lest 5-10% difference in HP and get a little bit more damage with max possible block (20%) at my lvl89 mara. Here is my version of skilltree(im usein IB with quality and meele splash so i take area nodes for max aoe dps from corpse explosions)
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYYz38jM_2SF8_FCAaPu8OfuLyL1BHeTnkUenVns0ir9IhpzA4U1cNAed259lhFE026K2NvJ9ko89-GJEaVXasYSHqGITv-Ov3MhvIYux07cGjcql82UMxtop672RSxPa2QS_MBS3iYcQVPQ999U4qhNnBgmBLMHckiymlR35eE1n-fLsGOb02QKB35fuqZU3Av1fi8wa-p6mV7SBRYAz3gpvhc6yv7DiaO6IAJy-ePDwF8B-QVYx273xo8ho4wBpmnvrSFm8kquNqNulxhfMRsUI=
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jamesHunt wrote:
Hi i need some advice on using Abyssus helm my question is is it worth using cause of the phy dmg taken,my Abyssus has 50% increase phy dmg taken but boost's my Def from 4,000 to 4,900 and Dps to 10,000+ from 7,500 , I dont notice much difference about being tanky and surviving. I would like to know you're option on Abyssus.


It's definitely viable and the build utilizes it well, however, it will make you less susceptible to physical attacks, which means less tanky overall. It's up to you in which direction you want to go: more tanky or more dps.
1H+Shield High Block&Spell Block Tank: http://www.pathofexile.com/forum/view-thread/868995
Ice Crash Crit Staff AKA "The Shaterring Karui": https://www.pathofexile.com/forum/view-thread/1289037
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw: https://www.pathofexile.com/forum/view-thread/1301888
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ComradeSerge wrote:
"
jamesHunt wrote:
Hi i need some advice on using Abyssus helm my question is is it worth using cause of the phy dmg taken,my Abyssus has 50% increase phy dmg taken but boost's my Def from 4,000 to 4,900 and Dps to 10,000+ from 7,500 , I dont notice much difference about being tanky and surviving. I would like to know you're option on Abyssus.


It's definitely viable and the build utilizes it well, however, it will make you less susceptible to physical attacks, which means less tanky overall. It's up to you in which direction you want to go: more tanky or more dps.




Ok thank's for the advice loving the build by the way.

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