Path of Exile

[2.0]1H+Aegis IceCrash/Inf.Blow/StaticStrike Max Block&Spell Block Tank, Atziri Killer+a BoR version

Please, if you have any questions, DO NOT SEND ME PRIVATE MESSAGES, but post your question here in the thread!

If you're interested in the Bringer of Rain-version of this build, scroll down to the end of this post.


Hi everyone!

There's been a lot of interest in a previous build by Boxsalesman (the guy who some may know as the guy with all the VODs about map bosses), which unfortunately hasn't been updated from 1.0.6. You can find the original build here:
So, to emphasize, the build was originally Boxsalesman's, who doesn't play anymore. I updated it since patch 1.1. to this day for each patch.

The build is also available as a Duelist:
What's the difference? Marauder has slightly more life, but slightly less DPS, while Duelist has slightly less life, but slightly more DPS.

Youtube & Twitch

2.0. Update

In the Awakening, there is a significant amount of changes which made me change this build significantly. Although the concept is still the same, the gear remains the same and the passive tree is very similar, Infernal Blow has been nerfed, whereby the corpse explosion has a smaller radius. In addition to that, Melee Splash, which is mandatory for using Infernal Blow, has also been nerfed, additionally reducing area of effect. Because of that, I am changing this build to be suitable for all 3 strength-type skills that transform a part of your damage into a damage of an element: Infernal Blow (fire), Ice Crash (cold), Static Strike (lightning).

The advantage of Static Strike and Ice Crash is that you don't use Melee Splash with those skills and thus have an additional gem slot. Furthermore, Ice Crash can't be used with Multistrike, so that's 2 additional gem slots. Compared to Infernal Blow, these 2 skills are simply much better.

A minor change in the passive tree is that some block nodes have been buffed, so we now have a bit more block chance.

Overall, the changes in patch 2.0. can be sorted as follows:
- Infernal Blow and Melee Splash nerfed

+ Ice Crash and Static Strike work in the same basic way mechanically and can be used instead of Infernal Blow
+ some block nodes have been buffed
+ the Fortify gem grants us EVEN MOAR tankyness
+ jewels are a nice source of additional DPS or LIFE or BLOCK CHANCE
+ Tempest Shield is now a BUFF, not an aura, so it works like Blood Rage (you activate it, and it resets on block) - which means we can use it all the time independent of auras

That said, I hope you decide to try out the build in 2.0. as well :)

Video Section

2.0 videos: - Apex of Sacrifice deathless run, all bosses

1.3 videos: - a short introduction into the build with some gameplay - Apex of Sacrifice deathless run, all bosses - facetanking Abaxoth in a 78 Palace map

Passive tree

The passive tree is the same for all 3 skills: Infernal Blow, Ice Crash, Static Strike. (Just take Amplify for Ice Crash!!!)

This is a very high level passive tree, and only serves as an example of useful things you can take. Do not think you can achieve such a high level easily. However, even at level 70, this tree offers 5k HP with good gear and very nice DPS with a 5L or 6L.

Things to consider (if you want, you can take any of the following and change your tree accordingly): Hematophagy for more life leech, Soul of Steel or Rampart for more tankyness, an additional jewel slot left of templar, under the endurance charge.

Skill Gems

Ice Crash
6L: Ice Crash - Melee Physical Damage - Weapon Elemental Damage - Increased Area of Effect - Faster Attacks - Added Fire Damage /Reduced Mana (if you have mana issues)
Static Strike
6L: Static Strike - Melee Physical Damage - Multistrike - Weapon Elemental Damage - Faster Attacks - Increased AoE / Added Fire Damage
Infernal Blow
6L: Infernal Blow - Melee Physical Damage - Multistrike - Melee Splash - Weapon Elemental Damage - Faster Attacks

Everything else is the same for all skills:
4L: Determination - Hatred - Herald of Ash - Tempest Shield
4L: Blood Magic - Immortal Call - Vaal Molten Shell - Increased Duration
4L: Reckoning - Melee Physical Damage - Endurance Charge on Melee Stun - Warlord's Mark
3L: Blood Magic - Enduring Cry - Summon Chaos Golem
3L: Leap Slam - Blood Magic - Fortify

Full list of required gems by colour:
Ice Crash/Static Strike/Infernal Blow
Melee Physical Damage x2
Weapon Elemental Damage
Multistrike (for Static Strike and Infernal Blow)
Melee Splash (for Infernal Blow)
Added Fire Damage
Herald of Ash
Blood Magic x3
Immortal Call
Vaal Molten Shell
Increased Duration
Endurance Charge on Melee Stun
Warlord's Mark
Enduring Cry
Leap Slam

Faster Attacks

Increased Area of Effect (for Ice Crash and Static Strike)
Tempest Shield
Summon Chaos Golem

Buffs & Curses

You cannot run all 3 auras at once, choose the 2 that you most prefer:
- Hatred + Herald of Ash for DPS
- Determination + Herald of Ash for survivability.

Tempest Shield is not an aura anymore, but a buff so we can always run it.

The best curse is Warlord's Mark IMO cause it gives you an insane boost to survivability and mana sustainability. Other useful curses: Temporal Chains, Elemental Weakness, Flammability (Infernal Blow), Frostbite (Ice Crash), Conductivity (Static Strike).


Basically, there are no specific "must have" items for this build (except one, which costs only 1 chaos), but only base types of items.

- 1h weapon:
Can be anything you choose of the following: axe, mace, sword. What you need to be looking for, as for most builds, is pure physical damage on which ever weapon you choose. However, it might be good to focus on maces, if you hope to get or think of getting a Doryani's Catalyst, which is a great item for numerous reasons: 1) the DPS goes ove 300, which is very nice; 2) it gives you also 100% increased elemental damage, which is crazy good for the fire part of Infernal Blow; 3) it gives you 1% elemental dmg life leech. (A Doryani's Catalyst is not NEEDED, it is only a nice addition to the build if you can get it.)

An example of a good rare 1h weapon is this mace:

- Chest:
A chest with high armour, life and resists; no hybrid chests because we do not take Iron Reflexes on the passive tree. Late-game, you should try and get a nice Astral Plate for the resists. That's all there is to it. Of course, getting a 5L, and eventually a 6L is preferable.

- Shield:
Again, you want as much armor as possible, life, resists, and preferably additional block chance, just because block is one of the greatest mechanics in-game at the moment, and your build benefits greatly from it. Any rare version of a shield is good for this build, but if you can get a Lioneye's Remorse, or even better, an Aegis Aurora, you will only get more tanky.
I have to note specifically that Aegis Aurora is GREAT for this build (as for most builds), and if you can get your hands on it, you will literally be able to facetank most mobs and a lot of bosses in the game.

- Boots:
Again, armour, life and resists, and move speed, ofc.
If you can get the Rainbowstride boots, it is a great addition to your build to boost your spell block. They're not that expensive either (a couple of chaos atm).

- Gloves & Helmet:
Armour, life, resists, mana leech, attack speed, flat physical damage...

- Belt:
Try to get a Rustic Sash belt with additional life, armour, weapon elemental damage and resists.
This is a very nice unique belt for this build:
(not as good after the nerf in Awakening, but still nice)

- Rings:
Resists, life, flat physical damage, especially mana leech/life leech...

- Amulet
This is the only item that is mandatory for this build:

The 50% block to spell block is simply too powerful to miss. Also, if you can get a corrupted version of the amulet with 4% additional spell block, or a similar GG corrupted mod, even better.

My Current Gear

IMPORTANT DISCLAIMER: The gear section is for showing gear, if you're interested how to set up your gem links, look at the Skill Gems section. Literally every gem slot is there.

IMPORTANT DISCLAIMER: The gear section is for showing gear, if you're interested how to set up your gem links, look at the Skill Gems section. Literally every gem slot is there.

Levelling Guide

24 Points

42 points

79 points

Great levelling items:

- The block chance on this shield is soooo good, and you can get it for 1-2 chaos! If you're really unlucky with drops, this shield is pretty good even for late game (you'll just be missing some armour).

Brutus' Lead Sprinkler

- Life and mana leech, some life and res... all nice for leveling


Oak - Eramir - Oak (If you don't want the endurance charge in merciless, you might take the skill point, it wouldn't make a big difference. It all depends how much duration you want for your Immortal Call.)
In cruel we don't take the 16% increased physical damage because it was nerfed and there's so many good passives now that it's just better to help Eramir.


Since a ton of people have been asking me if this build works with Bringer of Rain, I've decided to add a section only for that. The answer is: yes, it works.

Your gear has to be something like this then:

BoR 4-link:
Ice Crash - Weapon Elemental Damage - Increased Area of Effect - Added Fire Damage / Hypothermia

Static Strike - Multistrike - Weapon Elemental Damage - Increased Area of Effect / Added Fire Damage

Infernal Blow - Melee Splash - Multistrike - Weapon Elemental Damage

(if you have mana problems, use either mana leech, blood magic or reduced mana)

It is a lot more harder to get resistances, so you can't use Meginord's belt, you have to use a tri-res one. Your rings have less chance of having flat physical as well, so you lose some DPS and life on your gear. The good thing of using a BoR is that you don't have to buy/craft a 6-link chest and that you get 6% extra block, which good for this build, and which means you can lose some points from block nodes to put them elsewhere. Unfortunately, since with a BoR, your armour sucks, you more or less have to go for Iron Reflexes, so you don't gain actually any extra nodes from a BoR.

BoR passive tree:

Exactly the same, just picking up Iron Reflexes.

So, overall, using a BoR instead of a chest and normal helmet means:
+ Slightly more block chance (6% extra)
+ Cheaper to gear (since no 6L)
+ DPS remains almost the same

- Forced to take Iron Reflexes (IR)
- Less armour even with IR
- Less life
- Harder to cap resists
1H+Shield High Block&Spell Block Tank:
Ice Crash Crit Staff AKA "The Shaterring Karui":
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw:
Last edited by ComradeSerge on August 23, 2015 10:12 AM
Is this build better than a comparable Facebreaker build? What do I gain/lose by taking a 1h over using a Facebreaker?
Well, I'm not sure what the DPS is with Facebreaker, but I reckon it wouldn't be better than with my current axe, which is 1ex worth. If you go for a weapon and manage to get an even better axe, your DPS will probably be higher. Going Facbreaker Infernal Blow is probably cheaper, but I'm not sure how pleased you would be with it late-game.

Also, a Facebreaker with the passive tree I linked wouldn't make any sense, since in this build, you go for Resolute Technique, i.e. no critical strikes.
1H+Shield High Block&Spell Block Tank:
Ice Crash Crit Staff AKA "The Shaterring Karui":
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw:
How effective do you think this build would be at clearing 76+ maps?
As you can see, my character was lvl90 when I posted this build, it is now lvl 91. So, I'm basically doing only lvl77+ maps :) the build is very effective, you will have no problems whatsoever, since you can tank almost all mobs with ease. If you can manage to get a &L chest, your clear speed will be even better. But even with a 5L, as I have one, you're fine.

Basically, if you're solo, you jump right in the middle of packs and blow them up fast, and if you're in a group, you're the tank and you're fast anyway since, well... since you're in a group :)
1H+Shield High Block&Spell Block Tank:
Ice Crash Crit Staff AKA "The Shaterring Karui":
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw:
I have something similar, with a rathpith you can get 75block/spellblock
Zerber wrote:
I have something similar, with a rathpith you can get 75block/spellblock

True, but Rathpith isn't that good for this build, since it focuses on armor. That's why the lioneye's shield or, even better, aegis are great for this build. I say "even better" for Aegis because of the "Replenishes Energy Shield by 2% of Armour when you Block". This is especially OP if you're in a party where someone is running discipline.
1H+Shield High Block&Spell Block Tank:
Ice Crash Crit Staff AKA "The Shaterring Karui":
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw:
looking forward to trying this build , I found a aegis when lvling my poison arrow guy and the poison arrow build just seemed very weak (lvl 81 and lvl 69 maps take forever to clear) ... it might be because i don't have the gear yet I'm not sure.

however this build seems fairly easy to gear for and since i have all the gems required already and an aegis i just need to focus on a decent 5l chest and a decent one hander and I should be ready to rock.

lvl 30 atm seems fun. will definitely stick it out and looking forward to being able to equip my aegis.
IGN- Shaeyaena
Could I please get a few tips for levelling?
I'm having huge mana issues at the moment, should I be using other skills?
Currently level 40.
You should get the mana nodes at the duelist beginning as soon as possible. Also, you need at least 2% mana leech on gear, but 4% would be ideal. If you cant get any of those soon, use mana leech gem, that solves all your problems until you get to late game, when you can get mana leech gear.
1H+Shield High Block&Spell Block Tank:
Ice Crash Crit Staff AKA "The Shaterring Karui":
Tanky Block+AR+EV Ranger Crit Reave Dagger/Claw:

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