[0.11.0] Aimlessgun's Cold Caster Guide [Now with RF/PA section] Videos! [
" Without life and without CI at endgame chaos dmg will tear you a new one (it ignores ES and hits hard). Last edited by dezerus#6396 on Mar 1, 2013, 6:08:08 AM
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None of the builds have CI in it do they? So is that a must for endgame?
Last edited by deerhunter716#6978 on Mar 1, 2013, 8:56:25 AM
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Of course it isn't but without HP you will not be able to even survive a hit or two from chaos, especially that on merciless you start with -60% chaos res.
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How much HP ya thinking? I am at 2,400 right now and still got 4 x 8% HP nodes to grab.
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i want to be a cold ice caster shadow!
But i want a HC build, anyone have a good ? |
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How would you choose between crit chance/crit dmg and spell dmg??
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I have a few questions on maps.
1. Should I use chisels on lvl 66 maps or should i save them for higher level maps? 2. Should i use alchemy+chaos on 66 maps, or should i use transmute+augment? (i was able to solo one 66 rare map, but there was no insane properties on it) 3. Is 3 lvl 66 maps better than 1 lvl 67 map? (I can manage 67 maps) 4. Should I be running 66maps in groups or solo? (i can manage solo) currently: 2k HP 1.5K ES 4k FP damage Max resist 2% chaos resist Last edited by ert2mars#0099 on Mar 1, 2013, 8:59:43 PM
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" 2400 is ok. You'll probably want 3k for high lvl maps. " Very rough values: 1% cast speed = 2% spelldmg = 3% crit dmg = 6% crit chance. If all things are equal (like 20% spelldmg vs 60% crit chance) I like more crit because more freezing means better defense. " 1: No 2: No, transmute/augment/alteration 3: Run the 66 maps unless you have more than you could ever use (like 15+ probably) 4: Up to you and what you find fun :) |
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I follow most of this build in HC, and my question is, shall i go CI ?
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Do you think Voll's protector for power charges can be viable for HL ?
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