Mortal Conviction (and other Reduced Reservations)

MC is simply a poorly designed node that will forever be absolutely worthless or absolutely broken based on its relative efficiency to mana reserved auras.

IGN: Arlianth
Check out my LA build: 1782214
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Malpheas wrote:
Don't be bitter. I have a Level 81 Aura aspired Scion which has the same problems. I did not take Blood Magic and Mortal because I don't have decent equipment. She is at best average.



If it were just the one niche build I have I wouldn't be in such a sour mood about the state of the game, started trying to make a righteous fire marauder then ggg moved and split the max element resist nodes, and spread/weakened several life nodes that were all but absolutely necessary, and in the very case that spawned this topic they have a node with mildly misleading text (it's like, scratch that is, knowing the difference between sum and product in a verbal math problem) on top of doubling reservations of many auras and the new "herald skills" likely won't get the "less mana reserved" effects for auras from the tree, and a few other ideas of the literally 20 some odd characters I have that ended up being too "niche" to function.

Edit: and in both cases to varying degrees the changes were prompted by a whiny player base that considered auras to be too powerful en masse, or again a whiny player base that says a build would become too OP with multiple rare, expensive uniques (the same player base I might add that seems fine with cast on crit/cast on damage taken, enduring cry, immortal call combo).
Last edited by Irorone#5725 on Aug 8, 2014, 8:52:32 PM
please rework mortal conviction I beg you GGG!
MC gets buffed to 50% less mana reserved.

I'm currently theory crafting a low life BM MC build with tons of auras.
Last edited by Kussler88#5578 on Aug 14, 2014, 8:05:08 AM

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