GGG vs replay-ability vs confidence?
Really this was moved to game-play discussion mods?
Where am i discussing game-play? This is a discussion about how the current game-state effect's player retention. And how it could be improved upon. Game-play is being discussed to serve that purpose, not the other way around. Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Jan 19, 2014, 12:40:06 AM
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" You truly can't counter a realistic argument, every one of you does the same shit. How do you expect anyone to take you seriously about an argument relevant to end game when you can't even manage to get there to begin with? IGN: Smegmazoid
Long live the new Flesh |
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The way i see it is:
Thread where comments include a minimum of in game knowledge use get moved to gameplay discussion, whereas other threads like : My new unique / Stop saying poe is that/ leagues, are threads where you just deliver information without second though. So most of the time: General discussion forum = established game informations + general ideas requiring second thoughts or not. Gameplay discussion = game informations requiring second thoughts. As for this thread, it's interesting, if i had to write the title i would have put a catchier one like : GGG does not XXXXX because XXX.. (being a trader i like to attract audience with tricks) your title is peaceful, maybe it's for the best:) http://wideo.co/view/449781379368063514-inexs-journey-for-the-8-stars (Music: Odd Look)
I am the guy behind price check forums yay: http://www.pathofexile.com/forum/view-thread/387787 (i think.) "Seriously, its a loot game, make the loot DROP!!!!!!!!!!!!!!!! Cheers"_TugBot_ |
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