Fusing Horror Stories



This item came with 6S. Took me 122 fusings to get 5L



This item took 930 jewellers for 6S and 85 fusings for 5L
"
Galtrovan wrote:
I wish GGG would get rid of the RNG and just make 6 socket/linking expensive for everyone. There is no reason socketing/linking could not be vendor recipes. Put your item and required number of jewelers in the window, get your item back with the number of sockets for which you paid. Do the same but with fusings, get your item back the number of links for which you paid. Done deal. GGG can set the values to whatever is necessary, they have 2 years of data, know what the average cost actually is, and know what they want the average cost to be. Create a table, put the numbers in, and make everyone pay the same price. Then everyone will know the cost and how much they need to grind to get there.
I love this idea, but I'm afraid it will never happen.

At the moment I'm not even willing to try and fuse my 6S, simply because of these horror stories... so I store everything.


I just want a 5L. Already spent a few hundred fusings.
I'm in an abusive relationship with life. It keeps beating the hell out of me and I'm too cowardly to leave it.

IGN • NCPEREIRA
STEAM • steamcommunity.com/id/NCPereira
Boo Hiss!

"
theoryofipcus wrote:


1100 deep ..... not even a 5link....







I have to admit this is one of the most annoying things in the game... not fun even a little.

I don't know why I was under the impression that when the game went live this was going to get better.... awful system... well at least an awful RNG range... I mean really even getting a 5L would make me feel like I hit the lottery.... and we all know what shit odds the lottery has... hehe


around 700fusing and 5x 5links....
GMT+1 - You can speak German with me
"
desrocchi wrote:
"
Galtrovan wrote:
I wish GGG would get rid of the RNG and just make 6 socket/linking expensive for everyone. There is no reason socketing/linking could not be vendor recipes. Put your item and required number of jewelers in the window, get your item back with the number of sockets for which you paid. Do the same but with fusings, get your item back the number of links for which you paid. Done deal. GGG can set the values to whatever is necessary, they have 2 years of data, know what the average cost actually is, and know what they want the average cost to be. Create a table, put the numbers in, and make everyone pay the same price. Then everyone will know the cost and how much they need to grind to get there.
I love this idea, but I'm afraid it will never happen.

At the moment I'm not even willing to try and fuse my 6S, simply because of these horror stories... so I store everything.




I third this notion! I've said something similar to this in the past. I really see no reason why not. Just a little hope if actually getting something out of all you saved would be pleasant instead of losing it all and just looking at your inventory and saying to yourself... "Now WTF did I just do that for...I knew what was going to happen... but I did it anyway... I'm an idiot."
Last edited by Zelec#1612 on Dec 3, 2013, 9:14:28 AM
Not gonna lie here, but for all of your horror stories, there is an absolutely horseshoe-up-the-ass story.

My friend and I are pretty casual, we we're playing lan, a 5S-4L chest drops that he likes. He looks at me and says,

- "I'm gonna use a fusing to add another link!"
*smh*
- "That's not how it works, dude..."

He goes to his stash, takes out his _ONE_ and only fusing orb, uses it, and BAM! 5 link.

I wish I was joking, but I'm absolutely serious. 5L, one fusing.
several hundred fusings on a chest , have yet to see a 5link im going to stock up 100 fusings use 90 on it and report back into this thread or another.


stopped counting after 2k. that was a couple months ago.
"The Eye of Ra appears against you,
His force is powerful against you.
She devours you, she punishes you
In this her name 'Devouring Flame."
-Anubis Hotep

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