Trying to make build around Pillar of the caged god

"
Hi, I made some maths, correct me if I'm wrong.

500strength/10=50

1.16^50=1670% (str bonus)

16.7 x (20-33)= 334-551 base damage without strength base bonus


Just for our information: Marohi erqui's base damage is (357-553) at best!

But marohi is slow (0.85)

Let's say that we'll hit something for 10s just to see the damage.

Marohi Erqi: 0.85*10= 8.5 hits= 3034.5-4700.5

(now assuming that we have 100 dex which is easy to get)

Pillar: 1.25*1.1*10=13.75 hits= 4592.2-7576.25


I have nothing more to say, this item is op as f**k, cheapest marohi ever! Just tell me if we can get a 6L on that staff hahaha I don't think so


Marohi is precious not cos of its dps, but cos of its dph (damage per hit), and leap slam is not dps build but dph build (like EK). I wrote this just because u calculate marohis damage for 10sec, its a mistake. So i dont want to discuss this topics build with pillar or say that it is bad, just corrected u about marohi.
Last edited by Yorouichi on Dec 6, 2013, 3:19:44 AM
you'll find more in-depth discussion here

http://www.pathofexile.com/forum/view-thread/561069/
"
Hi, I made some maths, correct me if I'm wrong.

500strength/10=50

1.16^50=1670% (str bonus)

16.7 x (20-33)= 334-551 base damage without strength base bonus


Just for our information: Marohi erqui's base damage is (357-553) at best!

But marohi is slow (0.85)

Let's say that we'll hit something for 10s just to see the damage.

Marohi Erqi: 0.85*10= 8.5 hits= 3034.5-4700.5

(now assuming that we have 100 dex which is easy to get)

Pillar: 1.25*1.1*10=13.75 hits= 4592.2-7576.25


I have nothing more to say, this item is op as f**k, cheapest marohi ever! Just tell me if we can get a 6L on that staff hahaha I don't think so


Dude, this is not right, and i've seen a lot of similar mistakes in other pillar build threads.
By doing 1.16x50 you are multiplying the base damage by 50 which is not right. Base damage is a constant and only the bonus percentage is affected by str.
The correct multiplier should be 1+(0.16*str/10), when str = 500, result = 9, which give you (20-33)*9 = 180-297 damage, not something like you explained. In order to achieve higher base damage than Marohi erqui you need around 1000 str which is pretty difficult in my opinion. So it is not OP and actually only an average item. This explains why people only achieve 20k+ dps at end game with it.
Last edited by joeedomi on Jan 14, 2014, 3:00:48 PM
"
joeedomi wrote:


Dude, this is not right, and i've seen a lot of similar mistakes in other pillar build threads.
By doing 1.16x50 you are multiplying the base damage by 50 which is not right. Base damage is a constant and only the bonus percentage is affected by str.
The correct multiplier should be 1+(0.16*str/10), when str = 500, result = 9, which give you (20-33)*9 = 180-297 damage, not something like you explained. In order to achieve higher base damage than Marohi erqui you need around 1000 str which is pretty difficult in my opinion. So it is not OP and actually only an average item. This explains why people only achieve 20k+ dps at end game with it.




If I go by your calculation, I will pass Marohi Erqi around 650+ STR. The highest weapon DPS Marohi Erqi can go is 419.9 ((368+567 / 2) * 0.85). My pillar build has 745 STR.


1 + (0.16*745/10) ~= 12.92 = 13 (if this is rounded up)


(20+33) * 13 = 689
689 / 2 = 344.5
base APS = 1.25

1.25 * 0.18 (for every 10 dex is 1% IAS, and I got around 180 dex) = 1.48

344.5 * 1.48 = 509.86 weapon DPS



Edit: If Pillar has quality 20%

(24+40) * 13 = 832
832 / 2 = 416
base APS = 1.25

1.25 * 0.18 (for every 10 dex is 1% IAS, and I got around 180 dex) = 1.48

416 * 1.48 = 615.68 weapon DPS
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze on Jan 28, 2014, 4:31:03 PM
"
JohnNamikaze wrote:
"
joeedomi wrote:


Dude, this is not right, and i've seen a lot of similar mistakes in other pillar build threads.
By doing 1.16x50 you are multiplying the base damage by 50 which is not right. Base damage is a constant and only the bonus percentage is affected by str.
The correct multiplier should be 1+(0.16*str/10), when str = 500, result = 9, which give you (20-33)*9 = 180-297 damage, not something like you explained. In order to achieve higher base damage than Marohi erqui you need around 1000 str which is pretty difficult in my opinion. So it is not OP and actually only an average item. This explains why people only achieve 20k+ dps at end game with it.




If I go by your calculation, I will pass Marohi Erqi around 650+ STR. The highest weapon DPS Marohi Erqi can go is 419.9 ((368+567 / 2) * 0.85). My pillar build has 745 STR.


1 + (0.16*745/10) ~= 12.92 = 13 (if this is rounded up)


(20+33) * 13 = 689
689 / 2 = 344.5
base APS = 1.25

1.25 * 0.18 (for every 10 dex is 1% IAS, and I got around 180 dex) = 1.48

344.5 * 1.48 = 509.86 weapon DPS



The calculation should be right.

One more thing that you and other people seem to forget a lot when they compare pillar with other weapons is that str also provides extra IPD to the other weapons.

Marohi Erqi's DPS with 745 str should be 419.9*(745/5/100) = 624 DPS. Which is still higher than the pillar.

The only chance to get closer to a end game 2h weapon is to stack dex. 745 str with 400 dex gives you 602 DPS with pillar, which is closer to 624 and of course you can obtain higher DPS with more dex while str remains unchanged.

To stack this much dex with high str, well, i wouldn't say it's impossible, but it actually makes nonsense cause if you wanna buff your DPS of course you are gonna invest in str, not dex. So pillar > end game 2h is not realistic.

Hope i made myself clear.
Last edited by joeedomi on Jan 15, 2014, 1:32:44 AM
"
joeedomi wrote:



The calculation should be right.

One more thing that you and other people seem to forget a lot when they compare pillar with other weapons is that str also provides extra IPD to the other weapons.

Marohi Erqi's DPS with 745 str should be 419.9*(745/5/100) = 624 DPS. Which is still higher than the pillar.

The only chance to get closer to a end game 2h weapon is to stack dex. 745 str with 400 dex gives you 602 DPS with pillar, which is closer to 624 and of course you can obtain higher DPS with more dex while str remains unchanged.

To stack this much dex with high str, well, i wouldn't say it's impossible, but it actually makes nonsense cause if you wanna buff your DPS of course you are gonna invest in str, not dex. So pillar > end game 2h is not realistic.

Hope i made myself clear.




Finally found this thread. This is what happens when you are away from the duelist forum for a while.


To be honest, why the heck would you invest so much STR in Marohi Erqi? You mostly focus in getting more attack speed, movement speed (since you will be slowpoke), and stun duration to really make the weapon appealing. The purpose for pillar is stack up as much attributes as you can.


Pillar is not greater than end game 2H, because mirror weapons do exist, but are good enough to build around to be effective in end-game maps. If I want to get a better weapon than pillar, I would need to spend a fortune just to see any massive difference. Ultimately, it is not worth it unless my goal is to get a mirror weapon, which is highly unlikely to happen.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze on Jan 28, 2014, 4:23:11 PM
I still consider this item to be pretty bad considering how skill-point-intensive it is (read: no defense), and the underwhelming offensive output you get for all your hard work. It never matched the 400pdps Marohis back then, and it sure as hell isn't anywhere near the 800pdps 2handers we have these days.

They should have added something like 1% hp per 5 STR to this item so a STR-only build becomes feasible.
Toupy - Lv93 Facebreaker Cyclone Duelist
Last edited by Myrthr on Jan 28, 2014, 9:41:32 PM
The Pillar can be compared to a 450-500 DPS weapon which is not that bad but considering the fact that you need to sacrifice alot of defenses makes it a medicore item and a build made around it - not truly end-game viable.

I've actualy made a Groundslam Pillar build last month... and yup... it's not that good.. not that good at all... It's awesome in the early-mid levels and content but in the end-game... just nope.jpg
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
I will level and try ground slam on my build and let you know.

But for leap slam I think this staff is really nice. i have changed gloves and ring, resulting in this setup:


and this build:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgQAAdwB5wUtFCAUTRcvGS4aVSSLJScl3yftKS4xnjIJNZI26DbpPQ9AoEZpR35KyE3jUEdV1lcNWK9Z811JYEthIWSjZOdlTWaeZ5tsRm5pbqpybHKpdO14DXrvfLt82YCkguSDOITZhO-G0Yjxiq-QEZBVmSubLZ65ns2fo6IAplenMKefqWipbqvFrFmsqrXyud29gb6KvqfAGsQVxPbFisbY0iHUj9lh42rvDu988B_yL_Pd97760v6P


I works very well in dominus fight and even in 68 - 71 maps.
And if I look on my defensive stats, they are very good, so I dont think you must sacrifice defensive nodes and stats when using POTCG.
Hi,

Interesting thread here,

I have a similar build with my Templar. I use Deaths Oath, Astramentis, Abyssus, Alberon's Wrapath boots(18% more strangth) and Meringolds Griddle. I run 4 auras Determination, Haste, Hatred and Purity of elements. As main Skill i use Groundslam. I get 12,3k dps at level 74 with 2,5k life.

Atm I got 730 str 300 int and 300 dex.

I have a friend that has a similar build, from him I got the ideea of making this attribute based build and he does 18k dps at l 84 and runs 5 auras all that I run and Vitality.

If U want to test Aberon's Wrapath PM me, I got mine upgraded to perf roll 18% more str and still have the old 15% left.

BR,
Daniel

Report Forum Post

Report Account:

Report Type

Additional Info