Official Blender Post! Lets theory craft for 1.2! 123k Cleave DPS!

Actually alot of what I wrote is stupid. vuln the magical shit. enfeeble the physical shit. but always open with vuln. you're going to have to get hit anyways for the enfeeble on the CWDT to activate. take the free damage that vuln provides before then.

A better setup, I think, is to have a 20/20 vuln available to manually cast, a Q20 lvl5 enfeeble on your CWDT by default, and a lvl3 Q20 vulnerability available to swap out on your CWDT.
Last edited by sawseech on Mar 11, 2014, 12:25:45 PM
Well, Its been 5 days since X2p updated last so im contemplating just rolling with that update. I gave it this long because i figured it would have been done by now. Fuck you real life, why you gotta ruin everyones fun lol.
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Valderg wrote:
Well, Its been 5 days since X2p updated last so im contemplating just rolling with that update. I gave it this long because i figured it would have been done by now. Fuck you real life, why you gotta ruin everyones fun lol.


Xcellers tree here: http://www.pathofexile.com/forum/view-thread/491481/page/213 is working fine for me. Farming Piety as quickly as I was before.
Why do you have 1 handed dmg nodes when you are dual wielding? Thanks
IGN Ken__Kaniff
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Knightmare101 wrote:
Why do you have 1 handed dmg nodes when you are dual wielding? Thanks

Because dual wield means 1h weapon on each hand.
My shop - http://www.pathofexile.com/forum/view-thread/1085909
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ressiv wrote:
I'm playing selffound, got a tree for that without the BoR and playing with dual strike ;)?
You mentioned that the tree would be different without it.


Anyone got the build for me without bor?
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Radagastt wrote:
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Valderg wrote:
Well, Its been 5 days since X2p updated last so im contemplating just rolling with that update. I gave it this long because i figured it would have been done by now. Fuck you real life, why you gotta ruin everyones fun lol.


Xcellers tree here: http://www.pathofexile.com/forum/view-thread/491481/page/213 is working fine for me. Farming Piety as quickly as I was before.


Good to hear its of use, ive been running it too and if anything i have only met with an improvement over the previous one, have had a bunch of custom tree´s sent out for people who are running un-traditional setups (6L /off grid uniques / crit etc) and the latest ilterations do seem very solid for everyone, of course being decked out fully in top line gear makes it possible to further adjust it, but in general, most people wont be, so some of the setups with limited resists are somewhat unviable.
-/ Sebuda


Vaal Cyclone Skill viable? Could drop Resolute Technique with "cant be evaded" mod right?
https://www.youtube.com/user/MrChalyps
Hmm. I dont really like that most of the posted builds dont even have 200% life. So heres my version i would do for a normal Blender (i use WoE so i use an adjusted version).

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgQAmSubLb2BFx2rxVeXR35gQWVNEdWE2b6nWNsl39JN7-NT3xv6wA9jcJuDpBk0k4TvtkF07U4qeu9brymlYEvdDQUtkAr8xUCgVvpnoLcX706eue4Oh3Y4lijb73oj9kp93-_Tfu_wHcoYTXByWkh4SQOHZ4AbrZVmqAeDfDboAeenMCSbns0UIHK7gIrSIVBHuc33Tfe-ah5XDRiRoW2oGMzbkc7yL4tPu-2krFRJajtE55B09zK8nxo-565yqe8OKS7kUXzZJy_jn18_9kiMzz38WGMY20OcwYus6tP8


Tell me what you think.
Last edited by CptQaoz on Mar 11, 2014, 3:29:11 PM
Looks fine except for that you seem to be going really out of your way for a few extra block chance. It might be worth it with a nerfed BoR but with a legacy Bringer blind and 52% block should be more than fine.

Incidentally I picked up an additional 4% block in my new tree over the old build, or 8.33% additional block chance. That probably offsets the 10% (or 33%) loss of crit hit mitigation, or close.

I think that grabbing 1% additional resist cap for fire and lightning after grabbing the marauder diamond skin may turn out to be mandatory if you want to comfortably do endgame maps.

Updated 108 point lvl 90 endgame blender tree to reflect changes
Last edited by sawseech on Mar 11, 2014, 4:50:40 PM

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