Taking ALOT more damage after patch (Stat SS inside) Onslaught

I read something in the patch notes about damage calculations but it stated it was on the back end only.

Before I was face tanking every map boss on any mod - over capped all res, maxed out phys reduction, big regen, over 15k armor without a shield and no granite up, etc.

I just got my ass kicked by the 66 OG Ruin boss... Ran it a second time to make sure he wasn't perma critting. He kicked my ass again. As in i had to run and pot - rather then face tank and leech (which i've been doing since lvl 70)

Defense SS here: http://i44.photobucket.com/albums/f38/Bountyhunterinic/defense.jpg

Am I missing something?

--- I am positive I posted this in general this time ---

Edit: Looks like its getting fixed now - http://www.pathofexile.com/forum/view-thread/439553

Who's going to be the first to run in and test it!
IGN: VistaChris
Last edited by VistaChris on Jun 26, 2013, 10:05:52 PM
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i also noticed a big increase in dmg after patch.....on my DW ranger with 90% dmg reduction+enfeeble+33% block,kole was doing really little dmg and miss a lot,i tried last night and he nearly 1 shot me.....same for brutus.i dont know what they have done to dmg calculation but dmg is crazy as fuck now....boss seem to ignore all dmg reduction or they jumped their dmg by 2-3....

(also posted on ur thread in beta feedback but i posted here too if the other get deleted)

I run a vaal pact melee, it is very clear when I can and can not tank a boss, been farming piety for a while now and I went from being super safe against her, being able to take some crit arrows to the face, live through it, and then lifesteal up in melee against the ice archer, to barely face tanking the fire form and ice form is out of the question
devs are taking too long to confirm this as a bug...
Yep, said something to someone as soon as I got on after the patch. Something definitely happened.
ॐ "Metal Gear!?!?!?" ॐ
Onslaught: FixinToDie + Awnslot
yup, I noticed this as well, glad to know it's not just me that's having this problem.
I was playing post patch and it felt like I was taking more damage than before, but it is hard to tell without any kind of parsing.
same here... last night a Golem on Fellshrine would hit me for 3/4 of my life.... where before I could face tank them no problem

so needless to say I did not play much last night after patch
Last edited by AintCare on Jun 26, 2013, 4:33:54 PM
some of the similar threads about this problem:

http://www.pathofexile.com/forum/view-thread/438550
http://www.pathofexile.com/forum/view-thread/438333
http://www.pathofexile.com/forum/view-thread/438852
http://www.pathofexile.com/forum/view-thread/438242

Also there are a couple of posts about this in the patch notes thread, etc. etc. - so we're definitely not imagining it.

And when it comes to this:

"
CzarRazc wrote:
devs are taking too long to confirm this as a bug...


I guess even devs need sleep occasionally? it's still bloody early over there as far as i can tell, so chances are that it'll take another hour or so untill someone who knows the ins and outs of the code gets to work.

Yup, I seem to be taking 2-3x more damage than pre-patch. If I move while Punctured by the boss in Arachnid Nest, my health goes from 4800 to 0 in less than a second.
IGN: EmpathicAmoeba

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