Plans to fix Desync issues in Melee?

I'm trying to level a claw shadow using cyclone at the moment and its becoming an incredibly stressful thing to play, because I desync almost every single time I use Cyclone, latency is good to the server sub 30ms, it just seems to me that melee or any form of close proximity to a mob results in a desync pretty easily.

All my other characters which are ranged never had a problem with desync, certainly not to this extent.
Hi i know its old treath here, but iam new at this game and have rly bad desync. if i play slowly and use only heavy strike i dont have problems, but if i use cyclone+multistrike i die all times because of desync, i heard a lot of ppl have this problem they use cyclone. is there any solve or fix out now ? ty for answer and sry to bump this old treath
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Perdalis wrote:
Hi i know its old treath here, but iam new at this game and have rly bad desync. if i play slowly and use only heavy strike i dont have problems, but if i use cyclone+multistrike i die all times because of desync, i heard a lot of ppl have this problem they use cyclone. is there any solve or fix out now ? ty for answer and sry to bump this old treath


Don't use Cyclone + Multistrike. Or any movement skill + Multistrike. Just pick another support.
i like the combo but if its help against desync i will change it,
ty for your reply and gl in game ;-)

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