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It is the recommendation, it should absolutely should go WITH saying. If your recommendation is a 1050 then you should absolutely optimize your game to go along with your recommendation. Look, I get that you obviously want to white knight for GGG, but you are in the wrong. They need to optimize their game to run on what they recommend, not assume that people are going to wade thru some murky smoke and mirror, hand waving "this is what we really mean" kinda crap.
This isn’t white knighting, it’s simply acknowledging reality. No serious developer who continues to refine their project over the years deliberately anchors it to decade old hardware that was considered bare minimum even at launch.
Even NVIDIA has long since retired support for that GPU, which should be a fairly clear indicator of its obsolescence.
If you’re building a gaming PC on a tight budget, the sensible approach is to aim for at least parity with modern console specifications. Or, if you’re still rocking something below that, maybe just maybe it’s time for an upgrade.
PC components have become remarkably affordable over the years, so maintaining at least console-level performance should be the bare minimum if you actually want to enjoy modern games.
Sure, even if the developers updated the Steam page tomorrow to reflect newer "recommended specs", that’s not going to magically improve your performance. The only thing it might do is make you realize what’s been obvious for a while, it’s time to upgrade.
I understand the argument that a game should perform well on its "recommended specs" but that premise only holds if those specifications are even remotely current. Expecting a living, evolving title to run flawlessly on obsolete hardware isn’t a question of optimization, it’s a refusal to accept that time and technology move forward, not backward.
No developer is going to hold your hand or rework their engine just to accommodate hardware that the rest of the industry abandoned years ago.