Ping spikes to 8000-10000 every 2-4 minutes, consistent for the past 12 hours

So no news about this?
Nothing was fix, at night it's unplayable. Switching to north america servers doesn't fix it and brasil servers are even worst.
Something changed, it's not possible that from one league to another we get 1000-10000 network spikes.....

Downloading and switching to Steam client instead of standalone from the website seem to have fixed the issue for me now. Will update if it gets bad again.
Last edited by satosan112#0222 on Nov 7, 2025, 10:11:12 AM
Another WinMTR from Sao Paulo Server. Now it started to lag at approx 4pm gmt-3

https://pastebin.com/BwvEYstN
https://pastebin.com/e5RHZPqR

Got MS spike in my HO now. From 12-220k ms, for like 3-4min.
the same issue on my pc, not fixed yet.....
Same thing happens to me — even when the shader bar stops being green, the network still fluctuates between 30 ms and 12 000 ms (yes, 12 000). It’s not my internet, because at the same time I test streaming or other games and they work fine with no lag. It’s only PoE, and it started a few days ago — the first 3 or 4 days of the campaign everything worked perfectly the whole time.
I’m running a 4080 and a 5800X3D with a Gen 4 SSD and about 200 GB free.
Its just so frustrating, just now 7 out of 10 instances had unstable latency
Sao pablo here, super fucking laggy
Aaand it's back. Unplayable, a week after release...
"
Downloading and switching to Steam client instead of standalone from the website seem to have fixed the issue for me now. Will update if it gets bad again.


This is working for me (for now)
Thanks for posting this

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