Good God!

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Malurek wrote:
if you played final fantasy 10... its the exact same sphere grid, just wit skills that fit path of exile.


If you played Final fantasy X, you'd know that the Sphere Grid provided both increases to stats *and* active skills such as spells and abilities. The Skilldrasil only does the former, while the gem system, an adaptation of the Final Fantasy VII materia system, handles the equipping and growth of spells and abilities.
Warhammer 40k Inquisitor: where shotgunning is not only not nerfed, it is deeply encouraged.

Dogma > Souls, but they're masterworks all. You can't go wrong.

I was right about PoE2 needing to be a separate, new game. It was really obvious.
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Malurek wrote:
if you played final fantasy 10... its the exact same sphere grid, just wit skills that fit path of exile.


If you played Final fantasy X, you'd know that the Sphere Grid provided both increases to stats *and* active skills such as spells and abilities. The Skilldrasil only does the former, while the gem system, an adaptation of the Final Fantasy VII materia system, handles the equipping and growth of spells and abilities.


yep got ff10 right around release. the sphere grid is a direct use of ff10's sphere grid. what arent active skills, are instead active buffs.

the principle of it remains the same :)
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