Full respec
+1 on not giving an easy full respec. Quest rewards + Orb of regrets should do fine.
If it proves to little, a better, harder to aquire version of Orb of regret would be possible, but imho it seems fine as it is right now. If you really want to change your build, you can do it but it's work |
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" That's handy to know. My issue with with the system as-is is that respecs are least available to the players who need it most. New players haven't seen the end-game difficulty, haven't tried any skills, and are most likely to want to change their characters around as the game unfolds. However, the Orb of Regret respec system requires a fair amount of wealth making it most available to experienced players with a higher level character and more accumulated items/currency to trade. It's completely backwards. What if I get a 2H marauder to Ruthless and decide I should have gone 1H/shield? So sad, too bad, spend a fortune on orbs or reroll? Seriously? I do think character permanence is overall more fun so what I'd like to see is a single full respec awarded to each character at the end of normal. Use it when you like and once you use it, it's gone for good. One respec isn't going to break the permanent feel of characters; it just gives new players a chance to fix things if they're unhappy with the way a character is turning out. The 16 refund points and orbs can be used to change builds more subtly, like backing out of a keystone you don't like or tweaking for more damage/health/evasion. |
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" One Respec per difficulty clear would make sense to me. Doing such a thing is a decent reward for defeating the final boss. Last edited by Carl0sC#1009 on Aug 10, 2012, 1:17:59 AM
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I don't think in this day and age of gaming should players be punished for playing a game. Games are about fun and playing a class for hours or weeks only to realize your spec isn't working for you and having to create a new toon all together is backwards and pretty idiotic imo. Seeing as this games passive grid is like a million times more massive than any other game, you're basically saying "screw you for experimenting without spending hours researching the grid on the internet or reading up on forum discussions". This is obviously going to turn away a lot of players but will also keep a few hardcases/fanbois playing so its up to debate about which target market you're aiming for. Me personally, I prefer pain free gaming.
There should be an easy and pain free system in place to respec without wasting players time or punishing those that experiment to find what suits them. Heck, a multi spec system for each toon would be awesome, but not really needed, imo too. My votes for respecs, easy ones at that. |
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I would like to share how i see this
I loved diablo 2 , it was just an epic game but as there was mentioned b4 it takes some fun of game from casual player if you have to spend more time in forum reading who to build your character instead of actually building him. Would be cool imo to have 1 full respec reward every time you finish one dificulty , that makes 3 full respec per game for one acc Or hardcore mode have respec like now and normal mode have 3 respec per acc, plz think of us casual players who love to play in these few hours when we dont need to work all day to pay our bills, we will not have constant party with all auras and tank, we will not have best gear and we will not have time to calculate each passive where to put and most of all we have no time to remake characters again and again if we messed up points I vote for 1-3 full respec on normal mode for casual players Or 1 respec =5$ in shop #Poe_fix lf players to play with, do maps together and so on https://www.pathofexile.com/forum/view-thread/3148918 Last edited by smfc84#3946 on Mar 18, 2013, 1:14:46 PM
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Can someone please tell me the argument why full respec is pay to win or unfair or bad for the game in any way? All of the reasons I hear hold very little water and are weak. things like "you can just alter your tree to beat a player." so u mean in pvp wich isnt even a major game focus? Also no one would do that, its a pain in the ass and not fun to rework the tree just to challenge someone who isnt even in the pvp que anymore. Weak argument.
What exactly do I "win" from a full respec? all it does is allow me to try new builds and have more fun. Leveling takes an incredible amount of time that peopel w jobs and gf dont have. sure kripp can go from 0-70 in 1 day but most cant. the tree is so deep that even a minor skill change can need a whole rework. GGG I feel is losing out on a huge cash cow by not having paid respecs. 5 bucks even would get a ton of revenue in. If offers zero competetive advantage for players other than saving time, and making it more fun. Iv yet to hear an argument on why respec hurts the game. For the record, im not one of "those" players, I can see that an AH can hurt games and make everyone uber too fast and lose players interest. But full respec just seems like a harmless thing that this game especially needs. |
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I don't understand why they don't simply add a new league for the casual players that offers free respecs. The hardcore players can keep their hc league and the elitists can stay in the current one and waste their time rerolling chars.
Also why doesn't the tree update your stats in real time before you commit to a certain node, it would save a tone of regrets. |
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Making a full respec league would further fragment the playerbase, not a good thing.
Remaking a character is not a punishment. It is an opportunity. If it is a punishment to you, you're playing the wrong game, because the longevity of PoE is mostly based on making new characters. Only the most spectacular of fuckups cannot be fixed by the quest respec points and a few regret orbs. If you need more than that, you want to totally change what your character does. In essense, make a new character. So make a new one. |
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Some of us prefer to experience the game from the view of a single character. If I wanted to make alts, I'd stick to Sims.
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" Some of us like levelling up our characters, rathern than just making 6 characters and never playing earlygame again |
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