30+ Ideas. Professions/Guilds/Gamble NPC/Chance For White Socket and many more PLEASE READ GGG

4 more ideas added
FORUM POST ON NEEDED CHANGES BEFOR OPEN BETA!
http://www.pathofexile.com/forum/view-thread/380033
GUILD FORUM POST FOR GUILD FUNCTIONALITY
http://www.pathofexile.com/forum/view-thread/1029282
common i need your peoples input on this stuff.. need to get it out to GGG.
FORUM POST ON NEEDED CHANGES BEFOR OPEN BETA!
http://www.pathofexile.com/forum/view-thread/380033
GUILD FORUM POST FOR GUILD FUNCTIONALITY
http://www.pathofexile.com/forum/view-thread/1029282
330 views and no comments.
FORUM POST ON NEEDED CHANGES BEFOR OPEN BETA!
http://www.pathofexile.com/forum/view-thread/380033
GUILD FORUM POST FOR GUILD FUNCTIONALITY
http://www.pathofexile.com/forum/view-thread/1029282
Mostly because you made TOO many suggestions in a single thread.
And you made it in a humungous wall of text.

Furthermore, you're not presenting ideas, you're having a monologue...

"
how bout make an extensive crafting merchant in town or somthing (nm reminds me of crappy ass D3) maybe just a menu

You present a vague idea, then change your mind, then another vague idea.
You expect comments on this?

I'll try answering a few of your intelligible ideas:

Crafting
I assume this includes having stuff like Iron Ore, and such, and then making base items by yourself.
That's a bad idea in a game that's all about killing.
You should be killing to get your items.

Tiered Uniques - Not a bad idea, but I think it would be best if players were able to upgrade their Uniques to "end game" equivalents.
I made a suggestion on this recently.

Revamp Unique 3D Items - I agree. Unique items should look unique. But this is a low-priority thing.

Professions - Not the worst kind of idea, but again I disagree with crafting stuff from scratch. You should be killing to get them.
At most, professions might give a player a specialization on certain Orbs.

So as an Alchemist, you'd get better results with orbs you use on Flasks than any other profession.

Evasion - I made a suggestion for that:
http://www.pathofexile.com/forum/view-thread/399778

Gear Rating - No. Die.
Forum Warrior - Why are you creating a thread about this subject? Use Search!
Also Forum Warrior - Nice necro.
Last edited by Nurvus#6072 on Jun 1, 2013, 10:49:41 AM
"
Nurvus wrote:
Mostly because you made TOO many suggestions in a single thread.
And you made it in a humungous wall of text.

Furthermore, you're not presenting ideas, you're having a monologue...

"
how bout make an extensive crafting merchant in town or somthing (nm reminds me of crappy ass D3) maybe just a menu

You present a vague idea, then change your mind, then another vague idea.
You expect comments on this?

I'll try answering a few of your intelligible ideas:

Crafting
I assume this includes having stuff like Iron Ore, and such, and then making base items by yourself.
That's a bad idea in a game that's all about killing.
You should be killing to get your items.

Tiered Uniques - Not a bad idea, but I think it would be best if players were able to upgrade their Uniques to "end game" equivalents.
I made a suggestion on this recently.

Revamp Unique 3D Items - I agree. Unique items should look unique. But this is a low-priority thing.

Professions - Not the worst kind of idea, but again I disagree with crafting stuff from scratch. You should be killing to get them.
At most, professions might give a player a specialization on certain Orbs.

So as an Alchemist, you'd get better results with orbs you use on Flasks than any other profession.

Evasion - I made a suggestion for that:
http://www.pathofexile.com/forum/view-thread/399778

Gear Rating - No. Die.


All these IDEAS are ideas, just a vague rough draft of them. I wanted to write them all down and will refine them later on so I didnt forget a single one. Its not a wall of text. Like i said if you guys wanna help me on refining ideas.. ill update it and make it more clear.

Remarks to your crafting that u made..
no i dont mean like u go mining for stuff or go hunting for herbs in the forest thats just dumb for a game like this. I must of typed in a miss informed text and in time i will correct them.

like what i said and you said. yes this game is about killing. All the craftable items will drop from the enemys you kill. IE GOATMANS LEG/ZOMBIE EYE/ or weapons Parts will drop or shards for gems ECT. And in turn you can craft those items into CONSUMABLE BUFFS/WEAPON PARTS FOR UPGRADES/GEM SHARDS FOR UPGRADES with those Items COMBINED WITH. GCP/ARMOR SCRAPS/WHETSTONES/GLASSBLOWERS ect... Everyone can craft most of the items. but a person in that PROFESSION alone can craft quality versions of the CRAFTABLE item and other little perks.

Remarks on your TIRED UNIQUES..
Yes thats where my idea of WEAPON parts that drop from enemys and combine them to make upgradable parts for all your weapons, if you read WEAPON %+

remarks on profesions
yea i dont think that they should have professions on crafting orbs... basicly crafting currency. in my opinion that would be a bad idea.

EDIT: sorry read your post wrong.. yea that could be a possible idea. maybe some perks to having professions. (Skill points) if added to professions

"So as an Alchemist, you'd get better results with orbs you use on Flasks than any other profession."

yes that could be 1 of the PERKS you get in that profession. but i belive the Glass Worker would fall under that

The Alchemist makes the craftable buffs that are made from combined enemy parts


remarks on gear rating.
it just really helps people identify all the customization to their character in 1 number, will help out a alot of people. trust me.

Like i said.. these are rough vague ideas.. and i refine them with time with the help of you guys. please dont try to flame this post. just state your opinion..
FORUM POST ON NEEDED CHANGES BEFOR OPEN BETA!
http://www.pathofexile.com/forum/view-thread/380033
GUILD FORUM POST FOR GUILD FUNCTIONALITY
http://www.pathofexile.com/forum/view-thread/1029282
Last edited by OGcaliko#2816 on Jun 2, 2013, 2:53:12 AM
Well, I was a little unfair on Gear Rating.

What I can say is:
If Gear rating is something only you can see, then I agree with you.

However, if Gear Rating is something other players can "inspect you" to find out, then just no.

The negative results of this are found in plenty of games out there.
Forum Warrior - Why are you creating a thread about this subject? Use Search!
Also Forum Warrior - Nice necro.
Last edited by Nurvus#6072 on Jun 1, 2013, 9:20:53 PM
now are you saying that so people can look at your score and be like "oh you suck your score is blah blah and mine is blah blah?"
FORUM POST ON NEEDED CHANGES BEFOR OPEN BETA!
http://www.pathofexile.com/forum/view-thread/380033
GUILD FORUM POST FOR GUILD FUNCTIONALITY
http://www.pathofexile.com/forum/view-thread/1029282
I agree that wands shouldn't have the highest crit chance, but i disagree bow should be. To me daggers/claws should be the ones with the highest crit chance, then bows, then anything else but wands...
For about 18 days this thread was as it should be, then Nurvus had to ruin it.

No more bumps please. kthx
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Jun 2, 2013, 1:03:07 AM
"
darkjavi69 wrote:
I agree that wands shouldn't have the highest crit chance, but i disagree bow should be. To me daggers/claws should be the ones with the highest crit chance, then bows, then anything else but wands...


I kinda agree Bows/Daggers/and claws should be raised in base crit strike chance and wands should be lowered a bit. I will update. thanx for your imput

"
ScrotieMcB wrote:
For about 18 days this thread was as it should be, then Nurvus had to ruin it.

No more bumps please. kthx


dont understand this at all.
FORUM POST ON NEEDED CHANGES BEFOR OPEN BETA!
http://www.pathofexile.com/forum/view-thread/380033
GUILD FORUM POST FOR GUILD FUNCTIONALITY
http://www.pathofexile.com/forum/view-thread/1029282
Last edited by OGcaliko#2816 on Jun 2, 2013, 2:42:20 AM

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