most simple way to turn gambling into crafting

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lososthefish wrote:
Currently it's better to craft on an item with 6l then the other way around because it can take forever to get a 5-6l. With chaos there is no one great outcome. You don't need tipple resists on every piece of gear ie to have a good set, but you need at least a 5l on your armor/weapon.


I agree with you on this. You can get those near wins with chaos orbs, but you cannot get a near win with fusings.
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johnKeys wrote:
[
also, my IIQ is almost non-existent

And with that in mind it's fair to say that your current opinion is valid, but only from the point of view of someone who has never even tried farming with a decent amount of magic find.

I'll bet my left nut that your views would change should you ever be able to experience farming with a decent amount of IIQ/IIR.

OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara

no they won't, BazzV5.
being the selective-reader you are, you just flew past
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IIQ/IIR should allow you to be more rich than "usual", but never a "get it or you're screwed" kind of thing.
without noticing.

also, I did previously try IIR/IIQ-based farming with my Ranger, and the results were far from impressive (you can probably dig-up my old thread about that).
I still carry around an IIQ gem linked to my main attack, hoping something happens eventually - but there's a "weapon elemental damage" gem in my inventory, begging to take it's place.
and every damn 1-socket white dropping off a Merciless or map boss, makes me want to swap the gems and then quit this fucking game.
a game that makes me feel like a donkey someone taped a carrot at the end of a stick to it's head.
the faster you run, the faster the carrot moves away from you.
"
did it until the very last drop of fun was sucked right out of me

no more suffering.
I quit Diablo 3 for less.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 5, 2013, 5:55:45 AM
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johnKeys wrote:

no they won't, BazzV5.
being the selective-reader you are, you just flew past
"
IIQ/IIR should allow you to be more rich than "usual", but never a "get it or you're screwed" kind of thing.
without noticing.


So then the question becomes one of "how rich?" should a player be able to get with minimal IIR/IIQ?

Wouldn't it appear that it's currently about right if your low IIQ/IIR char made it to end game with at least some spare orbs in his stash?
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara
"
BazzV5 wrote:
"
johnKeys wrote:

no they won't, BazzV5.
being the selective-reader you are, you just flew past
"
IIQ/IIR should allow you to be more rich than "usual", but never a "get it or you're screwed" kind of thing.
without noticing.


So then the question becomes one of "how rich?" should a player be able to get with minimal IIR/IIQ?

Wouldn't it appear that it's currently about right if your low IIQ/IIR char made it to end game with at least some spare orbs in his stash?


look, just take the time to read that post from the previous page, I gave you 2 small bits off.
all the answers are there, and I believe I described my views on the subject as best as I could, there.
I'll even highlight the important parts for you.

if you still don't understand or don't agree with something afterwards - feel free to respond.
just, no trolling like "humour me like a small monkey, and do 100 Brutus runs with insane IIQ, followed by 200 back-flips while wearing a hat".
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 5, 2013, 6:38:42 AM
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johnKeys wrote:
IIQ/IIR should allow you to be more rich than "usual", but never a "get it or you're screwed" kind of thing.


It already is that way. I have 0 IIQ and 0 IIR and I farm just fine. I traded away those stats for other stats that allow me to farm faster, thus giving me an increase in the quantity of found items. I do however use IIQ and IIR gems to kill rare/unique mobs when it wont slow me down, because it takes nothing away from my survivability.
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2ofSpades wrote:
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johnKeys wrote:
IIQ/IIR should allow you to be more rich than "usual", but never a "get it or you're screwed" kind of thing.


It already is that way. I have 0 IIQ and 0 IIR and I farm just fine. I traded away those stats for other stats that allow me to farm faster, thus giving me an increase in the quantity of found items. I do however use IIQ and IIR gems to kill rare/unique mobs when it wont slow me down, because it takes nothing away from my survivability.


I know you do, 2ofSpades. your luck even helped me get some above-average drops when we were in a party together :)

but what I'm proposing - and I think you'll agree - is put an end to the possibility of a seemingly-endless bad luck streak. make the game playable for me and others like me. even - RNG forbid - when playing solo.
currently, you either are lucky, have tons of IIQ/IIR, or get screwed. that's the way I see it from very, very bitter personal experience.

there were many, many suggestions already about how to achieve this (the first one I know of, by Courageous back in my Act 2 Normal days) - and I'm adding yet another. and Tinghshi added yet another. possibly better than mine.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 5, 2013, 10:36:58 AM
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johnKeys wrote:

look, just take the time to read that post from the previous page, I gave you 2 small bits off.
all the answers are there, and I believe I described my views on the subject as best as I could, there.
I'll even highlight the important parts for you.

if you still don't understand or don't agree with something afterwards - feel free to respond.
just, no trolling like "humour me like a small monkey, and do 100 Brutus runs with insane IIQ, followed by 200 back-flips while wearing a hat".


Well I've re-read your bolded text a few times now and I'm still none the wiser.

Why not just play the game the way the wealthier players do and stack your IIR/IIQ?
I mean if increased personal wealth is your goal then it makes sense to do everything within your control to get there....stop being so stubborn and start a new build that can take greater advantage of item IIQ/IIR mods.

OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara
"
BazzV5 wrote:

Why not just play the game the way the wealthier players do and stack your IIR/IIQ?
I mean if increased personal wealth is your goal then it makes sense to do everything within your control to get there....stop being so stubborn and start a new build that can take greater advantage of item IIQ/IIR mods.


my most simple answer to your question, is because very few character builds can afford to prefer IIR/IIQ stacking over other gear modifiers, which are more important in any ARPG and RPG... heck - in every game I played so far.

one of the key things a "be lucky, have Magic Find, or GTFO" attitude destroys completely, is a player's choice in how he/she wants to play.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on May 5, 2013, 10:45:38 AM
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johnKeys wrote:
"
2ofSpades wrote:
"
johnKeys wrote:
IIQ/IIR should allow you to be more rich than "usual", but never a "get it or you're screwed" kind of thing.


It already is that way. I have 0 IIQ and 0 IIR and I farm just fine. I traded away those stats for other stats that allow me to farm faster, thus giving me an increase in the quantity of found items. I do however use IIQ and IIR gems to kill rare/unique mobs when it wont slow me down, because it takes nothing away from my survivability.


I know you do, 2ofSpades. your luck even helped me get some above-average drops when we were in a party together :)

but what I'm proposing - and I think you'll agree - is put an end to the possibility of a seemingly-endless bad luck streak. make the game playable for me and others like me. even - RNG forbid - when playing solo.

there were many, many suggestions already about how to achieve this (the first one I know of, by Courageous back in my Act 2 Normal days) - and I'm adding yet another.


I think the best way to make the bad luck train go away is to create more vendor recipes and fine tune the ones we have. Most of my wealth comes from knowing which items have the greater chance to scrap for alch shard and finding chrom, socket, and chaos recipe items. Adding more vendor recipes will make finding things like 4-links more profitable.

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