Common Suggestions and Feedback (with Dev Responses)

Not sure if it has been posted yet (I did searches but nothing came up).

I am colorblind and sometimes it is REALLY hard to tell the difference between a Red and Green gem. It'd be awesome if there was an option in UI that put text in the item description that told what color/kind of gem it is.

Thanks!

I love this game so far =]
IGN: dblocleave
Last edited by Dblodonut#3039 on Feb 17, 2013, 1:22:40 PM
dblodonut said:
"
I am colorblind and sometimes it is REALLY hard to tell the difference between a Red and Green gem. It'd be awesome if there was an option in UI that put text in the item description that told what color/kind of gem it is.


I agree,
and I wanted to bump my comment on adding potions and powers to mouse buttons 4 and 5

also, I have collected a number of respec points, one was given as a quest reward
but I dont plan to use them, it would be nice to be able to trade them for a passive skill point somehow..
Hi,

Really loving the game!

However, what about being a bit more explicit with the story?
Maybe adding a few cinematics or something to elaborate what the story/context of what each act is?

Fantastic gameplay/skill system/currency system though!
I STRONGLY suggest devs change CI energy shield+life orb! It should be pure blue for better visual noticing when shield goes low!

Now it is always red, red and then you notice you are dead!
I dislike rarity so much im almost quitting poe2. GGG.
"
webas wrote:
I STRONGLY suggest devs change CI energy shield+life orb! It should be pure blue for better visual noticing when shield goes low!

Now it is always red, red and then you notice you are dead!

I always through that it IS blue. Every increase in shield always make the blue bar wider. It is not? Well. That is sad.
I would suggest an additional alternate skill effect for Summon Skeletons in the shop:
since that ability is often used to support even characters as rangers, maybe see some animals, wolves for example, instead of skeletons or statues would fit more to the character.
Same applies to zombies and spectres that could have alternate animal effects.

Also see a templar raise zombies seems not the best, maybe ghosts of fallen heroes and comrades or spirits could be visually more proper.

This could be applied to totems as well, I provide just some examples: trees, static statues, etc.

I don't know what you and community think about these suggestions but let me say that I would buy those and I think I would be not the only one. :)
"... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
Last edited by Helluin#9551 on Feb 19, 2013, 7:29:55 AM
Hello,

please fix the monster hitboxes...It`s very hard to target a monster sometimes (Melee Combat)
Separate forum and client login passwords , an activation code every time(or daily) we login to be sent to our mail, or machine ID checked for making sure the owner login to account.

for example one day i googled "path of exile sweetfx" and found strange website named forum. web-grindinggear.netdna-ssl.com/******* etc , no idea if its official or not. Some hackin pishing attemps going on and accounts gettin hacked these days. Some security options can be great for accounts.

Thanks.
Last edited by Spitneybears#0754 on Feb 19, 2013, 12:31:52 PM
Me and my friends just beat the game this weekend after 16 hours and I got say it was more than I hopped for, loved it.
You guys did a really great job and here are some suggestions:
1- Change the camera angle to a more confortable angle, like Diablo 3 style.
2- Add enemies outline ink and life bar above their heads, playing with 5 friends it's a mess!
3- Make the friend non selectable, because it was really hard to click on the right enemie without clicking on friends, it happened all time.
4- I know it's not the point but I wish there was some better looking armor, it's all about fashion you know, and maybe I'm wrong cause I'm only lvl 34, and I do look like a fisherman.
5- Allow mouse button 4 and 5 for mapping.
6- Add a preview to the passive skill tree.
7- Add more cutscenes, because ain't nobody got time to stay and listen.
8- I couldn't find it, but It would be nice to have a place to buy gems.

That's all, thanks.
I'm from Brazil, so forgive my English!
"
Milkhoney92 wrote:
Hello,

please fix the monster hitboxes...It`s very hard to target a monster sometimes (Melee Combat)


Just a thought, zoom in. Scroll Wheel Up.

I agree with your suggestion, just a helpful tip in the mean time.

Report Forum Post

Report Account:

Report Type

Additional Info