Rhoas OP
Please Nerf.
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Only when they hit you. :D
Anyway, rhoa carcasses are much worse. But they're not really OP since they die quite fast - they're like glass cannons. Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía Te sientes tan fuerte que piensas - que nadie te puede tocar |
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Rhoas always seem to hit harder and faster than any monster at their level. And that's from regular attacks, not charge.
--> 3 blue zombies melee me, I'm fine. 3 white Rhoas melee me, oh snap!. 3 white Rhoas carcasses melee me, omfg ruuuun. Last edited by Thalandor#0885 on Apr 24, 2013, 12:56:33 PM
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Reminds me of my first character ever. The undead ones, on merciless in the Fetid Pool, would kill me instantly everytime.
:) R.I.P. my beloved P.o.E.
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" That probably has to do with the fact that Merciless Fetid Pool is like 5 levels higher than Mud Flats. |
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I just don't like when they can charge through zombies.
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Charge is just nonsense overall. It can't be evaded, is highly prone to desync, and it hits like a truck.
Alteration Orb Union Local #7
"Alts are 16:1 Chaos. You got that tough guy? |
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" +1, now try to convince GGG :-/ |
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Dont think they will addres this at the time being. We have seen countles of threads about how charge roas and big rock golems are the ultimate desync bandits. I like them, but not in the current state of the game.
Considering how massive desync is for some, including myself they are just a big annoyance. Thats one reason why i dont play alt+f4 league anymore either. I had not these kind of problems with desyncs in the CB, but now it seems like desync follows me everywhere i go. When a banker jumps out of a window, jump after him, that's where the money is. Last edited by Xpire#1522 on Apr 24, 2013, 3:42:24 PM
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You should have seen them prenerf in MoC @_@
They were quite literally capable of hitting more damage than any player could possibly have hp in the game, so almost everybody ran old 80% CI (kaoms was too high of a level to drop). |
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