[3.22] Lightning Dervishes Champ, 5M Dps, cheap, my League Starter (+Squire var.)

Hi, i'm Snolaz

I've been making build guides for a while now, and this is my starting build guide for the patch 3.22!

POB FOR LEVELLING (OLD):
https://pastebin.com/WdJxvUQB

MY CURRENT ENDGAME POB (UPDATED 30/08/2023)

https://pastebin.com/hfuNamCR





BUILD CONCEPT:
Spoiler
Dancing Dervish is an invulnerable minion, so investing in minion defences just to support it with other minions is not efficient. Therefore the build must not use AG or spectres.
The Dancing Dervish is a 2h sword, this means no shield for block and recovery, so we are forced into determination grace as a way to mitigate phys.
Pure armor + endurance charges was another option, but, since i decided to scale the damage with Doryani's Prototype, and every charge gives resistances, aka negative dps, that idea was soon discarded.
Champ is the only ascendancy that runs the grace determination core efficiently, with mana reservation for the banner and the fortify that we can't get from kingmaker, since we don't run AG.
Sion offers more damage, but it's really not a good defensive choice since we can get the pathfinder ascendancy on a jewel anyway, same for guardian, who lacks strong defensive tools to support the grace determination core.


GAMEPLAY:
Spoiler
Cyclone on enemies to trigger Rampage fast since cyclone has a good hit rate and we can't miss due to Resolute Tecnique.
Arcanist Brand and Smite only on bosses, otherwise just run around with onslaught + flame dash to "recall" your minions to you.


In the POB you'll find different trees. I'll explain the gear progression here:

LEVELLING:
Spoiler
Just take all the starting nodes to give you a confortable league start damage wise. Level with 2h swords so you have to do the belt recipe only on 1 weapon.

Link Smite with ancestral call first and you'll have a good experience. The flat damage from smite will carry you up to yellow maps with just a 1c Terminus Est.
Swap to dervishes at 59

I want to specify that to level with smite you need to mule with templar. But it's worth it because it allows to level with alot of gems that will be reused in the build, smite included.



EARLY ENDGAME:
Spoiler
The recommended gear proggression is as follows, with the prices being taken from the past league on poe ninja. Note that they may change unpredictably this patch.

0. The Dancing Dervish 1c + jewelers
1. Doryani 5c
2. Triad Grip 1c
3. Ancient Skull 2c
4. Melding of the flesh 10c
5. Darkness Enthroned for accuracy jewels 5c + 30c for jewels
6. Firesong 5c

Everything else not in this list is not mandatory. Always remember to focus on resistances, ignite and hp at first, then damage, expecially with the rings.


ENDGAME:
Spoiler
The 3 massive improvements for this build are the annoint, the cluster jewel, and reaching level 100 for passive points.

Since the build can be played even in no leech reflect maps and other usually disabling mods, you can make an argument to just reroll map mods that have extra lightning damage and go for Perquil's Toe as the best in slot offensively. If you wanna be defensive pick an Avian twin talisman, but i really reccomend the Eternal Struggle with 15% cull (cyclone) + filling in the needed dex and int, very best in slot imho, even if slightly clunky.
The cluster jewel is a massive dps buff, but to fill it confortably we need points.
I suggest you to try your best to grind/buy xp as an upgrade because it's worth it for this build.


ULTRALATEGAME:
Spoiler
At this point you raked up 25+ divs in the bank. What to do now?
Try out arakali's fang and the Squire for 15 mil dps and a defensive block boost! Or troll around with Law of the wilds... Up to you XD

You can confortably keep almost all the same gear and tree!

https://pastebin.com/8aRr7HVj



ALTERATIVE BUILD OPTION:
Spoiler
You can also go for arakali's fang + dawnbreaker early, if you got bored of the dervish playstyle and you don't have money yet for the Squire.The build will feel much better defensively but much worse at mapping.


I hope i inspired you somehow,
Let me know in the comments if you'll try the build as a starter or later on in the league!

Have fun and
LOGIN!

Snolaz


Last edited by Snolaz on Aug 30, 2023, 4:58:58 PM
Last bumped on Sep 12, 2023, 9:50:09 PM
Neat idea. Maybe not my starter, but I do love seeing wacky builds pop up!
I just read the new Fresh Meat Support!

https://www.pathofexile.com/forum/view-thread/3410291

Yep, definitly a HUGE upgrade to increased critical strike chance for this build, we just gained free 2M dps.

The problem is for fights that last more then 10 seconds since dervishes are unkillable... it really needs testing.



NEW POB: https://pastebin.com/nbRg9pTK
"
Snolaz wrote:

The problem is for fights that last more then 10 seconds since dervishes are unkillable... it really needs testing.


Hi, can you elaborate on this sentence and explain it to somebody who has never run Dancing Dervish before? I tried to read up on the item but I don't see the problem that the Dervishes aren't dying...

Also, in your PoB tree there is no Fresh Meat support gem yet. Will it be replacing "Increased Critical Strikes"?


I plan on testing out PoE with a Controller for the first time - and thought it could be cool to try out your build as it seems pretty off-meta and doesn't need too many complex interactions as far as I understand.
"
Bizze79 wrote:
"
Snolaz wrote:

The problem is for fights that last more then 10 seconds since dervishes are unkillable... it really needs testing.


Hi, can you elaborate on this sentence and explain it to somebody who has never run Dancing Dervish before? I tried to read up on the item but I don't see the problem that the Dervishes aren't dying...

Also, in your PoB tree there is no Fresh Meat support gem yet. Will it be replacing "Increased Critical Strikes"?


I plan on testing out PoE with a Controller for the first time - and thought it could be cool to try out your build as it seems pretty off-meta and doesn't need too many complex interactions as far as I understand.


So dervishes trigger rampage on hit vs bosses. As long as you have rampage the Dervishes are alive (since weapons are disabled they don't die even if you weapon swap). In long fights, or mapping, depending if you stop for items or league mechanins, you also will always have rampage. The buff last only for 10s, so if your Dervishes last for more than that they will lose all the damage from the skill gem.
Conclusion: for long, extended fights critical strikes is better, but for short fights or for bosses with phases, fresh meat is better.

In the pob the fresh meat support gem is counted manually, since i added the mods to the custom modifiers.



Also i want to specify that to level with smite you need to mule with templar. But it's worth it because it allows to level with alot of gems that will be reused in the build, smite included.
Just a quick update

Smite hold levelling untill level 59. I found a 5 socket dancing dervish for 1c and i insta bought it. Also the triad grip was already 4 blue socket for 1c. Everything else dropped.

I'm currently in white maps doing okish damage. The clearspeed in good tho, i just need more damge, but the build is super scuffed. I'm looking to balance resistances asap so i can switch to doryani prototype. I'm not focusing on giga progression on the atlas (the gear can't handle it) but on betrayal so i can get all the unveils.

Enjoying the build so far i have to say. I can't wait to get more damage.

Geaar in t1/t2 maps:
Spoiler



Gear in t5 maps after doryani swap:

Last edited by Snolaz on Aug 20, 2023, 1:08:47 AM
How's the build feeling post Doryani's ingame?

Surviving well? Damage feel good?
Last edited by Bluepugs73 on Aug 20, 2023, 2:49:41 PM
Im surviving well and i don't even run grace yet, just determination and defiance banner, i dont even use flasks like granite.
Determination + fortify is enough for the playstyle that's basically like a ranged dot, very similar to cold dot.
But im in low yellow maps, ofc in reds grace will be neccessary. My next upgrade is determination increased mana efficiancy, so i can fit in grace. it's 10c.

The damage past doryani is ok (not giga damage but not bad either) (map bosses die in like 1/2 seconds) but count the fact that im effectively running on 4 link because added cold and faster attacks are suboptimal.

Also, convocation is basically useless since minions hear whispers, i'm thinking about dropping it. Also i'm not that sold on conc effect.

Instead of convocation maybe it's better to improve the summon raging spirit setup (with unleash) or maybe get generosity for the auras, i'm thinking fitting SRS in the gloves so i can have generosity + smite + wrath.
Last edited by Snolaz on Aug 20, 2023, 4:07:33 PM
I'm taking it quite slow in this league so far. Just got my Dancing Dervish (4L).

Why do you still run Smite?
Smite is gigadamage since the aura affects minions.

Ok, so many have asked the same questions in dms, i'm doing a faq here.

1. In dyingin red maps, why?
For red maps make sure you have firesong and 100% reduced ignite duration (ring+ tree), you run grace determination, use a bleed life flask, arakali shakari pantheaon.

2. What is my atlas tree and what do i suggest.
I suggest mechanincs that are contained and single target focused, like essences, sanctum, trial of anc, expedition, einhar, betrayal, boss farming, strongboxes, metamorph.

My atlas looks like this:
https://poeplanner.com/atlas-tree/BAAKAE8AXK1fPpbniRGyZGIDrqWF13rOStBtiFqBp-IhYNS5MPr8TZSDUmj4c7VmfKvJ_Y3qUvaovBqs2Vv9jBe6-N_o8id159mINCSlntispGpWK3FN2gKucONFl8skp3vnruEQfbWtlevh9eK8SekootAnha7vGwiQ2cGv_iXDl1cUj-Vmh3NEM8bJ_sJ2qUO1Y2YfyVrEFtnG1Tkts4fU0CgUAB-LCAAAAAAAAAMDAAAAAAAAAAAA

When i'll kill katarina i'll respec out of betrayal and go for the new maven node.

If you want something different the beast + essence strat is also super good.

3. Tatooes? The flat mana regen and the chaos res ones are the most inviting.

You might want to link generosity with smite and wrath for 10% more dmg.
Last edited by Snolaz on Aug 21, 2023, 8:44:46 AM

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