Map Management Resource
" The monsters in the maps are random, unless you have a monster prefix. The boss is definitely a giant ape of the summoning kind. ign: Zathroth - HC
ign: RylaiTheStormcaller - 1Month | |
Nice work, this will help alot
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" The tileset is indeed identical to The Forest. Layout however, is not. | |
" Hm, if you say so. I did not have a very good look, and he dropped quite fast. And the summon could be killed by my summons without me noticing them. He was not all alone, at least. | |
How (if at all) will the 0.10.7 map quality bonus changes affect your ratings? Specifically smothering is now only 20%, exposure is up to 30% and vulnerability is now 25%
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" The boss's name is "Blood Progenitor" but it is indeed a giant ape. | |
" Nothing changes for the Smothering suffix. Vulnerability has been moved up a tier though it is still a very very dangerous suffix for the inexperienced. The recent changes in 0.10.7 now reflect better risk:reward ratios as it should be because some of these affixes didn't justify themselves. Now they do. I have updated the resource to reflect these changes and will amend them as needed when we get our tests in on the interaction between the newer affixes and difficulty. Last edited by Lyralei on Apr 18, 2013, 3:16:50 PM
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Thank you for your time and work on this, getting close to maps so this is going to be very useful...if I stay alive long enough.
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This thread is badass and super USEFUL!
Thanks, Lyralei! Last edited by glockenrock on Apr 18, 2013, 4:37:28 PM
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Thanks for that awesome Thread!
Slamdancer helped me ingame and linked this thread to me and it helps me a LOT! Ign: Stevii_HueHueHarHarNope
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