[3.22 Ready] ❄️ Glacial Hammer Slayer ❄️ | Freeze & Shatter Everything | Start>Endgame

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Porecki wrote:
what is the exact mechanics when it comes to the CWDT gem? should we lvl it up or leave it low level all the time?


As low as possible because you want it to trigger at the slightest touch.
My Youtube channel guide:
https://www.youtube.com/channel/UCuOAAZyUPDtInV9UDiH4BBw
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mantol456 wrote:
"
Porecki wrote:
what is the exact mechanics when it comes to the CWDT gem? should we lvl it up or leave it low level all the time?


As low as possible because you want it to trigger at the slightest touch.


ok, and one more question: how do you allocate Pain Forger, Galvanic Hammer, Purity of Flesh etc. without connecting them to the main path of the build? Is this from the Blight league oils?
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Porecki wrote:

ok, and one more question: how do you allocate Pain Forger, Galvanic Hammer, Purity of Flesh etc. without connecting them to the main path of the build? Is this from the Blight league oils?


1 part from amulet anointment (blight league oil) another from unique jewel 'Impossible Escape'
My Youtube channel guide:
https://www.youtube.com/channel/UCuOAAZyUPDtInV9UDiH4BBw
Heatshiver like this? Around 50 divines at the moment ^^ :)
Thoughts on the new Trauma support and other changes Mantol?
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NosesforSale wrote:
Thoughts on the new Trauma support and other changes Mantol?


Still waiting for the numbers.

Trauma could be good depending on the numbers.
Volatility (more max dmg less min dmg) most likely redundant because glacial hammer don't have trouble freezing.

Don't think there's much changes other than that except maybe some tree pathing changes due to nodes moving around from the new fire nodes.
My Youtube channel guide:
https://www.youtube.com/channel/UCuOAAZyUPDtInV9UDiH4BBw
Trauma looks really good for this build. ;)
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Rawkfist86 wrote:
Trauma looks really good for this build. ;)


Maybe not so much, the build already has too much flat added cold damage, most likely better to use other % increases vs flat because of diminishing return. At 10 trauma stacks it's less DPS vs using elemental penetration which is the least DPS gem link of the build.

Might be useful if want to change to trigger something from self-hit.
My Youtube channel guide:
https://www.youtube.com/channel/UCuOAAZyUPDtInV9UDiH4BBw
An absolute thank you for this build!

This was my first league (Ancestor) and I have just finished my league goal of getting the 4 void stones + killing Sirius. It was a wild ride. I originally took your build with the goal of freezing the whole game and it really delivered haha. I will say thought that this game really feels like it punishes you for being melee... Thanks again fore the build!

Here is my final PoB for the curious.
https://pastebin.com/68ZZq47X
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SirZeromus wrote:
An absolute thank you for this build!

This was my first league (Ancestor) and I have just finished my league goal of getting the 4 void stones + killing Sirius. It was a wild ride. I originally took your build with the goal of freezing the whole game and it really delivered haha. I will say thought that this game really feels like it punishes you for being melee... Thanks again fore the build!

Here is my final PoB for the curious.
https://pastebin.com/68ZZq47X


Cheers mate, looks extremely good for a first league playthrough. Some thing I'd like to highlight though:

- For Dawnbreaker, the best mods you should aim for is high roll for phys taken as fire (Yours only have 10% which is the lowest roll)
- Without +1 strike on your glove, you'll really feel the lack of clear when it comes to very high density monster packs.
My Youtube channel guide:
https://www.youtube.com/channel/UCuOAAZyUPDtInV9UDiH4BBw

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