What Happened with Items

So are you going to fix the loot rates or just say "I understand." and not actually make any meaningful changes. If we got loot nerfed by 90% and are at a 10% base loot rate and you give us 25% because thats a big number it still puts our loot at 12.5%. WHY SHOULD I SPEND 6+ HOURS A DAY PLAYING YOUR GAME FOR ALMOST 90% LESS REWARD?

And what don't you get about how huge of a deal this is? Do you want your playerbase to be 1000 concurrent users? Thats where you're headed, a dead, unenjoyable, husk of a once great game. I'll play Diablo 3 Season 27 until you fix your game, and if it doesn't get fixed I and many others including streamers won't be back.
the league is already dead, so that you don’t make the moment already missed. The next league will have the last chance -_-
An amazingly pointless statement filled with platitudes and excuses that does no justice to the community nor addresses other concerns such as the ultrawide changes.
Can someone of your team really play the game by self from A1?
Okay philosophy 1 and 3 are good and tuned extremely poorly, philosophy 2 is bad and creates more outliers where people just have a bad time. Archnemesis actively violates your opt-in philosophy.
How about minions ?
GGG Patch Notes: "Fixed an unwanted interaction where players had fun playing the game"
"
I… didn't actually understand the impact of the change. It was mentioned to me in passing (that we were removing the league monster bonuses and replacing with just quantity), and I didn't ask any more questions. I was busy, distracted, and should have sought more information. Had I understood the consequences, we likely would have still gone ahead with the change, but hopefully with better communication and maybe some pre- rather than post-release counterbalance elsewhere. This is a massive internal communication fuckup and I take full responsibility for it.


You made a mistake, because you were distracted and careless, that caused a large part of your customer base to walk away. A mistake that you've made repeatedly, as we've had these "I'm sorry" posts multiple times over the past few years.

If most of the people on this forum made a mistake like that in their job, after repeated similar missteps, they'd be fired.
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There was not sufficient time to playtest the change properly for feeling. -Chris

Yet now you are saying that in 2 days you tested your new loot changes enough to say that it is fine? Meanwhile Solo players arent getting any synthesised items in Cortex and subordinate maps, Essences are raid bosses and unrewarding and the new rare system feels like a scratchoff lottery ticket that you win 2 bucks half the time(smithing stones rare drops) while chasing the very suspicious 70divine screenshot groupcucks

"Our plan is not to gut the rewards out from Path of Exile."

But if you compare Ritual to today's PoE, you have already done so, no?

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