3.19.0d Patch Notes (restartless)

lmao 13% of the original drop pool
This still doesnt address the Quant reductions that were implemented without notice.
Ascension tied to Lab is the worst thing GGG has done...apart from GGG's philosophy on Trading. Oh and Gambling Loot boxes. And selling out to tencent.

I used to love GGG. I supported to ensure GGG remained independent, now I just wish I could get my money back. -_-
This is nice and hopefully it makes the game feel a bit better.
I have played since Open Beta and i cannot believe this company has fallen this low. Just stop lying to me
Build of the week / Burning Arrow Trapper : https://www.pathofexile.com/forum/view-thread/1036602 [Build nerfed to oblivion]
Fall of Arrows / RoA, Lioneyes Fall : https://www.pathofexile.com/forum/view-thread/1387765 [Updated as of 2.0] [Viable as of 2.1]
Are we going to get a clarification if these changes are 25% of the post-nerf values after the removal of the historic qual/quant values or if this is pre-nerf values brining the drop rate back in line towards what we experienced in previous leagues?

Looking forward to more communication from the dev team.
this post sponsored by Pepsi
"For the Love of it"
"and then we doubled it"

Just a bit of advice. Think first, develop later.
still shit, more dead than dota2
Still zero explanation on why this happened. Why did you nerf the loot?

testing right now

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