Comprehensive player's ideas to fix PoE's RNG problems and make it rewarding

Great suggestions, I wish they talk about those points at the upcoming beta manifesto ;)
♠RaGoN♦
how quiet when we got rid of those haters...
So essentially make everything easier... noted.
yeah... welcome!
"
UnderOmerta wrote:
Add an Orb of Undoing. Have the game remember the last states of an item, and the orb of undoing will return the item to its past state.


I like this idea.
Hi

RNG in this game just needs to be a little more intuitive/rewarding.

The ideas posted here are interesting and true but before GGG attempts any of these solutions they really need to fix the dysnc/lag problem because no matter what they do to fix item drops, orb rolls, etc... it will mean nothing if you can't play the game smoothly. Also drops for solo players need to be fixed, being forced to team up with others only causes more lag just so I can get better drops...

It isn't about making this game easier its about having fun with a balanced game not being sadomasochistic with imbalanced over powered monsters and grinding for hours with the knowledge that its all RNG and I won't get good drops unless I party with others even then its RNG so sometimes you just get loaded into a area with good drops.

cheers
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)
"
Martinezz123 wrote:
how quiet when we got rid of those haters...

"
thepmrc wrote:
So essentially make everything easier... noted.

"
Martinezz123 wrote:
yeah... welcome!


LOL
Alva: I'm sweating like a hog in heat
Shadow: That was fun
up
"
Finkenstein wrote:
Hi

RNG in this game just needs to be a little more intuitive/rewarding.

The ideas posted here are interesting and true but before GGG attempts any of these solutions they really need to fix the dysnc/lag problem because no matter what they do to fix item drops, orb rolls, etc... it will mean nothing if you can't play the game smoothly. Also drops for solo players need to be fixed, being forced to team up with others only causes more lag just so I can get better drops...

It isn't about making this game easier its about having fun with a balanced game not being sadomasochistic with imbalanced over powered monsters and grinding for hours with the knowledge that its all RNG and I won't get good drops unless I party with others even then its RNG so sometimes you just get loaded into a area with good drops.

cheers

+1
I agree 100%
"
Finkenstein wrote:
Hi

RNG in this game just needs to be a little more intuitive/rewarding.

The ideas posted here are interesting and true but before GGG attempts any of these solutions they really need to fix the dysnc/lag problem because no matter what they do to fix item drops, orb rolls, etc... it will mean nothing if you can't play the game smoothly. Also drops for solo players need to be fixed, being forced to team up with others only causes more lag just so I can get better drops...

It isn't about making this game easier its about having fun with a balanced game not being sadomasochistic with imbalanced over powered monsters and grinding for hours with the knowledge that its all RNG and I won't get good drops unless I party with others even then its RNG so sometimes you just get loaded into a area with good drops.

cheers


How does being in a group make drops better?

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