Ultimatum is the best league ever. Come here and agree with me.

"
frenzul wrote:
It's a little RIPpy for my casual way, but it is the most profitable league Ive had so far. I dont mind it.

Id like to know more about how HH is accessible now. Im not in with that kind of news. What I miss?
Its not considered a league-restricted unique anymore can drop anywhere.
-Official Forum Dweller-
-I started the hoho movement-
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One thing it has going for it is that you can completely ignore it. It's not cutting into the map drops from other sources. It's not "required" to get anything particularly important.

It wont go down as "one of the worst". It will be forgotten. "the worst" goes to leagues that keep you from playing the game unless you participate. Tempest was one for "the worst". Utterly annoying. Stopped playing that one in a couple weeks just because I couldn't stand the thing. Beyond too. I don't mind the mechanic now, but when it was pervasive it was really annoying.
Last edited by Shagsbeard#3964 on Jun 4, 2021, 5:24:45 PM
Probably one of the worst.
If the best for poe is speed of closing to zero players online count, then yes, Ulti is the best league, its doing its best to cutting playerbase. Brilliant implementation so far than many leagues before!
Last edited by DarkJen#6961 on Jun 4, 2021, 8:32:39 PM
"
1. No more harvest abuse. Crafting was too easy.

I hate the word "abuse". It was no bug, it was just used. Get over it. Aside from that: Agreed, definately a needed nerf and Harvest is still strong and useful but not that OP anymore, so well-balanced nerf.

"
2. Fractured fossil was broken, it made mapping too profitable. UNFAIR to noobs.

Stupid argument. The top-players will always be mapping at 500% more efficiency than your average joe, no matter what. Gating the Delirium-Content behind literally 3 nerfs (no Deli on the Map device, no fracturing, largely increased costs of orbs) only made it less accessible which is in my opinion a bad move as it is very hard content anyway, so now it´s not only gated by Gear- and Build-requirements and also by missing QoL. And if you run it exclusively you still farm mirrors with it very easy. It is less profitable as it was before, true - but that´s the fact for all other mechanics as well.

"
3. HH farming could only be done by pros. Much needed nerf. It's more fair for noobs now.

Again, stupid argument. Why can it only be done by "pros"? The belt is not changed, only the amounts of max stacks. Furthermore, HH wasn´t that great of a belt before. Play Minions, Poisons, Bleed, Traps, Mines... you name it. Tons of builds that do not profit from HH. Furthermore, to make use of it u need to engage content with a very high density of rare monsters. I could buy it but basically never do as it is very overrated anyway. How and in what regard it is more fair for noobs now?

"
4. GGG has communicated with its users better than it ever had before. Which is why league keeps getting better.

Communicating after what was probably the worst league-start in PoE History is nothing I would count as positive rather than necessary.
"
kuciol wrote:
Kid got offended becasue i told him that his opinion is just that and nothing more and that his "vision" of the game and what it should be is not the only valid way of making things.

He is just looking for attention, thats all.


OK I understand, going into cover-up mode now.

Don't try to be smart now. Doesn't seem like people like the league. Where's the majority here like you? You can begin and talk about why league is good. Your majority supporters will come supporting you. Start.

Why don't you just admit you are wrong? Instead of that when you are, hide it with "valid ways of making things" and "looking for attention"

I am making a point, I have made points, where's yours? The point of this topic not only shows you are full of nonsense but GGG should come to realize it even more so now. Instead of just going "you're a kid, you're not majority, spoiled kid, i can read steamcharts (obviously you cant)", try going into details.

So not only are you bad at this game after 10k hours of playing, you are also bad at making arguments. Simpletons should stop trying to make arguments.

I tried to stop talking to you, but you didn't want to. Need to make dumb people know their place.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
"
Vennto wrote:
"
1. No more harvest abuse. Crafting was too easy.

I hate the word "abuse". It was no bug, it was just used. Get over it. Aside from that: Agreed, definately a needed nerf and Harvest is still strong and useful but not that OP anymore, so well-balanced nerf.

"
2. Fractured fossil was broken, it made mapping too profitable. UNFAIR to noobs.

Stupid argument. The top-players will always be mapping at 500% more efficiency than your average joe, no matter what. Gating the Delirium-Content behind literally 3 nerfs (no Deli on the Map device, no fracturing, largely increased costs of orbs) only made it less accessible which is in my opinion a bad move as it is very hard content anyway, so now it´s not only gated by Gear- and Build-requirements and also by missing QoL. And if you run it exclusively you still farm mirrors with it very easy. It is less profitable as it was before, true - but that´s the fact for all other mechanics as well.

"
3. HH farming could only be done by pros. Much needed nerf. It's more fair for noobs now.

Again, stupid argument. Why can it only be done by "pros"? The belt is not changed, only the amounts of max stacks. Furthermore, HH wasn´t that great of a belt before. Play Minions, Poisons, Bleed, Traps, Mines... you name it. Tons of builds that do not profit from HH. Furthermore, to make use of it u need to engage content with a very high density of rare monsters. I could buy it but basically never do as it is very overrated anyway. How and in what regard it is more fair for noobs now?

"
4. GGG has communicated with its users better than it ever had before. Which is why league keeps getting better.

Communicating after what was probably the worst league-start in PoE History is nothing I would count as positive rather than necessary.


Don't worry, I agree with you. Some moron tried to say GGG can/should do whatever they want and that if people complain they are spoiled kids. (especially if they arent majority). Guy says game is good, doesn't explain why either. Does go on repeating stuff like "spoiled kid".

So I decided to test and see if there are people who view this league positively and their reasons (btw, he has provided no reasons, probably because he doesn't even understand himself)

Well, I might be lying when I said I agreed with you, but harvest is not fun at all. I did 2-3 weeks of over 300 harvest runs and found 2 augs (aug light) and aug influence. During the course I made a few mirrors in gear and currency but there is one big problem. I wasn't enjoying harvest. It's not rewarding. At this point I'm already tired of playing like many others. I play other games for now, and hope GGG would improve next league because they can simply go from best league to worst league by making some very poor decisions. It's really a waste of a game with the decisions they have been making, which some idiot (i wont name who) seem to think is just my opinion which should be kept to myself. Back to harvest, I think they should put remove/add and remove as rare as augs right now and augs should appear more often, just not as often as before.

I like group-play, which is what we did in the past but this league it's been all bad, performance wise especially. Loot doesn't feel rewarding either. In a very bad run, we make 6ex per map, in a good run maybe 20-30, so average maybe 10-15. And so, it is not really rewarding to train and group up to play. Performance was bad, people would crash too often compared to previous leagues. So there wasn't any point in trying anymore. So I tried to do other things, but they don't feel rewarding either. It feels more like a job now to play this game.

I would say Jun, Alva.... and somethign else (cant recall) are nice now though.

Anyway, if next league doesn't feel more rewarding to an acceptable level, I'm done with the game I guess. Posting is my last hope for a revert, or maybe they can come up with some creative ways of fixing "fun".
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
Last edited by LiMA6#0387 on Jun 5, 2021, 1:05:32 AM
"
Well, I might be lying when I said I agreed with you, but harvest is not fun at all.
Weird idea: If you don´t enjoy it, don´t engage with it? The whole idea with the big 3.13 upgrade is that YOU are able to choose the content you want to interact with. If you don´t like harvest then don´t invest atlas points for it and skip it. I would have agreed with a lot of critique on subjects like this prior to 3.13, as it felt mandatory to not miss out on something. But the atlas points are very, very strong and if you tailor them to your liking you come out ahead in terms of fun AND economics if you skip the content you are not aiming for while spending more time with the one you are actually enjoy playing.

Aside from that: From the fact that you count only the amounts of augments in order to determine success with harvest literally shows that you do not understand the item-philosophy following the harvest nerf at all. Rerolls/Reforges can be extremely powerful if you use them correctly, but GGG simply wants randomness and no perfect items. So stop aiming for 6x T1 mods and get that you don´t need that to beat the game (or even make your char destroying the game).

"
t's really a waste of a game with the decisions they have been making

You, as anyone else, are entitled to your personal opinion but I don´t see it that way at all. The whole patchnotes for 3.14 are really good work aside from the aforementioned Deli Nerf, which probably had to come to make it on par with other farming strats. I don´t like gated content, but I get it. The changes to incursion, betrayal and many other league mechanics were really to my liking, sorry if you don´t feel the same way but yes, it is very entitled to call it a bad game only cause you don´t like those. So go and play something else then.

"
In a very bad run, we make 6ex per map, in a good run maybe 20-30, so average maybe 10-15. And so, it is not really rewarding to train and group up to play
Not knowing how long a map tends to be for u guys, but 12.5ex per Map comes down to 2ex per person per map. I don´t know what loot you expect, but for me this is a good number. You have to face the fact that the whole economy slowed down tremendously this league. An ex this league holds more value than last league, far less inflation. Just look at the mirror-prices for the first part of this league, it was for a long time at 150ex while in other leagues it went up to 400ex at the same time already. If you run 2ex per map now that´s pretty much 6ex per map last league.

"
I like group-play, which is what we did in the past but this league it's been all bad, performance wise especially.

This is the only valid critique for me, the rest really sounds like a spoiled kid that lost the connection to the base-idea of the game.
Last edited by Vennto#1610 on Jun 5, 2021, 6:46:10 AM
Other content is even less fun. Exactly why I don't play this game atm.

We push the game to its limits.

I can make perform in any league, my complain is that game isn't fun atm.

I think I know who you are, 2nd account lol.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
Last edited by LiMA6#0387 on Jun 5, 2021, 7:27:19 AM
Just look at POE Steam charts. Nearly half of people quit after 14 days.

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