3.13.0b Patch Notes (restartless)

Glad to see ur trying to fix the stuff,but the game still 'runs' like dog shit.
Playing on an ssd seems worse than the old hd times,stuff takes ages to load,even the log-in screen seems creepy.
Going to town most of the times gives me dc.
Just to let u guys know,will keep seeing forum in hope,since cant play this for some days allready.
Good luck.
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Substantially reduced the damage of rare monsters dominated by Sirus.


That explains a lot. 😅
More hymns for Cassia when?
Please fix totem passives bug. All totem increase damage passives don't work!
Very nice. Good job.
Can something be done about the performance issues like textures taking their time to load or fps drops?
You guys are amazing! This just shows how well you listen to the players, and I thank you! :)
Keep up the great work! :)
Beta member since: 0.9.8f (April 23rd 2012)
POG!
Please add option to turn rogue harbour from public to private location and backwards. My old pc cant hand so much mtx, its laggy. 10 fps / 10
https://valid.x86.fr/cache/banner/22t8mi-2.png
IGN @SexyMilf
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Fixed a bug where 'More Spell Damage' modifiers from support gems weren't applying to Damage over Time skills unless they had hit an enemy.

This explains the performance of my Scorching Ray and Firewall. The difference is really noticeable. And I started to think I did something wrong with my build. Well, more wrong than usual.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
Any work being done on more and more totem mechanics and interactions being broken?

https://www.pathofexile.com/forum/view-thread/3011689/page/1#p23764728

https://www.pathofexile.com/forum/view-thread/3010591/page/1#p23776051

https://www.pathofexile.com/forum/view-thread/2943345

The last one is 4 months old!
Perception is reality.
Grats on a remarkably simple first patch!
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Please add option to turn rogue harbour from public to private location and backwards. My old pc cant hand so much mtx, its laggy. 10 fps / 10


Same thing, it also concerns towns. Wish they where people free, or like 3-5 players max.

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