Content Update 3.13.0 -- Path of Exile: Echoes of the Atlas

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mogessa wrote:
Im going to see on Youtube, what the Streamers saying about this.

It will be very funny to see/hear:
- Everythingis fine, Best Balance ever .. and so on ...

Like after ascendancy change ...
- Reasonable changes, Decent ...

I would do the same : Just pay some Streamers, who say everything OK.

This paid ... i meen independent streamers ...

HAHAHA

Have you ever actually watched any of the top streamers comment on patch notes, other changes, GGG policy and whatnot? There's no lack of criticism when criticism is warranted.
"
mogessa wrote:
Im going to see on Youtube, what the Streamers saying about this.

It will be very funny to see/hear:
- Everythingis fine, Best Balance ever .. and so on ...

Like after ascendancy change ...
- Reasonable changes, Decent ...

I would do the same : Just pay some Streamers, who say everything OK.

This paid ... i meen independent streamers ...

HAHAHA


Ziz wasn't happy at all with this patch (but he's still very excited about the start tho) seems you have to start eating your words...

But dont put salt on them, you already have a ton on your own.
Diablo 2 > Diablo 1 > Diablo 4 > Diablo > Torchlight > Titan Quest > Grim Dawn > Diablo Immortal > Path of Exile 2 > Path of Exile.
Last edited by Riverwind77 on Jan 12, 2021, 6:14:16 PM
I think i would rather they changed nothing.
I like the changes. Just hoping things are not overly nerfed & changes up the meta.


No more damage anymore for remaining chains.

+1000 evasion on tailwind is missing.

Accuary is missing and 50% inc area is missing.

Projectile speed is missing (For TS Builds).

Far shot gives more dmg yes, but you need that to compensate
the dmg loss from ricochet.

So in fact we can say Accuary is missing, 50% inc area is missing,
eva is missing, projectile speed is missing


The Gale Buff is rly cool. The only extrem powerfull thing is the bleeding
note. I am sure with a bleeding barrage you can do alot of single target dps.

So I am not really sure what to think about that rework....
Last edited by Unzi on Jan 12, 2021, 7:57:39 PM
Skill changes are disappointing, but I'm actually still excited to play the new league and expansion.

Also skills in general are just boring these days, I hope POE 2 brings about new mechanics and OOMPH to the game because right now Path of Exile feels and plays like an old game.
(🌸=◡=)
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Coreyzano wrote:
"
Conqueror-Influenced maps may now experience an invasion by Sirus himself.


Me: Greedily picking up loot

Sirus: "DIE"

Me: [Resurrect in Town]


This has to be the best post I've seen yet! Made LOL too hard!
So the basis of this new league and 2021 is NERF EVERYTHING and buff shit nobody cares about and is still too bad to play? Wow... You can do better than this GGG.
Fixed a bug where an enemy converted by a Heist member could fire a projectile through your Flame Wall while it was an ally, die, and then have that projectile nuke you with your own Flame Wall debuff due to it now being an enemy projectile (covered in your Fire Wall fire). xD
Are the 40 skill reworks that are supposed to make us feel excited about the "meta shift" coming tomorrow??

I really like the ascendancy changes and the skill nerfs (for the most part) but to say you are reworking underused skills and post this shit is extremely disappointing.

At the very least I had hoped you would buff some underused skills while leveling so we don't have to transition every build when we get to maps but I guess that just isn't going to happen. Leveling would actually be fun (ish) if we could experience it playing the build we want to play.

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