[3.15]💥Dang's Infernal Trinity Palm Raider 💥 Explosions W/O Massive cost.🔨Crafting Section🔨

Hi,

Just rerolled to this! It is such a clean and smooth mapper. Have no issues with deaths or clearing on T16 with my current gear...

However my ST is atrocious... spent like 15 mins in a white formed invitation earlier.

What can I do to help scale my damage? I have about 15 ex.

Update - had a lucky awakened spell echo drop. Minmaxed out my gear and feeling way better. I feel like I am pretty much maxed around the 3M Dps mark.
Last edited by Werdy on Aug 6, 2021, 12:36:50 AM
How much money do I need to respec into this and not struggle with T16 bosses?
Hello Guys

This build looks like all Id like from my one pre league character, but I am not sure if I wont have bad time scaling it to levels of melting boss fast enough in t16..

Would be spectral shield throw better compared to rerolling into this build - I have 7 ex to spend to get it going.
Im sitting at 6kk sirus dps with rage/berserk(using chainhook to generate it between phases on single bosses like sirus/maven/shaper/elder), 1800 dex @lvl 96. Looking to spec into crit, but this league WE with double hatred with crit/conv is 50+ ex, last league it was 22-25. BUT they buffed increased crit/crit multi support gems and u can sit at 100% crit chance even without WE, only assmark + aspect of the cat. Also cogwork ring with curse/res/str/dex is hard to find(impossible) and even harder to craft(even more), so the last prob here is resses.

ALSO can i ask Topicstarter to change his link on "crit community pob" cause in this link there is One with nothing with double affixes so its a fake pob(x2 damage) https://imgur.com/a/9ryOIBh
Gonna try this build, lets see how it is in 3.15 and how far i get with 17ex. :)
EDIT: finished 36 challenges with this build.
I really recommmend this build to everyone :)

Heyho,

build works pretty good in 3.15.

I decided to stay at non-crit.
Tested crit-build but it wasnt as satisfying as the non-crit version.
With 1 frenzy, hatred, herald of ash and cat's agility i have 537k dps in hideout.
My timeless jewel got insane stats, which gave me around 100k dps.
I switched from 40% Infernal Blow damage to 15% physical damage as extra fire damage AND i got a very decent corruption on my helmet. (see gear section)

My tree is a bit different because i dont charisma. I have 73 mana left. Enough for dodging and attacking.

Another upgrade i did was changing ancestral protector to a phantasmal version. With this i got 20% increased buff effect. => even faster attack speed.


Cleared content deathless:
Sirus A8
Shaper
Elder
Uber Atziri (with use of a 100% reflected elemental armor -> gear section)
Catarina lv 83
Simulacrum
Oshabi
Delve Boss (lich at 190 depth in my case)
All 4 Expedition bosses.

Cleared with deaths:
Uber Elder
Cortex
Maven

Brutal Restraint
Spoiler

In total i got:
40% elemental damage
5% movement speed
10% attack and castspeed
+20 dexterity
5% physical as extra cold


Current gear
Spoiler


Just for Uber Atziri used:


Current PoB vs. Shaper/Guardian:
https://pastebin.com/ZXfPCy74
Unflasked: 2.62 mil.
Flasked(without Lions Roar): 2.97 mil.
Last edited by Arakion on Sep 1, 2021, 11:50:02 PM
Couldn't even do a white hidden invitation lol
https://getyarn.io/yarn-clip/988f3369-4b68-4eb9-bc0e-edfce4c3c950
Thanks for the guide, fun build.

5333 might be best Brutal Restraint roll I've seen so far.

Gives:

+20 Dexterity
+10% Dexterity
5% Increased Attack, Cast, and Movement Speed
You gain Onslaught for 8 seconds on Kill
25% chance to gain Alchemist's Genius when you use a Flask

Current gear setup:

Spoiler
Gear:



Swap Ancestral Call with 'Elemental Damage with Attacks' for bosses.

Flasks:




Current PoB Sirus DPS with...

Flasks + Vaal Ancestral Warchief: 4.2 mil
Flasked: 2.8 mil
Unflasked: 2.1 mil

https://pastebin.com/RtuWznx7

Still haven't gotten all the awakened gems I need yet, and gear is definitely not yet optimized. Still room for improvement!
Last edited by ArchReaper7 on Aug 30, 2021, 4:04:44 PM
So I did some calculations with 3.16 tree and it seems that we get some buffs.
I'm not going into detail but except for dodge nerf seems still pretty good.

More damage and more life thats for sure.
Winter spirit got 14% as extra, Forces of nature mastery gives another 10%. And we can get fortify on Rampart mastery now.
Last edited by SuchCio on Oct 18, 2021, 9:23:04 PM
"
SuchCio wrote:
So I did some calculations with 3.16 tree and it seems that we get some buffs.
I'm not going into detail but except for dodge nerf seems still pretty good.

More damage and more life thats for sure.
Winter spirit got 14% as extra, Forces of nature mastery gives another 10%. And we can get fortify on Rampart mastery now.


Mind sharing the PoB for your calculations?

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