3.12.1 Hotfix 3

3.12.1 Hotfix 3:

  • Killing Heist monsters no longer causes Alert Level to increase. Disabled various modifiers that are no longer relevant as a result of this change.
  • Significantly reduced the number of Rare monsters that spawn from Reward Rooms and during Lockdown, resulting in fewer Rare monsters in formations behind Heist doors.
  • Ally Equipment is now more likely to drop.
  • Fixed a bug causing higher-tier Ally Equipment to drop earlier than intended.
  • Fixed a bug where a Heist reward chest intended to drop Stacked Decks didn't do so at lower area levels.
Has any exile really been far even as decided to use even go want to do look more like?
Last bumped on Sep 23, 2020, 10:56:20 PM
pog

Edit: I would like to use this space to request rogue markers to drop less frequently but in higher stacks.

Edit 2: I think something broke in Heist.. After triggering the lockdown it feels like there are no mobs spawning. I understand they toned down doors/elites but Heist legit feels empty now.
Last edited by Beverice on Sep 22, 2020, 8:17:14 PM
POGGERS

P O G
POG
Smashing!
is this on?
dank
Pog!!!
Pog

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