Act 2 - Dark Forest - client crash
When i tried to enter dark forest i got this exception
Audio/Sound Effects/Ambient/Waterfalls_Fires/Fire_Large_1.loop.ogg Decoded no data and after this i got runtime error and my client crashed. | |
You may have corrupted data somewhere in your pack file that is causing this? Try following these steps and see if they come up with anything.
Balance & Design
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I just got this same thing today.
It happened a few hours ago and I haven't seen it again since then. Last edited by FaceLicker on Apr 10, 2012, 8:00:16 PM
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Thanks for reply i checked Content.ggpk with PackCheck but it showed nothing this happened only once to me.
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tried twice to enter it it each time ended with me getting a bsod
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I experienced the same issue, followed by a crash of the client. Now I crash whenever trying to enter the Dark Forest. It says "unable to map file" as the exception.
I ran the pack checker and it returned no issues. | |
RESOLVED! See note at the bottom...
I just tried doing a ctrl-click to create a new instance (even though I haven't been able to load the area at all) and it crashed with multiple "bad allocation" errors. Here's the actual crash message from windows:
Spoiler
Problem Event Name: APPCRASH Application Name: Client.exe Application Version: 0.0.0.0 Application Timestamp: 50131742 Fault Module Name: KERNELBASE.dll Fault Module Version: 6.1.7601.17651 Fault Module Timestamp: 4e2111c0 Exception Code: e0000001 Exception Offset: 0000d36f OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Information 1: 838d Additional Information 2: 838dd21b798233ac629f0351519b20a1 Additional Information 3: 452b Additional Information 4: 452bdfa1f738ebe3d18fdf631dd68695 Okay, I found the "-gc 2" parameter and that has resolved the problem. I am running a 3.4ghz quad Intel CPU with an ATI 5850 card and 4 gigs of ram in Win7 32. I'll just keep running with the gc-2 since that fixed the problem. Last edited by johnyaya on Aug 1, 2012, 4:07:53 PM
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" I've been having the same problem too and running a pack check does not resolve it. Last edited by dakkagod on Aug 11, 2012, 8:42:57 AM
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Sadly getting the same each time i try to go into dark forest area i get the "bad allocation" exception and sometimes :
"Audio/Sound Effects/Ambient/Waterfalls_Fires/Fire_Large_1.loop.ogg Decoded no data " Followed the guidelines and run pack check but returned no errors | |
Same problem here cant enter Dark Forest > Bad allocation
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