3.9| Stress-Free PoE - TRIGGER HAPPY |SSF the Atlas w/ 1 Button & Any Gear|Dungeon Crawl PoE!

I could only play for about 30 minutes last night so I decided to do a few delve nodes. I had to work my way up to monster level 58 to go around to get to a Harbinger node I want that is level 61 monster level I think. I try to stay above monster level 60 for the chaos recipe for future standard options.

Anyway, I know I'm taking it slow, but that's how I play. I'm working my way around to the node and hit a currency node and *boom*.



The node treasure explosion after killing the monsters dropped one. First one in this league for me, so I'm pretty jazzed. Then I hit the abandoned treasure chest and another one pops out! Whoa! Talk about some luck. I decided to log out at that point as it won't improve from there.
Last edited by Thrippy#8915 on Jan 22, 2020, 11:58:11 AM
"
Thrippy wrote:
I could only play for about 30 minutes last night so I decided to do a few delve nodes. I had to work my way up to monster level 58 to go around to get to a Harbinger node I want that is level 61 monster level I think. I try to stay above monster level 60 for the chaos recipe for future standard options.

Anyway, I know I'm taking it slow, but that's how I play. I'm working my way around to the node and hit a currency node and *boom*.



The node treasure explosion after killing the monsters dropped one. First one in this league for me, so I'm pretty jazzed. Then I hit the abandoned treasure chest and another one pops out! Whoa! Talk about some luck. I decided to log out at that point as it won't improve from there.


Very nice, congrats. Always exciting when EX drops!
"
Reactor52 wrote:
Spoiler


So, Wrecker, my current gear. Not the best of gear but all self-found except for the Surrender, which cost a bit. I waited until its cost went down from the beginning 3+ EX. I went with Surrender to give a Level 30 Reckoning. Other than that, pretty much your build. Progressing through the Atlas, pulling up level 3 and 4 Conquerors but haven't done Sirus as yet. High Tier maps (14-16) not really a problem and a good Delver (at least to around 200). But, it seems with this League, the build gets limited by its damage output. Harder, more tanky (life and armor) bosses take a very long time to down. Same with some Metamorphs. Some I just can't down because they actually regen faster than my damage. Some "simple" boss/meta fights have lasted 10-20 minutes. I don't die, but neither do they, lol. Of course, long fights also mean increasing chance to die to a big one-shot that gets through or to the ground effects so prevalent this League and to Chaos damage. Bladestorm just doesn't seem to hit hard enough and if the boss/meta isn't hitting me... I do need to run my 4th Lab and I guess that will help some. I know that your build uses Arena Challenger (all I see that doing is giving me Attack Speed (and Movement)), but what do you think about Blood in the Eyes or Outmatch and Outlast? A 6L Bladestorm would certainly help, so I am shopping for a Chest with 6L and Life. I like the Axe, but can I do better? Any suggestion would be helpful. I like the build and the philosophy and want to use it get to the League endgame encounters. Thanks in advance and for your work in providing this and your other builds. (By the way, I have a Necro this League as well, how does your Necro build fare this League?)
Hey Reactor52!

Thanks for the great feedback! I appreciate the compliments and honesty

Sooooo, your weapon is awesome. I dream of having a weapon like that. And you've modified the build well to accommodate your Unique choices. Good job!

Arena Challenger is insanely strong. The Movement Speed is HUGE for extra survivability while the DPS increase (via Attack Speed) with 10 Challenger Charges crushes the other options available. You'll find a huge DPS increase there. 20/20'ing your gems always helps (but takes time). You can also start looking for "min/max" gear as well: Steel Rings and Spiked Gloves have implicits that'll boost our damage as well. Physical Attacks have the benefit that most gear can added flat physical damage mods to boost our DPS as well.

But first, getting that last ascendancy is huge. I know it can suck to get all the trials, but fully ascending is always a big deal. They are the strongest nodes in the game.

Good luck! I hope that helps. Good luck with shopping for the 6-link!

Regarding the Zombie build, it's doing really well in this league. I have it set up quite defensive and it does great. It's easy to make it more offensive as well. The comments and feedback have been nothing but positive...and they always know best ;). So it's doing well. It's not a typical zombie build per se. So maybe watch the video first and see if the playstyle is to your liking first (if you were considering playing it).
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
"
Thrippy wrote:
I could only play for about 30 minutes last night so I decided to do a few delve nodes. I had to work my way up to monster level 58 to go around to get to a Harbinger node I want that is level 61 monster level I think. I try to stay above monster level 60 for the chaos recipe for future standard options.

Anyway, I know I'm taking it slow, but that's how I play. I'm working my way around to the node and hit a currency node and *boom*.



The node treasure explosion after killing the monsters dropped one. First one in this league for me, so I'm pretty jazzed. Then I hit the abandoned treasure chest and another one pops out! Whoa! Talk about some luck. I decided to log out at that point as it won't improve from there.
Ha! That's awesome Thrippy! 30m and two exalts! Retire on top! Way to go!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
I'm thinking about trying this bad boy out next season, it looks fantastic. Buuuut, and I don't know if this has been asked yet, because 18 pages lol, but how does it do on stuff like Blighted maps where you need to protect a spot PLUS be everywhere else, haha, and also Legion encounters where they don't hit you at first but you want to turn as many as you can...?
“There is a beast in man that should be exercised, not exorcised.”
― Anton LaVey
"
Wrecker_of_Days wrote:
"
Reactor52 wrote:
Spoiler


So, Wrecker, my current gear. Not the best of gear but all self-found except for the Surrender, which cost a bit. I waited until its cost went down from the beginning 3+ EX. I went with Surrender to give a Level 30 Reckoning. Other than that, pretty much your build. Progressing through the Atlas, pulling up level 3 and 4 Conquerors but haven't done Sirus as yet. High Tier maps (14-16) not really a problem and a good Delver (at least to around 200). But, it seems with this League, the build gets limited by its damage output. Harder, more tanky (life and armor) bosses take a very long time to down. Same with some Metamorphs. Some I just can't down because they actually regen faster than my damage. Some "simple" boss/meta fights have lasted 10-20 minutes. I don't die, but neither do they, lol. Of course, long fights also mean increasing chance to die to a big one-shot that gets through or to the ground effects so prevalent this League and to Chaos damage. Bladestorm just doesn't seem to hit hard enough and if the boss/meta isn't hitting me... I do need to run my 4th Lab and I guess that will help some. I know that your build uses Arena Challenger (all I see that doing is giving me Attack Speed (and Movement)), but what do you think about Blood in the Eyes or Outmatch and Outlast? A 6L Bladestorm would certainly help, so I am shopping for a Chest with 6L and Life. I like the Axe, but can I do better? Any suggestion would be helpful. I like the build and the philosophy and want to use it get to the League endgame encounters. Thanks in advance and for your work in providing this and your other builds. (By the way, I have a Necro this League as well, how does your Necro build fare this League?)
Hey Reactor52!

Thanks for the great feedback! I appreciate the compliments and honesty

Sooooo, your weapon is awesome. I dream of having a weapon like that. And you've modified the build well to accommodate your Unique choices. Good job!

Arena Challenger is insanely strong. The Movement Speed is HUGE for extra survivability while the DPS increase (via Attack Speed) with 10 Challenger Charges crushes the other options available. You'll find a huge DPS increase there. 20/20'ing your gems always helps (but takes time). You can also start looking for "min/max" gear as well: Steel Rings and Spiked Gloves have implicits that'll boost our damage as well. Physical Attacks have the benefit that most gear can added flat physical damage mods to boost our DPS as well.

But first, getting that last ascendancy is huge. I know it can suck to get all the trials, but fully ascending is always a big deal. They are the strongest nodes in the game.

Good luck! I hope that helps. Good luck with shopping for the 6-link!

Regarding the Zombie build, it's doing really well in this league. I have it set up quite defensive and it does great. It's easy to make it more offensive as well. The comments and feedback have been nothing but positive...and they always know best ;). So it's doing well. It's not a typical zombie build per se. So maybe watch the video first and see if the playstyle is to your liking first (if you were considering playing it).


Thanks feedback and thoughts Wrecker. I did my Uber Lab just a few minutes after posting, lol. Does seem to make a difference. Also, bought several lvl 20 gems with some amount of quality (other peoples corrupted attempts) while I lvl my 1/20's back up.

Lastly, can you explain Close Combat Support. The last line in the gem explanation seems to say it only works in Axes and Swords? Yet, you have it in any 4L, meaning Boots, Gloves or Head? Thanks!
"
Reactor52 wrote:
"
Wrecker_of_Days wrote:
"
Reactor52 wrote:
Spoiler


So, Wrecker, my current gear. Not the best of gear but all self-found except for the Surrender, which cost a bit. I waited until its cost went down from the beginning 3+ EX. I went with Surrender to give a Level 30 Reckoning. Other than that, pretty much your build. Progressing through the Atlas, pulling up level 3 and 4 Conquerors but haven't done Sirus as yet. High Tier maps (14-16) not really a problem and a good Delver (at least to around 200). But, it seems with this League, the build gets limited by its damage output. Harder, more tanky (life and armor) bosses take a very long time to down. Same with some Metamorphs. Some I just can't down because they actually regen faster than my damage. Some "simple" boss/meta fights have lasted 10-20 minutes. I don't die, but neither do they, lol. Of course, long fights also mean increasing chance to die to a big one-shot that gets through or to the ground effects so prevalent this League and to Chaos damage. Bladestorm just doesn't seem to hit hard enough and if the boss/meta isn't hitting me... I do need to run my 4th Lab and I guess that will help some. I know that your build uses Arena Challenger (all I see that doing is giving me Attack Speed (and Movement)), but what do you think about Blood in the Eyes or Outmatch and Outlast? A 6L Bladestorm would certainly help, so I am shopping for a Chest with 6L and Life. I like the Axe, but can I do better? Any suggestion would be helpful. I like the build and the philosophy and want to use it get to the League endgame encounters. Thanks in advance and for your work in providing this and your other builds. (By the way, I have a Necro this League as well, how does your Necro build fare this League?)
Hey Reactor52!

Thanks for the great feedback! I appreciate the compliments and honesty

Sooooo, your weapon is awesome. I dream of having a weapon like that. And you've modified the build well to accommodate your Unique choices. Good job!

Arena Challenger is insanely strong. The Movement Speed is HUGE for extra survivability while the DPS increase (via Attack Speed) with 10 Challenger Charges crushes the other options available. You'll find a huge DPS increase there. 20/20'ing your gems always helps (but takes time). You can also start looking for "min/max" gear as well: Steel Rings and Spiked Gloves have implicits that'll boost our damage as well. Physical Attacks have the benefit that most gear can added flat physical damage mods to boost our DPS as well.

But first, getting that last ascendancy is huge. I know it can suck to get all the trials, but fully ascending is always a big deal. They are the strongest nodes in the game.

Good luck! I hope that helps. Good luck with shopping for the 6-link!

Regarding the Zombie build, it's doing really well in this league. I have it set up quite defensive and it does great. It's easy to make it more offensive as well. The comments and feedback have been nothing but positive...and they always know best ;). So it's doing well. It's not a typical zombie build per se. So maybe watch the video first and see if the playstyle is to your liking first (if you were considering playing it).


Thanks feedback and thoughts Wrecker. I did my Uber Lab just a few minutes after posting, lol. Does seem to make a difference. Also, bought several lvl 20 gems with some amount of quality (other peoples corrupted attempts) while I lvl my 1/20's back up.

Lastly, can you explain Close Combat Support. The last line in the gem explanation seems to say it only works in Axes and Swords? Yet, you have it in any 4L, meaning Boots, Gloves or Head? Thanks!



Close Combat just requires you to have an Axe or Sword equipped regardless of what piece of gear you have the gem socketed in.
"
HChristopher2671 wrote:
I'm thinking about trying this bad boy out next season, it looks fantastic. Buuuut, and I don't know if this has been asked yet, because 18 pages lol, but how does it do on stuff like Blighted maps where you need to protect a spot PLUS be everywhere else, haha, and also Legion encounters where they don't hit you at first but you want to turn as many as you can...?


It's one of the major cons of this build - not enough damage output on higher tiers mobs with bladestorm which makes blighted/legion encounters a failure. Unfortunately same goes with bosses (especially those with regen) - very long fights and some bosses are simply unkillable :(.
I notice some nodes on the skill tree are highlighted in red, other builds do this and I don't really know what it means can someone explain to me why its circled n stuff?

im a noob and this is my first league :/
Last edited by CultOfBruh#5722 on Jan 23, 2020, 10:05:18 PM
"
HChristopher2671 wrote:
I'm thinking about trying this bad boy out next season, it looks fantastic. Buuuut, and I don't know if this has been asked yet, because 18 pages lol, but how does it do on stuff like Blighted maps where you need to protect a spot PLUS be everywhere else, haha, and also Legion encounters where they don't hit you at first but you want to turn as many as you can...?
Hey HChristopher2671!

Thanks! I hope you enjoy it! This build is totally fine with Blight situations where there is only one path to the "pulsy" thing. It's not great when the paths split 180 degrees right away. Blade Storm does more than enough damage to "awaken" any of the Legion enemies you want though. The block damage is just bonus damage.

Let me know what you think if you give the build a shot. It's so fun as a league starter.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Report Forum Post

Report Account:

Report Type

Additional Info