[3.13] Power Siphon/Kinetic Blast Poison Assassin - Very fast and tanky poison wander

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Fuzzywuzzy37 wrote:
Hey all,
I've been playing this dude on and off for the past few weeks and think I have reached the end of the possibilities of the build but was wondering if you pro gamers could see if I'm missing anything obvious?

One of the big ticket items which I've looked at is a watchers eye which is poisons inflict damage faster and precision attack speed for 10 ex but other than that I'm not sure what else would be good?

Here is my PoB https://pastebin.com/XwC1PghZ



Late reply, but definitely. For example your large jewel is not that great (opportunistic fussilade is bad), you can go for explody + base crit chest (what would be big upgrade), malevolence watchers + golden rule, better helmet (more life), your shield is nothing amazing too, wand can be better (e.g phys wand > chaos wand on assassin, you get quite a lot of phys as extra), bottled faith instead of silver flask, lgoh rings/circle.


On that note, small build update:

- Removed unused items in pob
- Made helmet more offensive (- chaos res, accuracy + focus mod)
- Changed wand a bit to be more phys based

Updated PoB is here:
https://pastebin.com/r6QkA40K
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
this build is really fun but constantly being out of mana is what kills it for me :(
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HieiTheBlue wrote:
this build is really fun but constantly being out of mana is what kills it for me :(


Yep, that can be very annoying. Try enduring mana flask instead of one offensive flask, should help a lot.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
So I am currently testing maximum possible overlap spam (as I plan to use this setup in 100% delirium map farming eventually) and I just want to say, it is *hillarious*. I am running Vengeant Cascade, Dying Sun and KB enchant for 75% chance to create extra explosion. Vengeant is actually working really well because our first projectiles dont kill stuff anyway as stuff is still dying from poisons, so the returning projs hit the packs too.

Vids here:

Power Siphon/Kinetic Blast Poison Wander Delve Depth 250
Power Siphon/Kinetic Blast Poison Wander Undergound River

I will most likely update the guide to use at least Dying Sun over Cinderswallow eventually, but I highly recommend running also Vengeant Cascade as enchant if you want some more reliable zoom zoom.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Build update!

- Replaced Cinderswallow Urn with Dying Sun
- Added -mana cost crafts on ring and amulet
- Replaced Plague Bearer with Withering Step
- Switched abyss jewel in belt from flat fire + blind to onslaught on kill and blind

So, this new setup is trying to balance clearspeed and single target a bit more. I realized we do not really need Cinderswallow as we already have on kill recovery from Assassin, and it has meh uptime on bosses anyway, so I replaced it with Dying Sun for big clear speed boost and some extra damage on Siphon.

I also once and for all solved all mana issues the build had with 2 - mana cost crafts on jewellery, so no more mana on hit needed, no more hybrid mana flasks, no more enduring mana flasks, I was testing this setup with double - mana cost and I almost never ran out of mana when i had some random amount of mana leech.

I will also be updating the end game improvements section with even more clear speed focused recommendations (for example Vengeant Cascade, KB enchant etc etc).

Here is updated Pastebin:

https://pastebin.com/t85JCY11
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
HoGM with the build complete!

My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Another small update:

- Cluster Jewel tree is now pathing to Pain Attunement instead of pathing to Golem's Blood. This means a lot easier gearing because we get a lot of intelligence from this pathing (and also a lot of damage)
- Updated leveling gear section
- Updated End Game Optimization section with clear speed stuff

I will also post some info about Poison sextants and Golden Rule to end game optimization section probably tomorrow.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
I’m transitioning my posion blade vortex build into this one, any advice?
"Bonus points if it is Scion/Witch because they have nice knees. Ranger has ugly knees and other characters are men so playing them would be homoerotic." - CAKE, 10/20/21
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darciaz wrote:
I’m transitioning my posion blade vortex build into this one, any advice?


Good weapon is very very important, check mine for example, its not amazing, but its still solid. Also the build struggles with strength and intelligence, so make sure you have some space for grabbing those, ideally on amulet
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
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thedeathbeam wrote:
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darciaz wrote:
I’m transitioning my posion blade vortex build into this one, any advice?


Good weapon is very very important, check mine for example, its not amazing, but its still solid. Also the build struggles with strength and intelligence, so make sure you have some space for grabbing those, ideally on amulet
awesome thanks!
"Bonus points if it is Scion/Witch because they have nice knees. Ranger has ugly knees and other characters are men so playing them would be homoerotic." - CAKE, 10/20/21

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