[3.11] Power Siphon/Kinetic Blast Poison Assassin - Very fast and tanky poison wander



Hello and welcome to another poison guide from me. So, I wanted to convince myself to actually like wanders after the nerfs for quite a while, but they weren't in really good place. But now they finally are thanks to Barrage Support which is pretty damn good with Power Siphon. Thanks to this the build has very high hit rate, and what scales really well from very high hit rate? Poison Assassin. So let's have some fun :)

Changelog

Spoiler

18th Jun 2020 - 3.11
- Replaced Wind Dancer timeless jewel with Wind Dancer on tree (super nice buff to the build)
- Removed Golden Rule from Cluster Jewel setup
- Replaced Antivenom with Feast of Flesh in Cluster Jewel setup
- Outside of this there are not many changes, build gained some extra survivability and Wind Dancer for leveling and lost some damage

24th May 2020
- Replaced Voices with Large Cluster Jewel
- Switched helmet to Starkonja in Starter setup

25th April 2020
- Added Wind Dancer to default tree
- Switched to Kintsugi as default body

9th April 2020
- Added Golden Rule to cluster jewel tree
- Added Antivenom to cluster jewel tree
- Added Wind Dancer to cluster jewel tree

30th March 2020
- Added small Community section to Media section with videos recorded by other players playing the build or build based on same idea

23rd March 2020
- Fixed cluster jewel tree
- Fixed cluster jewel tree again (after PoB update)

21th March 2020
- Improved Cluster Jewel tree by a bit (more survivability, possible Voices instead of Large Cluster later after PoB gets support for it)

20th March 2020
- Added cluster jewel tree

16th March 2020
- Added level 10 - 70 leveling trees
- Overhauled leveling section
- Switched to Bladefall + Spellslinger and wand leveling
- Replaced Heartseeker in final tree with extra jewel socket

12th March 2020
- Updated crafting section for new fossil changes
- Updated tree to 3.10

27th February 2020
- Reworked the guide for assassin
- Changed trees from Pathfinder to Assassin

13th December 2019
- Updated Asssasin lvl 100 tree
- Updated Assassin lvl 90 tree
- Switched to PoB fork for main pastebin

12th December 2019
- Updated Barrage workaround based on new Barrage support gem update
- Swapped Quartz flask to Witchfire Brew
- Replaced Summon Skitterbots with Malevolence and switched to lower level Precision
- Replaced Shield Charge with Whirling Blades in leveling section (because of Shield Charge not being available as Vendor reward to ranger)

11th December 2019
- Created the build


Pro's & Con's

+ Good single target. The build can reach 8M+ single target DPS with current setup after around 8 second ramp up
+ Really good clear speed (because of Kinetic Blast and some explosions on top)
+ 253% increased movement speed and Shield Charge
+ 6K+ Life
+ 99% melee avoid chance, 99% projectile avoid chance, 69% spell avoid chance
+ 40% less damage taken if not hit recently (Kintsugi + Wind Dancer)
+ Fortify (20% less damage taken)
+ Critical strike immunity (Mistwalker)
+ 8% reduced damage taken (Mistwalker)
+ Can do most map mods
+ Can do all content (except Hall of Grandmasters)
+ Decent league starter, as it do not really requires anything to function, and can work just fine on Tabula

- Needs a lot of intelligence and strength from gear
- Enemies do not die instantly so sometimes we can take some dangerous hits (we combat this with our high defenses)
- We need to level as something else as the Wand setup do not works before getting at least Obliteration wand

Content Done

- Atziri
- Uber Atziri
- All guardians
- All conquerors
- Delve depth 400+

My characters using this build

- Metamorph character
- Delirium character

Path of Building

Path of Building is tool for PoE to plan gear, skill tree and calculate effective damage. It also contains Bandits and Pantheon choice. You can download it here. The guide is tailored for modified version of PoB with some additional features so after you download regular PoB head here for installation instructions for modified version. After that simply import below Pastebin URL into PoB:

Pastebin

Navigating through PoB (important, read carefully)

There are trees for level 100, 90, 80, 70, 60, 50, 40, 30, 20 and 10. Bear in mind that low level trees are optimized for my playstyle and do not really prioritze taking a lot of life early.

There is also 1 special tree:
- Cluster jewel: This tree is utilizing cluster jewels and Thread of Hope to enhance the tree in interesting way. This tree has a lot more damage (thanks to a lot of faster poison sources) and sustain (thanks to Feast of Flesh) but slightly lower EHP


Use dropdown in bottom left corner of Tree section in PoB to cycle between the trees.

There are 2 item sets:
- Default: This is regular version utilizing rare delve crafted wand
- Starter: This setup is designed for league start, using Tabula Rasa as body armour for easy 6 link, Obliteration wand as a cheap and very powerful weapon and Great Old One's Ward as a cheap and powerful shield

How to configure PoB for your own character

After importing your character to PoB, follow these steps to properly configure it to show your actual stats:

1. Switch to your Vaal Power Siphon setup in Main Skill section and select regular Power Siphon
2. Enable all flasks in items section and switch to configuration section
3. Set Is enemy boss? to Shaper/Guardians
4. Set # of Withered stacks to 15
5. Set # of Virulence stacks to 40
6. Set # of Poisons applied recently to 30
7. Set # of Poison on enemy to 30
8. Set # of nearby Rare or Unique enemies to 1
8. Check Do you use Power Charges?
9. Check Are you Elusive?
10. Check Is the enemy Blinded?
11. Check Is the enemy Ignited?


Pantheon

For your major god Soul of The Brine King is good pick to avoid being chain stunned in bad situations. Soul of Lunaris or Soul of Solaris pantheons are very good options as well. Because we are evasion/dodge build, I prefer Lunaris.

For your minor god Soul of Soul Garukhan is good choice because again, we are evasion/dodge based build, and extra dodge is always good. Another good option is Ralakesh to reduce dot from Blood Rage and to get Blind and Maim immunity. Valid options are also Ryslatha for extra charges for life flask and extra life recovery from it, and Soul of Shakari for poison immunity and reduced chaos damage taken.

Ascendancy

Get Noxious Strike first. Then get Mistwalker and Toxic Delivery for some damage and defense and finally get Opportunistic from Uber Lab.

Leveling and gearing

So with this build, you will be leveling with Spellslinger, Bladefall and Kinetic Bolt to make leveling less reliant on weapons. After leveling, you can switch to Power Siphon. Important! The gems we are using for Spellslinger leveling are not all same as we will be using after we migrate to Power Siphon/Barrage. Check the end of Gem Progression section for details.

Leveling gear



Gem progression

The gems and setup below are sorted both horizontally and vertically based on priority, where stuff on right and bottom is less important in each level breakpoint section. Gem names that are italic are the ones that change since previous level breakpoint.

Level 1
3 link - Kinetic Bolt, Lesser Poison, Pierce

Level 4
3 link - Kinetic Bolt, Lesser Poison, Volley
1 link - Dash

Level 8
5 link - Kinetic Bolt, Lesser Poison, Volley, Void Manipulation, Unbound Ailments
1 link - Dash

Level 10
5 link - Kinetic Bolt, Lesser Poison, Volley, Void Manipulation, Unbound Ailments
1 link - Dash
2 link - Wither, Spell Totem
1 link - Precision
1 link - Withering Step

Level 16
5 link - Kinetic Bolt, Lesser Poison, Volley, Void Manipulation, Unbound Ailments
1 link - Dash
2 link - Wither, Spell Totem
1 link - Precision
1 link - Withering Step
1 link - Herald of Agony
1 link - Withering Step
1 link - Steelskin
1 link - Blood Rage

Level 18
5 link - Kinetic Bolt, Lesser Poison, Volley, Deadly Ailments, Unbound Ailments
1 link - Dash
2 link - Wither, Spell Totem
1 link - Precision
1 link - Withering Step
1 link - Herald of Agony
1 link - Withering Step
1 link - Steelskin
1 link - Blood Rage

Level 24
6 link - Spellslinger, Ethereal Knives, Lesser Poison, Deadly Ailments, Unbound Ailments, Void Manipulation
4 link - Kinetic Bolt, Lesser Poison, Volley, Deadly Ailments
1 link - Dash
2 link - Wither, Spell Totem
1 link - Precision
1 link - Withering Step
1 link - Herald of Agony
1 link - Plague Bearer
1 link - Despair
1 link - Withering Step
1 link - Steelskin
1 link - Blood Rage

Level 28
6 link - Spellslinger, Bladefall, Lesser Poison, Deadly Ailments, Unbound Ailments, Void Manipulation
4 link - Kinetic Bolt, Lesser Poison, Volley, Deadly Ailments
1 link - Dash
2 link - Wither, Spell Totem
1 link - Precision
1 link - Withering Step
1 link - Herald of Agony
1 link - Plague Bearer
1 link - Despair
1 link - Withering Step
1 link - Steelskin
1 link - Blood Rage

Level 31
6 link - Spellslinger, Bladefall, Added Chaos Damage, Poison, Deadly Ailments, Unbound Ailments
4 link - Kinetic Bolt, Added Chaos Damage, Poison, Volley
1 link - Dash
2 link - Wither, Spell Totem
1 link - Precision
1 link - Withering Step
1 link - Herald of Agony
1 link - Plague Bearer
1 link - Despair
1 link - Withering Step
1 link - Steelskin
1 link - Blood Rage

Level 38
6 link - Spellslinger, Bladefall, Added Chaos Damage, Poison, Deadly Ailments, Unbound Ailmentts
4 link - Kinetic Bolt, Added Chaos Damage, Poison, Volley
1 link - Dash
2 link - Wither, Spell Totem, Multiple Totems
1 link - Precision
1 link - Withering Step
1 link - Herald of Agony
1 link - Plague Bearer
1 link - Despair
1 link - Withering Step
1 link - Steelskin
1 link - Blood Rage

After you are done with leveling, switch to Power Siphon + Kinetic Blast setup.

Amulet anointments

Anointments are a new type of enchanting gear introduced in Blight league. To anoint an item, simply take it to Sister Cassia. Only Blight uniques and amulets can be anointed with Notables from the tree.

Here is list of useful anointments for this build:
- Freedom of Movement (Clear Oil, Sepia Oil, Violet Oil): This anoint is very useful from early to midgame and very strong for its price. Its also very good if you just simply want some more dodge and movement speed
- Warrior's Blood (Teal Oil, Teal Oil, Black Oil): Another very good cost effective anointment, very useful if you lack some life regen and strength
- Disintegration (Violet, Black Oil, Black Oil): The single highest DPS node on tree for this build, very good for it's price if you just want raw damage
- Soul Raker (Sepia Oil, Verdant Oil, Silver Oil): Very good for some extra sustain if you feel like your leech is low
- Discipline and Training (Black Oil, Silver Oil, Silver Oil): "Beefy" node if you just want some extra EHP
- Disciple of the Unyielding (Violet Oil, Crimson Oil, Opalescent Oil): Very good defensive node that grants us some endurance charges on kill and mininum endurance charge

Crafting your own gear

For crafting we will be using either fossils and resonators or orb of alteration spamming.

Fossils are a currency introduced in Delve league that can be obtained most commonly from Delve as well. Based on the fossil type, they improve odds of certain mods to be rolled and also add their own special mods.

Orb of Alternation spamming means using Orbs of Transmutation to upgrade normal item to magic, then Alteration until we hit some good mod and then either use orb of Augmentation to try and hit another good mod or Regal Orb to upgrade the magic item to rare (adding another random mod) and then multimodding.

Unless the Item Base says otherwise use a regular base (so not Shaped or Elder ones). The reasoning for using normal bases are that both Shaped and Elder bases add some extra mods, and unless we are aiming for some of them, they are just adding unnecessary clutter to the pool of mods, making desirable result less likely.

Crafting poison wand

Item base: iLvl 83+ Elder Imbued Wand (optional: use Perfect Fossil for 28-30 quality or Hillock)
Crafting: Orb of Alteration, Orb of Augmentation, Regal Orb
Mod priority:
1. 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage
2. (170–179)% increased Physical Damage
3. Adds (47–72) to (98–123) Chaos Damage
4. (17–19)% increased Attack Speed

Crafting - chaos resistance helmet

Item base: iLvl 85+ Hunter Lion Pelt
Fossils: Aberrant Fossil, Pristine Fossil
Mod priority:
1. Nearby Enemies have -9% to Chaos Resistance
2. +(90–99) to maximum Life
3. Regenerate 1% of Life per second

End-game optimization

To improve clear speed, you can get Embalmer's with Despair on hit corruption, the difference between everything being cursed with despair is very very noticeable:



If you want to improve clear speed even more, you can grab Devoto's Devotion. That will make you move faster and attack faster:



If you can get Watcher's Eye with Unaffected by Bleeding while affected by Malevolence if using Malevolence (or Corrupted Blood cannot be inflicted on you corruption on jewel) you can replace life flask with Blood of the Karui:



For tree optimizations, if you can get enough Intelligence and Strength from gear, you can remove Primal Spirit from tree and instead either take more life or damage or extra jewel socket. For example I get all my stat requirements just from amulet and one ring:




Media

Mapping
Underground Sea Lvl 92
Acid Caverns Lvl 95 (Pathfinder)
Infested Valley Lvl 93
Basillica Lvl 93
Tower Lvl 92
Shore Lvl 92
Bone Crypt Lvl 69 (League start)
Graveyard Lvl 69 (League start)
Underground River Lvl 89 (Zerphi's Heart)
Beach Lvl 89 (Zerphi's Heart)
Waterways Lvl 89 (Zerphi's Heart)
Shore Lvl 90 (Zerphi's Heart + Poison Sextant)


Bossing
4Way Timeless Domain Lvl 92
White Al-Hezmin Lvl 79
Red Al-Hezmin Lvl 89

Community
These videos are from other people playing the build (or build based on same idea). Everyone that wants to be included, DM me.

Ydoum (character GoinPoppin)


Stealthyy (character TTL_Wandsin)
My builds:
[3.10] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.10] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Last edited by thedeathbeam on Jun 24, 2020, 6:30:35 AM
Last bumped on Jul 6, 2020, 7:59:08 PM
I know it is a bit early to post this before gem reveals and PoB update, but I simulated what I could and I want to also start discussion about the build and also show people that wanders can be great again :d
My builds:
[3.10] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.10] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Would love to see this elaborated on a bit more, as someone whos favorite character was wanders before the KB nerfs,I was very very sad to see no wand love in this patch, so if you can flesh this out a little bit more closer to league ill probably league start with this because god i miss KB
Last edited by Olaverty on Dec 11, 2019, 7:55:59 AM
Very excited to try this out. Never played cobra lash to start out before, will be nice to try something new before getting on that good KB/Barrage booms.
Seems interesting. But wanted to add: you can now level with scourge arrow poison and do good damage on bosses. Because now it gives added chaos damage early on. Could be better then cobra lash.

Otherwise... i'm really interested how it will turn out.

Only whats scares me... is your math on barrage support. Feels kinda wrong.
Last edited by krofj on Dec 11, 2019, 9:27:35 AM
I am also curious to know how the math behind barrage works.
I am really hoping that the build will be as good as I expect it to be, but unless they stealth nerf power siphon I dont really have many doubts.


For the barrage math, its simply, you can imageine the proj more damage like this, your first projectile is 100% if you add second, suddenly you have 200% damage, then 300% with 3rd. The easiest way to imagine that is to remove the more damage for projectiles mod I added, check the base damage, and just do that * number of projectiles, what should make complete sense to everyone, and then put the number back and it will be same as the one you just calced by yourself.


And for the attack speed mod, imagine you have 14 projectiles, that is 70% more attack time, what is 1.7 of your attack time, so to get your actual attack time, you would need to divide it by that. So again, remove that mod, check your APS, divide by 1.7. And now add my mod back. The number will be same.
My builds:
[3.10] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.10] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Might transition into this a couple of days into the league.

Been wanting to level a poison pf for several leagues.
Looks like this might be the one!
Your math seem still kinda way too good. Anyway, remove PS enchant and did barrage +1 proj enchant. Removed gloves and added just plain rare gloves. At the end its still 2.8mil poison dps.

Should be fine. Even doe power siphon have a lot better damage multiplier. Should scale better at the end of the day.
Ok this actually looks kind of interesting. I might actually even start my league with this. Really wanted to play some poison prolif for the first time and was looking for scourge arrow but everyone is going to play bows and i kinda of hate it. Might play this instead. Since its boss league and update i wonder how it will work on bosses.

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