[3.7] [Updated] Cold Scourge Arrow CI Trickster - Very simple and tanky

Hi again!

How do you run Discipline (35%), Aspect of the Spider (35%), HoI (25%) and War Banner (10%) together? It's 105% of mana. The 4% less mana reserved doesn't seem to be enough so I must be missing something. Can we drop War Banner? Is 77-78% chance to hit too little?
"
Hi again!

How do you run Discipline (35%), Aspect of the Spider (35%), HoI (25%) and War Banner (10%) together? It's 105% of mana. The 4% less mana reserved doesn't seem to be enough so I must be missing something. Can we drop War Banner? Is 77-78% chance to hit too little?


Aspect of Spider is 25% reservation, you just need to craft it on ring, amulet or bow, because otherwise Increased Duration affects it on every other gear. Alternatively you can replace increased duration with something that do not affects Aspect.

You can drop War Banner if you want to but I would advise against doing that (when the alternative is to just move aspect or replace 1 gem).

EDIT: On your char, you could move your Wave setup to your boots and maybe replace Inc Duration for something like Culling if it do not affects spider.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Last edited by thedeathbeam on Apr 13, 2019, 2:42:50 PM
"
thedeathbeam wrote:
"
Hi again!

How do you run Discipline (35%), Aspect of the Spider (35%), HoI (25%) and War Banner (10%) together? It's 105% of mana. The 4% less mana reserved doesn't seem to be enough so I must be missing something. Can we drop War Banner? Is 77-78% chance to hit too little?


Aspect of Spider is 25% reservation, you just need to craft it on ring, amulet or bow, because otherwise Increased Duration affects it on every other gear. Alternatively you can replace increased duration with something that do not affects Aspect.

You can drop War Banner if you want to but I would advise against doing that (when the alternative is to just move aspect or replace 1 gem).

EDIT: On your char, you could move your Wave setup to your boots and maybe replace Inc Duration for something like Culling if it do not affects spider.


Oh my bad, didn't know increased duration was affecting the spider aspect! Live and learn! :) I'll just use the curse setup without inc. duration. Thanks bro!
"
"
thedeathbeam wrote:
"
Hi again!

How do you run Discipline (35%), Aspect of the Spider (35%), HoI (25%) and War Banner (10%) together? It's 105% of mana. The 4% less mana reserved doesn't seem to be enough so I must be missing something. Can we drop War Banner? Is 77-78% chance to hit too little?


Aspect of Spider is 25% reservation, you just need to craft it on ring, amulet or bow, because otherwise Increased Duration affects it on every other gear. Alternatively you can replace increased duration with something that do not affects Aspect.

You can drop War Banner if you want to but I would advise against doing that (when the alternative is to just move aspect or replace 1 gem).

EDIT: On your char, you could move your Wave setup to your boots and maybe replace Inc Duration for something like Culling if it do not affects spider.


Oh my bad, didn't know increased duration was affecting the spider aspect! Live and learn! :) I'll just use the curse setup without inc. duration. Thanks bro!


Yeah, I made same mistake (e.g see my boots and ring, same problem, so I just decided to use Aspect of Crab instead :D )
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Noticed that I broke the Alternative Gems section at some point, so I fixed it now.
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Added Faster Attacks to Alternative Skills/Links section as QoL alternative for Added Cold Damage. I started using it when mapping and then swapping back to Added Cold Damage when bossing as its very nice that I can fire 5 charged SA way faster with it (and Mirage Archer feels a lot better too).
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Awesome guide btw & thanks., I’m a complete noob to POE (started playing on PS4 last week) & im currently at the start of act 4. Managed to get a Quill Rain drop so have been using that while trying to follow your guide with skills, talent tree etc & think I’ve just about got my head around it... I have no idea what sort of gear items I should be going for though 😖

I don’t suppose you’re planning on putting a ‘best in slot’ or recommended items list in your guide are you?

Cheers
"
Strife22 wrote:
Awesome guide btw & thanks., I’m a complete noob to POE (started playing on PS4 last week) & im currently at the start of act 4. Managed to get a Quill Rain drop so have been using that while trying to follow your guide with skills, talent tree etc & think I’ve just about got my head around it... I have no idea what sort of gear items I should be going for though 😖

I don’t suppose you’re planning on putting a ‘best in slot’ or recommended items list in your guide are you?

Cheers


Hi. Glad you like the guide :)

Well, the "best in slot" items are mostly in the Path of Building link in Items section. The order of importance in stats you want to go for is:

Body:
1. Evasion
2. Energy Shield
3. Resistances

Of course if you can get Hyrri's Ire its best body you can get and it should be pretty cheap (as it do not requires any links)

Gloves:
1. Energy Shield
2. Accuracy
3. Evasion
4. Resistances

Again, Shaper's Touch is perfect solution here, and again it should be pretty cheap item later.

Helmet:
1. Energy Shield
2. Resistances
3. Lab Enchant

Nothing else on helmet really matters, Hubris Circlet is probably best option. Lab Enchant is mostly luxury, if you cant get circlet with it its completely fine.

Boots:
1. Energy Shield
2. Resistances
3. Movement Speed

Trying to get decent 30% MS boots is great QoL improvement. but if you cant not having MS on boots is fine, and boots without movement speed are perfectly fine and way cheaper until you can afford more expensive decent ES + resist + movespeed boots.

Amulet:
1. Attributes
2. Added cold damage
3. Energy shield

Our skills have big attribute requirements, mostly strength is big problem, so try to get as much strength on amulet as possible. Added cold damage is very nice damage boost, and if you can, and try to get it on your equipment. Its completely fine again if you dont have any, capping resists and having enough stats and resistsances is more important. Cheap-ish alternative to amulet I have in PoB is Astramentis

Rings:
1. Resistances
2. Cold damage to attacks
3. Elemental damage
4. Energy shield

I use rings (and boots) to mostly cap all my resistances as other equipment slots are already quite full with uniques. Cold damage to attacks can be crafted on rings, so just try to get some with some empty space for crafting. Increased ele damage is nice, and getting some energy shield on top of that is awesome.

Bow:
1. Attack Speed
2. Penetration
3. Cold as extra chaos
4. +lvl to support gems
Without multicraft:
1. Attack Speed
2. Increased cold damage/flat cold damage

You want quite a lot of attack speed on your bow (at least 1.6) for Scourge Arrow to feel good.
Then you want to get elemental penetration on bow and then cold damage as extra chaos damage and then +2 level to support gems, all of them are awesome DPS boosts.

But, if you cant afford multicraft try to find bow with decent attack speed and decent flat elemental damage, and then just craft increased cold damage/chance to freeze on top of it, its more than enough.

Doomfletch Prism is decent unique bow that you can use, or just alt and regal some random short bow/thicket bow (or just buy some from trade).

The more links you can get the better, 5 links are again perfectly fine, but SA scaled really high from all increases, so getting 6link sooner than later is better.

Quiver:
1. Pierce
2. Energy Shield
3. Cold Damage
4. Crit/Accuracy/Attack Speed

Pierce is very important to improve our SA clear significantly. Energy Shield is awesome on quiver and you definitely want it (there are only 2 quivers that provide you energy shield, Voidfletcher and Soul Strike). We want Voidfletcher because it provides us literally everythin we would ever want from quiver.

Before voidfletcher just try to get some piercing or accuracy quiver with flat cold damage and some attack speed or extra accuracy, and maybe some life before going CI.


Hopefully I didnt missed anything :)
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Absolute legend, that’s amazing thank you. I have an idea of what to aim for & use while levelling up now. 👍🏻

One more question though..

"
Doomfletch Prism is decent unique bow that you can use, or just alt and regal some random short bow/thicket bow (or just buy some from trade).


Why a short/thicket bow specifically & not just any base bow?

Sorry still trying to learn everything...

Cheers
Last edited by Strife22 on Apr 18, 2019, 9:23:04 AM
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Strife22 wrote:
Absolute legend, that’s amazing thank you. I have an idea of what to aim for & use while levelling up now. 👍🏻

One more question though..

"
Doomfletch Prism is decent unique bow that you can use, or just alt and regal some random short bow/thicket bow (or just buy some from trade).


Why a short/thicket bow specifically & not just any base bow?

Sorry still trying to learn everything...

Cheers


np :)

You want high attack speed base bow to charge scourge arrow faster (because charge speed scales from attack speed), and thicket and short bows are the fastest ones
My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841
My site:
https://mapsofexile.com/
Last edited by thedeathbeam on Apr 18, 2019, 10:58:56 AM

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