[3.6] Purifying Flame Inquisitor. Great leaguestarter with endgame potential. (SSF & Budged)

Purifying Flame Inquisitor



Morning guys Moorhuhn here.
In this guide you will find all nessessary informations about my Purifying Flame Inquisitor. I currently still work on the build so everything in here is subject to change.
If you have any questions, ideas or anything else catch me live and just talk to me:
https://www.twitch.tv/moorhuhnschlaechter


Build explanation
So first of all
What is the build about:
Purifying Flame is one of the new spells of the "Holy phys spells archetype". We have a phys damage base which converts into fire mostly. This build you can start from level 1 and push it deep into the endgame. It will be viable to do all current content in the game on a fair budged while maintaining very good clearspeed, good bossdamage and quite decent surviveability.



Content Played



Unleash the Wave of Conviction
Spoiler

On my current setup i am using Wave of Conviction in 2 setups to assist singletarget. This is a very situational tool and only useable when the enemy is not about to slap your face.
Wave of Conviction has a wiered interaction with Unleash on first glance. Wave of Conviction has the limitation of always only allowing one active wave. The Unleash support does cast the Spell up to four times.
This means that the spell will cancel itself and only the last of the four waves will continue travel.
However, when we sit right in front of our enemy we can utilise this setup. The enemy will be hit four times in a quick succession which deals massive amounts of damage in a very short timeframe.
This can greatly be used to get tough rares, beasts or even map bosses out of our way with a single buttonpress. If you crit and have it as a 5-6link you will take down up to t14 bosses immediatly.




Pro's and Con's
Spoiler

Pro's:
Starting right from level 2
Very enjoyable leveling experience and smooth transition into lategame
Very budged friendly
Very high min-max potential
Great clearspeed paired with very good bossdamage
Quite tanky. Up to very tanky with gear/treechanges
Alot of possible defence layers which you can decide about
...


Con's:
Vulnureable to stuns on higher tier content
Spell echo can feel bad without enough cast speed
Very little leech to life in the current setup





Skilltree and gearing
Spoiler

Bandits
Alira for most of the time. At some point you might want the 2 passives for another jewel slot

Path of Building

The Path of Building is my actual character which is not entirely finished yet.
Upgraded Pastebin to fit leveling and gearing
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https://pastebin.com/QBPDgFx9

Gear discussion

Current gear





Weapon


For the weapon we are looking for a generic rare weapon. In the endgame setup you want:
Phys as elemental
Crit chance to spells
Crit multi
Cast speed
Spell damage
Flat cold/fire to spells
Flat lightning to spells
%Fire dmg

Shield


For the shield we use a rare aswell.
Currently the prioritys are defence here, since we lack defence quite a bit.
Insteat of a pure spirit shield you can lateron go for an int/dex hybrid shield to get some evasion in addition to the damage/defence mods.
Prioritys are:
Life
Crit chance to spells
Cast speed
Spell damage
Shaper/Elder mods of choice
Resistances

Helmet


In this slot we have a lot of options. I currently use a rare helmet with conc effect to boost up my Wave of Conviction. If you plan on using WoC aswell look for:
Life
Conc Effect
Immolate
Phys to spells
Socketed gems deal more elemental damage (Essence of Horror)
Resistances

Aside from this we can utilise lots of other helmets. Lightpoacher or starkonjas are pretty good helmets as always. Expecialy if you consider shield charge as your movement skill.

Bodyarmor


The only reason i am using "The Restless Ward" is because it dropped 6l. The BiS items for body armour are either Carcass Jack or a well rolled Shaper body armor.
On the Shaper armor you want:
Life
+1 to socketed active skill gems
Spells have +% to critical strike chance

Gloves


Currently I am using Oskarm for Assassin's Mark on hit. As soon as i finish my shaper ring i will swap out for rare gloves.
The rare gloves will cover life and resistances of the build.
A good unique alternative are the Command of the Pit gloves.

For the missing 20% conversion I recommend to use the veiled mod for conversion.

Boots


For boots I currently am using rares and this will mostl likely stay this way.
The BiS boots in Synthesis will be rares with 35% movespeed and the Onslaught implicit.
A very good unique alternative are Burbonic Trails.

Belt


Just a generic Stygian Vise. Later a fossil crafted + fire + elemental damage Stygian will be BiS

Rings


Just covering life/resistances. Look for cast speed if you can.
A later upgrade is a multicrafted or very good rolled Assassin's Mark on hit Shaper ring:

Is currently waiting on multicrafting.

Amulet


On the amulet you can cover multiple aspects.
For a BiS amulet look for:
Life
Phys as elemental
Elemental as chaos
Crit multi
Cast speed
Crit chance
Resistances

Jewels

Example coming soon
Life
Flat phys to spells
Crit multi
Flat elemental to spells

Flasks


A generic bubbling divine flask with anti bleed is my go to life flask

Atziri's Promise always is great. Dmg and surviveability.

On the diamond flask you later want the crafted % critical strike chance during flask effect from the mastermind encounter.

Well. Its movement speed.

The anti curse stibnite is one of my all time favourites. Great uptime and utility. Insane surviveability boost.

Alternatives are Taste of Hate, Cinderswallor Urn, Bottled Faith and Sin's Rebirth.





Gems
Spoiler

Offensive Setups:
Purifying flame as main clear/bossing

For more singletarget you can swap out increased crit and inc aoe for:


2x Wave of conviction as burst for bossing
Setup for conc effect helmet:

Setup for boots/gloves/regular helmet:

Movement
Flame dash

Arcane Surge does not work with Eldritch Battery keystone so we do not use it.

Shield charge if you prefer that:


Defensive/utility setups
Vaal RF for the high dmg boost. In addition to the great damageboost it has a very high "Soul gain prevention duration". We increase this duration further with our increased duration support. On our boots we use the enchant "Onslaught during soul gain prevention" to maintain onslaught most of the time.

Bloodrage is a great way to sustain frenzy charges which boost our damage quite effectively. In addition to that we can utilize the Soul of Arakali pantheon with the upgrade "Queen of the great Tangle". Whenever our cwdt setup procs, we will gain 50% increased recovery rate of life and energy shield which greatly boosts our consecrated ground.

CWDT Immortal call
Well, surviveability and BR synergy.

Auras and Buffs
The auras can greatly vary. Depending on watcher's eyes and other reasons. These are what I currently use




Leveling
Spoiler


Leveling trees are in the PoB inside the gearing section.
Below the skilltree you can select the tree for your current level.
You can start out with purifying flame with level 2 and push it as far as you want. Pick up wave of conviction in act 2 and add the unleash support in act 4.
The rest is basic caster leveling.

In this pastebin you will find my personal favorite leveling uniques:
https://pastebin.com/LiyS2UtC



FAQ

Q: What about xoph's heart
A: Xoph's heart overall is a great amulet. But it has certain problems. Since we are playing inquisitor we do not utilise the 10% fire penetration at all. In addition to that we can not shatter anymore, which might be a problem in higher maps and deeper delve. But if you do not care about shatter you can definitely use the item. Its a great damage and surviveability buff.

Q:
A:

Q:
A:

Q:
A:



Other Guides:
Storm Brand Occultist
https://www.pathofexile.com/forum/view-thread/2301699
Winter Orb Totems:
https://www.pathofexile.com/forum/view-thread/2272177
Molten Strike + Support
https://www.pathofexile.com/forum/view-thread/2116480
Molten Jewel Brightbeak Raider
https://www.pathofexile.com/forum/view-thread/2067539


Thanks for reading


Changelog
1.
Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480
Molten strike brightbeak nonsense guide
https://www.pathofexile.com/forum/view-thread/2067539
Last edited by incredibie on Jul 2, 2019, 5:11:24 AM
Last bumped on Apr 10, 2019, 7:15:56 PM
Reserved
Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480
Molten strike brightbeak nonsense guide
https://www.pathofexile.com/forum/view-thread/2067539
Looks interesting. This skill definitely needs more love from content creators.
"
Stillhart wrote:
Looks interesting. This skill definitely needs more love from content creators.


But if Mathil plays it nobody will look at my guide >.>

Haha, yea its a pretty good skill. Was expecting to see it played by alot more people.
Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480
Molten strike brightbeak nonsense guide
https://www.pathofexile.com/forum/view-thread/2067539
Minotaur video looks awesome, I’m just starting a purifying flame inquisitor right now and can’t wait for you to upload your skill tree and update the build. What auras are you running? What gems are you using? Is there a budget friendly gear setup? So many questions :)
"
Minotaur video looks awesome, I’m just starting a purifying flame inquisitor right now and can’t wait for you to upload your skill tree and update the build. What auras are you running? What gems are you using? Is there a budget friendly gear setup? So many questions :)


Hy there,
glad youre likeing it.
I currently livestream the writing of the guide. If you have any questions tune in.
Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480
Molten strike brightbeak nonsense guide
https://www.pathofexile.com/forum/view-thread/2067539
very good build
Last edited by BioWheels on Mar 14, 2019, 10:51:20 AM
your guide gives a very good foundation, now you just need to put a house on top of it :D (dps and survivability). Will be hard in SSF but the league just started :).
for anyone in trade league who plays this build: get a bottled faith flask, about 40% more dps :)
Dual wield these on standard :)
🎈🤡LEGACY MINER & TRAPPER MIRROR SERVICE: 1713980🤡🎈
🎈🤡ETERNAL SUPPORTER UNIQUE: KAOM'S SPIRIT🎈Designer: IronVsWild🤡🎈
🎈🤡ETERNAL SUPPORTER SINCE APRIL 2012🤡🎈
🎈🤡IGN: CLOWNPOWDER & CLOWNLIVESMATTER🤡🎈
"
Curseboy wrote:
your guide gives a very good foundation, now you just need to put a house on top of it :D (dps and survivability). Will be hard in SSF but the league just started :).
for anyone in trade league who plays this build: get a bottled faith flask, about 40% more dps :)


Hehe yea.
The house will come in the next days with upgrades.
But those take a few days in ssf.
Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480
Molten strike brightbeak nonsense guide
https://www.pathofexile.com/forum/view-thread/2067539

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