Best starting class for lightning arrow build?

The only thing I'm certain of is that I want to use blood magic, so that would probably exclude shadow, due to it being too far away. I'm currently unsure of whether to go with duelist/templar/ranger.

I also plan on grabbing a lot of HP/regen nodes, nearly as many as I would on a melee marauder.

If I go blood magic, which non % based auras are still viable to use? The only reason I'm set on blood magic is that I'll be struggling managing high costs early on, and health is easier to get and maintain.

Another thing I'm unsure of is if I should grab resolute technique? Or will I have reasonably high accuracy without it, etc 90%ish? And then I can bump up crit a little?

Need some input on which starting class would be best for what I want.
Marauder struggles with stat requirements early on because of how far you're from INT and DEX. If you wanna put up with that and don't mind not leveling your gems for a bit, just flat out leveling with Ground Slam or something for a while or have an Astramentis lying around, then go for it. As the game is right now, stacking life from level 1 is just faceroll sauce.

Otherwise, Ranger is the best option.

On a BM build, anything else will waste points or not be as good as those two options.

For auras: Grace, Wrath and Anger. I don't think there's any other non % aura other than that. I've seen some people run Hatred as well when they're farming low-risk stuff, but I don't subscribe to that.

Resolute Technique is pretty much free 100% accuracy unless you have Lioneye's Glare or reached 100% accuracy through gear. You'll be anywhere from 70% to 90% at Merciless, depending on your gear and stats. The thing is, with a BM bow build, your crit will be super low anyway, so the DPS from never missing, even if you're at a 5% to miss, will always be greater or equal to missing and having the 1:20 crit. Also, there's a survivability advantage to never missing unless you're not using LGoH (why wouldn't you!).

Hope it helps.
Last edited by dndallasta#1042 on Mar 5, 2013, 12:41:33 AM
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dndallasta wrote:
Marauder struggles with stat requirements early on because of how far you're from INT and DEX. If you wanna put up with that and don't mind not leveling your gems for a bit, just flat out leveling with Ground Slam or something for a while or have an Astramentis lying around, then go for it. As the game is right now, stacking life from level 1 is just faceroll sauce.

Otherwise, Ranger is the best option.

On a BM build, anything else will waste points or not be as good as those two options.

For auras: Grace, Wrath and Anger. I don't think there's any other non % aura other than that. I've seen some people run Hatred as well when they're farming low-risk stuff, but I don't subscribe to that.

Resolute Technique is pretty much free 100% accuracy unless you have Lioneye's Glare or reached 100% accuracy through gear. You'll be anywhere from 70% to 90% at Merciless, depending on your gear and stats. The thing is, with a BM bow build, your crit will be super low anyway, so the DPS from never missing, even if you're at a 5% to miss, will always be greater or equal to missing and having the 1:20 crit. Also, there's a survivability advantage to never missing unless you're not using LGoH (why wouldn't you!).

Hope it helps.


If you take Iron grip, does that mean Dex still raises with bow damage?
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MrSmiley21 wrote:
If you take Iron grip, does that mean Dex still raises with bow damage?

As far as I know, Dexterity never raises bow damage, with or without Iron Grip, but rather raises Accuracy and Evasion.
Boldly going nowhere.
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Antarioc wrote:
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MrSmiley21 wrote:
If you take Iron grip, does that mean Dex still raises with bow damage?

As far as I know, Dexterity never raises bow damage, with or without Iron Grip, but rather raises Accuracy and Evasion.


I got an amulet that gives 30 dex, I unequip it and my DPS goes down with lightning arrow. No other modifiers on the amulet that would otherwise effect damage in any way.

Also will grabbing resolute technique mean I can't shock mobs? Or can lightning damage still shock stuff even if it doesnt crit?

You can use a Blood Magic gem, which then frees up character choice a lot.

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With Resolute Technique, you won't be able to shock unless you get Static Blows from the witch part of the tree or Shock from the Shadow part.
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Alienchild wrote:

You can use a Blood Magic gem, which then frees up character choice a lot.

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You dont use the gem. You use the passive skill node + Resolute Technique.

LA(Lightning Arrow)+LMP(Lesser Multiple Projectiles)+Chain+Weapon Elemental Damage+Life Gain on Hit+Faster Attacks

Grace+Anger+Wrath+Reduced Mana

Spell Totem+Summon Skeletons+Faster Casting

Conductivity

Frenzy/Elemental Hit+Faster Attacks+Added (..) Damage+Weapon Elemental Damage+Life Leech

and some bear traps.
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FriedFrites wrote:
With Resolute Technique, you won't be able to shock unless you get Static Blows from the witch part of the tree or Shock from the Shadow part.


Seems to me like you would still be better off with 90% to hit and maybe grab some crit nodes instead of getting resolute technique. Being able to put shock stacks on bosses would be a ton of extra DPS over not being able to shock stuff.

And why spell totem with summon skeletons? Why not do ranged attack + LA + chain + Lmp?
Last edited by MrSmiley21#1051 on Mar 5, 2013, 2:03:58 AM
If someone has a build they want to recommend, or at least give me a general idea, please share.

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