[3.4] ARC totem hierophant. End game bosses ready

a quick tip for you guys

i saw the uberelite playing his storm brand
with that mace

i craft one and is more safer to delve
no corpses on the ground.


I'm new to this build.

I'm wondering what I should work on improving in my gear.

I'm working on getting a +1 totem shield.

It seems like I have plenty of dps. Syndicate intervention mobs have a tendency to one-shot me, so I'm thinking I need more survivability.

Any ideas would be appreciated.
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Soulfeeder wrote:
I'm new to this build.

I'm wondering what I should work on improving in my gear.

I'm working on getting a +1 totem shield.

It seems like I have plenty of dps. Syndicate intervention mobs have a tendency to one-shot me, so I'm thinking I need more survivability.

Any ideas would be appreciated.


Your best survivability asset with this build is avoiding hits by staying far away and letting your totems do the work.
Why do you not have spell totem support for arc in the POB listing, but all the extra totem nodes on the tree and ascendancy?

Edit - nevermind see the spell totem on the soul mantle now. Sorry.
Last edited by Oranen on Jan 9, 2019, 4:12:10 AM
any idea for es based build? getting life on eq really expensv.

Guys, arc is not dead in 3.6, i garantee you, this build was my league starter and its almost the same thing, execpt one of your four totems will have to cast arc again to clear one or two enemies that are a little far from the pack...

i difference is really not noticeable once you have 3 or 4 totems :)

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