[3.6] Triple Herald Blade Vortex Elementalist
" Gain #% of physical damage as extra elemental damage mod is applied before conversion. Similarly, increases to (global) physical damage also boost your damage even with 100% conversion. |
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" this is answered in the FAQ section |
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well I dont have Beacon or 6linked rare armor so not really
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I think I found a really good Mace that I need some help with for crafting can someone msg me ingame please!
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I'm testing on SSF to practice for the incoming league and while leveling, I notice that if you took hits and out of life flask... your going to die. What do you guys use for life recovery? Just flask? is there another source of leech or whatever? That elemental life leech looks juicy. |
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" please read and follow the gems and links section. you need to incorporate warlord's mark curse into your setup. leech is mandatory for this build. |
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" question about warlords mark and cursing :D blasphemy is usable at lvl31 curse on hit is usable at lvl38. if i use blasphemy + warlords i get like 30% mana reservation. is there any big difference in running from lvl38 on with curse on hit instead of blasphemy, so you can have some free mana and spec into MoM earlier? |
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I cant kill the elder. Dying all the time. I'm tried 5 times but all the time dying. Can anyone help me ?
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" Blasphemy is more consistent than CoH. With blasphemy, you will always curse everything around you. With CoH, you only hit when the extra damage of the Herald hit. For example, herald of ice + CoH + warlords will only curse when you kill an enemy, then it shatters and hits other enemies, then these other enemies hit will be cursed. |
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Thank you very much for the build, I'm trying it out in flashback and I'll probably go with this one on next league, I just have one doubt/worry:
I understand how the clearpeed can easilly slace up to t15 maps, what I'm missing is, what will make us not get one shotted when dashing into a pack? And how will we sustain killing endgame bosses? Am I missing some sort of big leech aspect of the build? warlords mark seems nice but on bosses with high damage, sometimes is hard to dodge everything and the dmg spikes end up killing me quite some times, are we supposed to dodge most of the stuff at such a close range? Thanks in advance again for the fantastic build Last edited by Wodjin#3328 on May 23, 2018, 6:19:13 PM
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