[3.6] Triple Herald Blade Vortex Elementalist
" Thank you for that detailed advice! Im going to try as much as possible until the release of Delve on Friday and hopefully the build will still be viable in the new season. I guess it should be a decent league starter build, because as i have been leveling this char i switched from arc to BV rather early somewhere around lvl 45 because it did way more damage than Arc did. The only throwback would be that i cant start with a tabula but well arc as a leveling skill should carry me to Blood Aqueducts anyway so i can farm one and start with BV. Anyway thank you for all the informartion i'll try to get the best out of my character in standard until friday and maybe im able to kill either shaper or the Elder on Red maps until then | |
" That's really great to know! Thanks a lot! :D | |
Looks like BV, Elementalist & Inpulsa's all went untouched from the patch notes. Guess I will be doing this as my league starter for delve!
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Not untouched;
A series of small 1% and 2% buffs here and there, it looks like. As long as the skill tree pathing didn't get messed up, it actually would be improved. Had a chance to look at path of building, no real issues - actually we get possible choice of having access to an easy +10% area of effect node that didn't exist before. Changes: Retribution: +10% minion damage. +14% attack and spell damage changed to 14% universal damage. Amplify: +4% area of effect, and an easy +10% new node if you decide to allocate an additional point there. Light of Divinity area: 4 points; Lose 10% spell damage; gain 14% elemental damage (10% spell-->10% elemental, 8%--->10% elemental on a node, and +2% on elementalist). Lose 10% light radius on Light of Divinity, gain 20% crit chance on Holy Dominion. +12% global physical damage, which I don't think effects us. Lots of changes here, but I think it's net +4% damage (elemental damage gain is equal to spell damage gain right?) + 20% crit chance. Occultists Dominion: +4% spell damage, +1% cast speed. So for the exact same skill tree; +10% minion damage, +4% area of effect, -6% spell damage, +14% elemental damage, -10% light radius, +20% critical chance, +12% global physical damage, +1% cast speed. I think that's a win? Last edited by CE2JRH on Aug 29, 2018, 1:13:06 AM
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Hmmmmmmmmm any thought on using new herald on this?
spiky poison scorpy boi seem cool 4 random light bois also seem cool |
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Hmmmmmmmmm any thought on using new herald on this?
spiky poison scorpy boi seem cool 4 random light boi also seem cool |
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Thanks for the build and guide! I intend to start next league with it.
What are your thoughts about leveling with arc instead of firestorm? How do you guys/gals go about a league start, especially with this character? | |
for me i did BV straight after i got the gem from the quest for lvling
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Hey ! I'm new to the game and I'm trying to follow this build. Currently I have to choose between helping bandits in act2 or kill them.
Do you know what's best ? Thx guys :) |
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Do you guys farm lab with such a build ?
Don't wanna go for a jugg again, but I'd like to farm lab a bit ahah. |