Can we remove this terrible xp loss on death

This game is NOT HARD ENOUGH !! -10% of exp on death is nothing I DEMAND -10% EXP ON SKILL GEMS TOO!!! LOL :D :D
No just kidding;) I think death penalty is just in about right. But GGG keep nerfing densities cos is too easy to get lvl 100 for no lifers cos they always get there no matter what GGG do.. I just set my top lvl to 90 anything above is just bonus ;)
"There is only one true god in PoE and that is Greed... "

I don’t need anger management, I need people to stop pissing me off!
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kshuxxx wrote:
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__Z__ wrote:
going past 95 show that you are not the typical zerger we encounter today. If you want to be bad with a shitty glass canon character, rolling all his map with -less player res, + 110 damage as fire + 2 proj you'll not level up !!
That's all, create a real, solid character roll your map cautiously.
PoE is a game for HC gamer even softcore players have to play well and think defensively if they want to reach the max level.

Go back to D3 where you can die 1 billion time without noticing anything.
SC don't mean : everyone is entitled to have everything it just mean that your char is immortal and that's enough don't you think so ?


You clearly not play3d "end game " enough ,there is literly not 1 build existent that is tanky enough to not die 1 shot to stupid damage spikes this game has,and 100% you have no idea how people get lvl 100 in this game : they run tier 11 maps without the retarded minus max double damage (thus shit is worse the D3 dificulty tiers , giving mobs double hp damage isnt making game harder it just makes it RETARDED) They run easy mods as hard mods have nothing to do with exp gain.
Even runing tier 1 maps ita more efficient then this nonexistent "end game" tier 15 maps uber shaper etc.
And curent system is damn BAD it has zero punishment on glass cannon or zerg builds.
You know what people do ?get defenses level to lvl 90-95 safetly then go full glass cannon and go farm shaper as losing 10%exp makes no diference as they have 6 portals and zerg bosses down...google imortall golen build it literly about reaching map bosses and die while your minions finish the job..nice punishment you have in your opinion ...
The exp loss is so putdated and it doesnt punish glass connons at all in SC , thats why economy its fucked in 1 week in new leagues as any glass cannon can do you beloved endgame...
My sugestion die lose map exp and map would make SC build around defenses exactly as HC ...but again what i know right...

What I have been saying. The expe penalty is NOT serving its intention, if that intention is for players to improve builds/gears/skill to take on tougher contents, most people just .....take on easier contents. including streamers! Famous streamers like Phox (Spelling) gets to level 100 without even unlock the T16 maps, & didn't bother with hard maps & bosses!

Death should have punishmnet, obviosuly, but wouldn't it be better to have a system to balance between not playing glassy builds & incentive to take on harder contents while leveling.
Sacred Survival bonus is superior to XP penalty as it is constantly rewarding you to stay alive.To people who don't know how it works,the longer you keep alive the bigger your survival bonus gets the greater increases to various stats on your character(including Magic find I believe).If you die it gets reset to zero.It does have diminishing returns so it's not totally OP as it might sound.
lol. No. Stop dying.
Ok. Just spent 3 hours grinding shaped spider forests with my lvl93 cyclone slayer. 0.8% exp per map. Did like 35-38. 1 lag, rip, Dunno from what. Dunnow why. Map had no dangerous mods. I just died in the middle of nowhere from 1 white mob. 5mins later this freeze, "expected disconnection occured" and another -10%. Excuse me for my french but fuck you. This is..ah fuck it. I just join all ppl from my fl who already quit. Hit me for my stash.
Last edited by h3llraiserlol#6591 on Oct 13, 2017, 4:02:48 PM

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