[3.4] ELE CLAW INQUISITOR | Farm Shaper on 3Link! + UberElder, UberAtziri | very Budget friendly!

Though that would technically improve the non-crit damage, I personally wouldn't bother and I'd go for crit chance or not at all. (get that crit from ~60% to 70%!) (I personally just use two heralds rather than Wrath and just stack a ton of ele damage jewels.) However, something to consider is that the lightning penetration you commented on (IF I'm right) shouldn't just penetrate resistances of the offhand hits, but it will also add more lightning damage to the critical striking ones too for bosses and mobs etc. (Basically, you pierce all enemy resistances, so you're doing 100% damage, piercing an additional 15% means you're doing 115.)

I could be wrong though, the build melts everything without watcher's eyes which is why I usually don't bother.
"
procproc wrote:
Has anyone looked at running a similar build stacking armor instead of eva/dodge? I've been wanting to try out Loreweave or Craiceann's Carapace, and neither of those really synergizes with Acro.

I realize it would require a pretty drastic re-structuring of the passive tree to make it work. I'm just wondering if anyone has done that comparison already to see whether it's viable so I don't have to slog through it on PoB myself. :D


I've looked at it, never actually done it as it seems sub par. It's still viable simply because of how insane you can get things, however you're going to be looking at using elemental swords and sticking more to the left side of the tree and getting the sword multi portions as well as true strike still.
Good luck if you choose to go for that... You'll also want to build around using all charges at once (as in add in endurance if you can)


Here's a sample tree: https://www.pathofexile.com/passive-skill-tree/3.2.2/AAAABAUBAADuApYEswYgBqILYQxSD6sUdRUgFr8X3Bm0Gjgj9iSLJP0mlScvKk0s6S2DMHwxsDWSN0c31DrYPC0_J0VHR35KfUrITZJRR1FMVUtVqVb6V-Jbr1-wYENh4mVNZlRnoGhYaPJqAWqTa6xuPW6qb55wUnKpdKB3B3fXd-V7w31bfyuCm4MJg1-DzITFhXuGs4cTh3aJ04nYiq-MNo19jbmQEZBVkm6XtJu1nHucpKIApMKouaxHr2yxfLXytz68Vr02voC-p8BmwzrD5sT2xq7KSsv10nzUUteW2L3cvd0N4XPjn-cP51TsOO0g7T_tYfAf-d39bv4K_94=

If you are using Brass Dome or prefer not to get indomitable, Grab Faith and Steel, Endurance charge, Combat Stamina, and or the evasion jewel slot at bottom. Enjoy. OR Grab Overcharged for party play. :)
Last edited by Xenithos#3163 on Apr 24, 2018, 1:37:04 AM
This might be interesting for those who were wondering how/if bestiary league's items work with this build

My current gear:
Spoiler



Jewels from gear:


Jewels from tree:


Flasks:


Pantheons:
- Soul of Lunaris
- Soul of Gruthkul / Soul of Yugul / Soul of Ryslatha (depends on map)

My stats are:
- HP: 5.4k
- Tooltip DPS in HO:
a) 310k (all frenzy/power charges, flasks, ancestral protector, blood rage, ice golem, the aspect of the cat(cat's stealth bonus))
b) 260k (all frenzy/power charges, flasks, ancestral protector, blood rage, ice golem, the aspect of the cat(cat's agility bonus))

Note that it is without Vaal Haste activated (which gives me the onslaught buff due to watcher's eye), intimidating cry buff and bonus damage on blinded enemies (from the helmet)


I was able to complete almost all the content deathless:
- all maps (157/157) (re-roll element reflect only)
- atziri (haven't tried uber atziri yet)
- all unique maps (including Hall of Grandmasters, vaal temple)
- all elders (except Uber Elder - still trying to get last Shaper's Orb)
- all guards
- Shaper
- all bestiary bosses
- breachlords (Tul, Xoph, Ash; working on Uul-Netol and Chayula)
- lich (abyss)

Though, I'm not sure that I will be able to kill Uber Elder without death. We shall see :)

I got pretty good single target boost once I replaced heralds with wrath+watcher's eye + Belly of the beast(4r2b) by Farrul's Fur(3r3b)

Plans:
1) Enchants (get +3 projectiles on the helmet, lightning damage on boots and maybe something on gloves)
2) Jewels (get better rolls on murderous eye jewels)
3) Claw (current claw has 230ele dps, 1.85aps, 7.81crit; would be nice to get one with 300+eledps, higher crit chance and multiplayer)

Other than that everything looks good (at least for me) even though I have pretty low hp.
Last edited by gAmmi#4284 on Apr 24, 2018, 2:54:51 PM
"
Xenithos wrote:
"
Badtwo wrote:
Level 78 and doing T8-9 maps easily. My question has to do with Tombfist gauntlets..I want to add then as they are bis, however when I put them in P.o.B. my Maligaro's are still doin better dps than them..thinking perhaps it is because P.o.B. is not calculating the 2 gem slots ? Or maybe they become better and surpass Maligaros at a higher level?


You're close to the level that those should start being equipped (you should have all critical strike multiplier on the tree and critical strike chance already), and the moment you've reached ~400% critical strike MULTIPLIER then those gloves are far better. See those gloves with two sockets should be calculated by POB, maybe you haven't equipped anything in the abyssal sockets (they're located above the usual open jewel slots in the items section, near the belt itself actually) but each of those abyssal sockets can add attack speed, ele damage with attacks, or of course, more critical strike multiplier and crit chance. It could just be that your overall crit chance isn't high enough that PoB sees a net improvement because POB Averages EVERYTHING. :)


Crit multi is at 310%...crit multi for ailments is 150% , do you just calculate the first one or do you add the ailments multi also?

Thank you for the input! I really appreciate it!
Last edited by Badtwo#2297 on Apr 24, 2018, 10:40:13 PM
I have to compliment this build . Killing bosses is an absolute breeze.
My gear
Spoiler
As you can see not ideal gear but im surprised how good it plays.
I would like to ask a question.
What if I spend ascendancy point on Sanctify and Pious Path instead. Is it going to be better?
Note that I already spend point on Righteous Providence and Inevitable Judgement.
"
joetachi wrote:
I have to compliment this build . Killing bosses is an absolute breeze.
My gear
Spoiler
As you can see not ideal gear but im surprised how good it plays.




Why are you using a phys leech claw instead of a life gain on hit one?
"
Badtwo wrote:
"
Xenithos wrote:
"
Badtwo wrote:
Level 78 and doing T8-9 maps easily. My question has to do with Tombfist gauntlets..I want to add then as they are bis, however when I put them in P.o.B. my Maligaro's are still doin better dps than them..thinking perhaps it is because P.o.B. is not calculating the 2 gem slots ? Or maybe they become better and surpass Maligaros at a higher level?


You're close to the level that those should start being equipped (you should have all critical strike multiplier on the tree and critical strike chance already), and the moment you've reached ~400% critical strike MULTIPLIER then those gloves are far better. See those gloves with two sockets should be calculated by POB, maybe you haven't equipped anything in the abyssal sockets (they're located above the usual open jewel slots in the items section, near the belt itself actually) but each of those abyssal sockets can add attack speed, ele damage with attacks, or of course, more critical strike multiplier and crit chance. It could just be that your overall crit chance isn't high enough that PoB sees a net improvement because POB Averages EVERYTHING. :)


Crit multi is at 310%...crit multi for ailments is 150% , do you just calculate the first one or do you add the ailments multi also?

Thank you for the input! I really appreciate it!


I was only referring to the first one. :) The crit multi of the projectile balls of molten strike. Not the ailments.
I'm still pretty new to the game and I just started this build. My question is about blasphemy and enfeeble. When linked, from what I understand, it should reserved 35% of my mana when I use enfeeble, yes? All it does is cast enfeeble, using 49% of my mana. Am I understanding it wrong? I was figuring it would appear "activated" like other mana-reserved abilities.
"
I'm still pretty new to the game and I just started this build. My question is about blasphemy and enfeeble. When linked, from what I understand, it should reserved 35% of my mana when I use enfeeble, yes? All it does is cast enfeeble, using 49% of my mana. Am I understanding it wrong? I was figuring it would appear "activated" like other mana-reserved abilities.


Ok, nevermind. I figured out my problem. Apparently my boots were affecting the gem with a skill they had on them.

Ugh, lol.

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