EK jewel getting nerfed?

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Aim_Deep wrote:
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Vipermagi wrote:
EK has always been a Skill with massively high tooltip DPS, because it actually only hits once per cast, which is what the tooltip displays. That's also where it kinda falls off though?

More importantly (or perhaps, less?): Flaskfinder still ridiculous, who knew. Unholy Might has no reason to scale with Flask Effect, but here we are anyways.
Ice nova only hit once per cast and like tops out at 300K. So EK is 4x that. Not only that you got poison. Assassin can get 7 million. Flask finder about 5 million with poison. Its not OP compared to OP things (e.g. all the fire and poison double dipping) but is OP. Not to mention the jewel allows it to hit whole screen. Better than any AOE spell.

Whole screen 5-7m DPS yeah not OP

Get real guys
Its OP on three levels
1. Hits whole screen
2. More Base DPS any spell
3. Can poison being phys and anyone whos been playing awile knows how brokn double dipping is. makes old school CoC discharge like small potatoes.


^ The ugly truth!
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"
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Dkodr wrote:
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almostdead wrote:
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Mythabril wrote:
Or reducing accuracy

Reducing accuracy on projectiles the farther the enemy is seems very fitting

Spells don't need accuracy to hit.

good point, would work for ranged attacks though at least
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Mythabril wrote:

Maybe doing less damage the farther away the target is, which gets balanced out with the Deadeye's Far Shot. .


This is honestly not a bad idea now that I think of it. Would make Deadeye something to think about as a projectile class. Now it shouldn't be point blank bad but this could curve projectiles to be more in line with AoE. Once a projectile hits alittle over half your screen, it starts losing some damage. Past your screen even more and so forth, so clearing several screens with a few projectiles will be much more difficult.

And Deadeye's Far shot could offer a way to bring some of that power back, giving a shot an trumping some other classes.
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Cataca wrote:

Why people are all that confused as to why this is suddenly powerful is more baffling than anything, really.


Well they just released EK this league, duh.

It's not like people played the shit out of it when legacy CoC was around or something and it destroyed content with no supports but crit investment.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
GGG giveth and GGG taketh - I bet u 4 things get nerfed hard next patch. DD will not exist. Added.. applies to first damage and thats it. Want DOT? buy it, with passives.


Poison will no longer be 10% but 5%.

ES - think your hard and ready for comptom with 10k? cancel dat. u got 8 now (still good) anyways ES nodes nfd -20%


Finally 20 projectiles when a staff only give 4? uhhuh..... prepare for 10
Git R Dun!
Last edited by Aim_Deep on Apr 20, 2017, 8:55:16 PM

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